Taking a design blueprint from the PS2 games, Size Matters shrinks down the action into nicely sized chunks of platforming, offering up a near-perfect recreation of the Ratchet visual style within an excellently rendered game world. By definition this makes it one of the most visually arresting games on the PSP thus far, and certainly more of a system showcase than almost any game to come before it. Animation is fluid, the environment and character design is colourful and vibrant and some of the inter-level space sequences will leave you staring in disbelief at the amount of action on-screen at any one time. All this is delivered with hardly a frame dropped in the process, something that the developers can be justly proud of.
Rafael Christian from Bit Cultures writes:
"In the past couple of decades video game graphics have evolved in incredible ways. Today, we will be checking out Ratchet & Clank which started in 2002. Enjoy the evolution of graphics!"
PSLS: "With over 10 entries in the series, it can be hard to decide which is the best Ratchet and Clank game. We’re up for the task, though, and it made sense to rank the series from best to worst with the upcoming PS4 [reboot] out tomorrow"
I agree with the first place, it's also my favorite, but i really love all the main games of the series.
VGChartz's William D'Angello: "Today we take a look at the top 10 best-selling games for yet another platform. Up to this point we have looked at the original PlayStation, the Nintendo 64, the PlayStation 2, the original Xbox, the GameCube, and the Nintendo DS. This week we are taking a look at Sony's first handheld, the PSP.
The PSP is the ninth best-selling video game platform in history and the fourth best-selling handheld in gaming history. It is also the best-selling handheld not released by Nintendo. It sold 80.82 million units in its lifetime."
Stupid Naughty Dog abandoning Jak & Daxter. I get wanting to do something else but its been 11 years since 3 came out.