10°
6.1

TeamXbox: Fret Nice Review

TeamXbox writes: "Music games have become one of the killer apps of the current generation of game consoles. Franchises, such as Guitar Hero and Rock Band, have spawned multiple entries and pulled in millions of dollars for their respective publishers.

It's not too surprising that there'd be others trying to get a piece of the pie. Some have gone for the coattail-riding, knockoff-ish approach (such as Konami's Rock Revolution). Others are going to the fringe to establish new connections between the music-game genre and other, more established genres. The latter is where Tecmo's latest Xbox Live Arcade release, called Fret Nice, resides."

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reviews.teamxbox.com
90°

Xbox One Backward Compatibility: Sonic 4, Pac-Man Museum, Crystal Defenders and More Coming Today

After today’s leak, Microsoft just confirmed via Xbox Live Director of Programming Larry “Major Nelson” Hryb that a bunch of new games are going to be compatible starting today with Xbox One’s backward compatibility feature.

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dualshockers.com
5.0

Honest Gamers: Fret Nice (PSN) Review

Fret Nice might make your arm fall off. The game began its life as a college project, and like a lot of ideas borne from unrestrained youth, it's centered around a crazy concept: it's meant to be controlled with a plastic guitar peripheral. You move right or left by holding down different frets. You kill nebulous enemies by furiously strumming the flipper. And you jump, well... you jump by jerking the guitar upwards and activating its tilt-sensor. Since this is a platformer – one where all attacks must be performed airborne – you'll have to yank that instrument's neck more than you ever did playing Guitar Hero.

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honestgamers.com
6.7

NowGamer: Fret Nice (360) Review

Do not use the guitar. While Fret Nice had always been hyped as a game that was designed with the guitar in mind, it just doesn't work very well, and we imagine this could be why it contains full support for the pad. It's not even like you're particularly making music with the peripheral, instead you're simply holding down any of the chords in accordance with how many 'parts' (eyes, antennas etc.) are on enemies, and strumming madly until they're dead.

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xbox-360.nowgamer.com