Super Mario Sunshine was at a disadvantage from the very beginning. Remember, this was the semi-official sequel to Super Mario 64, a project even today remembered as one of the best videogame platformers of all time. But in the interest of being objective for just a brief moment, let's altogether forget about Super Mario 64 and look exclusively at Sunshine. Was it a failure? Some Nintendo fans - more than you might expect, in fact - will tell you yes. They'll argue that Nintendo dropped the ball and that the title completely failed to live up to its potential. I'd call that a dramatic critique, at the very least. I don't think Sunshine was a failure. Actually, I happen to feel that it was a great game, but also one whose theme was uninteresting and whose mechanics were sometimes frustrating, if not broken. When I look back on Sunshine, I can't help but summon up the happy inhabitants of Isle Delfino.
Super Mario 64 DS was offered as a launch title for the Nintendo DS, a remake of the classic platform game with a few original tricks.
Needs more appreciation. I never had an N64 so this was what I played. Sure the Yoshi hat mechanic at first is a slog but you unlock Mario and the others for real and then it takes off. Personally I never had an issue with the controls. Can't forget the mini games and the 4 player rumble over download play.
Releasing the Nintendo Switch 2 with a Super Mario 64 remake would be the perfect way to unleash the console to the world.
If they ever did I hope they would add onto it, there's so much you could do with Princess Peach's castle alone
Each level is pretty small today in the original game, I don't like huge levels but I think they could be at least 2x bigger, or close to it and more of them, with more things to do.
They could do a mix of having open levels and more linear ones like in 3D World or Land, I doubt they will do that but it would make a change.
I'd prefer a Oydessey 2 or Galaxy 3. Besides the DS
game was a Mario 64 remake complete with more playable characters, stages, bosses and muti player content.
Yes! Let's release an almost 30 year old game to kick off the next generation for Nintendo...
I'm over re-releases...FEED ME NEW MARIO!
A huge Super Mario 64 speedrun trick has been discovered that could prove to wholly change the speedrunning scene in the ecosystem.