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4.0

D+PAD Magazine: Super Monkey Ball: Step & Roll Reviewed

D+PAD Magazine writes:

The Super Monkey Ball series is perhaps one of today's most puzzlingly prolific games series. Not puzzling in a sense that it lacks quality, puzzling in how developer SEGA have once again managed to re-invent gameplay that literally amounts to rolling an encased monkey towards a goal. In the wake of stylus control (Super Monkey Ball Touch & Roll – Nintendo DS) and Smartphone accelerometers (Super Monkey Ball iPhone), SEGA are hoping its second Wii installment give gamers a reason to (literally) dust off your Balance Board and control Aiai and friends in a much more embarrassing fashion.

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dpadmagazine.com
90°

Bad Boss Battles in Gaming History - Part Ten

Phil writes, "A good boss battle sticks with you for all the right reasons, and soon after beating it, you want to go back and do it all over again. The bosses on this list, however, are the absolute opposite of that, for the most part. These are annoying, broken, unfair, poorly designed, or just plain old disappointing. Whatever the case may be, the following boss battles lean more towards bad than fun, and as we'll see, even the greatest of games can have lulls in excitement and entertainment when it comes to their bosses while some shouldn't have included them to begin with."

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superphillipcentral.com
Father__Merrin1521d ago

Kalinag boss in farcry 4 was horrible

100°

Super Monkey Ball: Banana Blitz Is A Lot More Fun Now That It's Not On The Wii

Released for the Wii in 2006, Super Monkey Ball: Banana Blitz got a lot of flack for its unwieldy motion controls.

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kotaku.com.au
80°

8 Wii Motion Control Games that Deserve Another Shot on Switch

With the Switch bringing interest back into the realm of motion controls, it seems as good a time as any to dip back into the backlog and retrieve some lucrative nuggets from the one that launched the phenomenon in the first place: the Nintendo Wii.

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twinfinite.net
ApocalypseShadow1933d ago

Bring Red Steel 2 to VR please.