Bitmob: Adam Saltsman, aka Adam Atomic, is the indie developer behind the simple-but-addictive Canabalt. Canabalt's gameplay is about as stripped down as it gets. Your character automatically runs, and you hit a button to jump -- that's all. Yet, the game proves that by concentrating on one simple element and making that fun, everything else falls into place.
In this interview, Adam chats about his minimalist approach to design, the trend toward social network integration in gaming today, and the implied narrative in Canabalt.
PC Gamer: From Canabalt to Meat Boy, there are plenty we'll miss if they go away.
Kinglink writes: "One of the original infinite runners and done incredibly well, simple controls and a lot of gameplay. Definitely an exciting minimalist game. Original game is available on Kongregate."
On this edition of Indie Update: Unraveled returns to Kickstarter, Uncanny Valley launches on Steam, the problem with Greenlight, and more.