In the first two Developer Diaries for Brink, Game Director Paul Wedgwood introduced you to Brink and the team behind it, while Art Director Olivier Leonardi talked in depth about the direction of the game's art style.
In this third diary, Senior Game Designer Ed Stern explains how Brink's environment communicates the game's narrative.
AAA games get all the attention. But some games get lost in the shuffle. Especially shooters! Make time for these five.
I didnt care for brink. I thought it was going to be like overwatch back in the day.
It’s time to Switch to Brink before taking 12 Orbits around Letters from Whitechapel? That sort of works.
Six years later, and the game is available to anyone who wants it on PC.
this game will revitalize the fps genre
it looks amazing, dont know what you guys are doubting.