30°

Platinum's Infinite Space RPG dated

Eurogamer writes: "PlatinumGames' space RPG Infinite Space will be released on 26th March.

That's the same developer responsible for Bayonetta and MadWorld.

But Infinite Space is a DS game, one that lets players pilot a ship to the far reaches of two galaxies in ambitious 3D environments."

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eurogamer.net
Xof5190d ago

The previews I've read, and videos of the game I've seen look pretty bad. Infinite Space seems to be yet another horridly unispired, flat roleplaying game--in the save vein as the hopelessly mediocre Star Ocean 4.

That said, the whole starship angle is immensely appealing to me. The 1980s was pretty much the golden era for science-fiction in Japan. It was the era of VOTOMS, Dougram, Patlabor, Zeta Gundam and, perhaps most pertinently, Legend of the Galactic Heroes. If infinite space can manage to recapture even a fraction of the scale and atmosphere of the epic fleet battles in LoGH, it'll be well-worth the money. The artistic design--the models of the ships--seem to be very similar to the ships in LoGH, which is enough to warrant a first-day buy for myself.

70°

Infinite Space: The Story Of A Forgotten Space Opera And Sega's Negligence

Space opera fans deserve a chance to experience the vastness of Infinite Space, and Sega needs to make up for its mistake.

ZeekQuattro8d ago

I still go back to Infinite Space from time to time. Probably the most underrated game I ever played.

CDbiggen8d ago

Felt like I was the only person who bought and played this lol

40°

Platinum Games on Infinite Space’s biggest success and failure, which are one and the same

EDGE took a trip down memory lane with some of the staff at Platinum Games in its latest issue.

One of the games discussed was Infinite Space, the studio’s first and only handheld game.

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nintendoeverything.com
Godmars2904216d ago (Edited 4216d ago )

I claim that it should have been a PSP if not a PS3 title.

Wonder if they can port it.

Canary4216d ago

I'm not sure that would have helped the sales numbers in North America. I can't believe it didn't sell well: to me, it's the best DS RPG that's not a remake.

Oh well.

As for a PS3 or PSP port... eh, I'm not sure that would work too well. The style of the combat wouldn't really mesh with what people expect from HD consoles, and the 3D models would have to be completely redone to meet with base consumer expectations.

Godmars2904216d ago (Edited 4216d ago )

As a gamer - one who's into sci-fi yet didn't by a DS for one sci-fi game - I could care less about sales. I personally shouldn't have to care about sales.

And as for the HD console generation, at this point I only see it as the most limited and crippled game generation ever. At least the latter part of the Atari era had the excuse of devs doing blow off hookers.

180°

The significance of a game's setting

In a storyline-driven genre like role playing, a good setting can end up being a game's most important element.

Hufandpuf4519d ago

yeah, having a game about pneumonia but taking place in South America would really get me immersed. :/

THR1LLHOUSE4519d ago

This piece mostly deals with RPGs, but has there been any recent setting as good as Rapture?

I honestly can't think of many that were *that* well realized/interesting.

SybaRat4519d ago

Yep. Half the reason I game is to go to interesting places and do interesting things. Which usually means "kill a lotta things," but still.

NagaSotuva4518d ago

I find space relaxing, except in Mars Matrix.