130°

PlayStation Store Global Update 02/11/2010

Want to see which region got what content? Look no further, as PlayStation LifeStyle has done the searching for you and compiled a list of what's new in this week's PlayStation Store Update, for all regions across the globe.

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playstationlifestyle.net
ftwrthtx5205d ago

is a ground breaking piece of work

LtSkittles5205d ago

I thought it was cool if you lose the fight he limps at the end.

A Cupcake for Gabe5205d ago

I waited about a minute before going back in the room and oh boy how bad that dude bruised the girl's face. I kind of felt really bad waiting..Damn you David Cage! Making me feel and sh1t!!!!!!!!!

frankymv5205d ago

WHEN ARE WE GETTING THE HARDWARE 2 DEMO?

T3mpr1x5204d ago

...really? You're going to bring that up? Hahaha.

life doomer5205d ago

omg when is legend of dragoon coming out!

BigPete79785205d ago

Meh. Nothing really peaks my interest. I may pick up some of the free content (who doesn't love free?), but I'm not sure I'll buy anything this week. Disc based games have broken my bank account over the past 2 months. So many good games, so little time.

ftwrthtx5205d ago

I ended up renting Dante's Inferno

The story was short though, so renting it seems like a good move

duplissi5204d ago

ya i know what you mean, im wondering whether or not i should get heavy rain this month. im so tempted, but money... :(

Lifewish5205d ago

some cool bundles but nothing for me really this week

T3mpr1x5204d ago

Definitely some cool bundles, I'm tempted to get the Crazy Taxi/Full Auto PSP bundle...

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100°

How Burnout Paradise bucked the trend and made open-world racing irresistible

Met with derision from existing Burnout-series fans at the time, Burnout Paradise remains arguably the greatest open-world racing game of all time. Here's why.

SullysCigar371d ago

I don't know why - and I know I'm probably on my own here - but I liked Takedown more. I think it was just 'different' enough to feel fresh. I also loved the destruction.

On that note, a new Motorstorm would be nice! All that mud, dust and car pieces flying everywhere blew my mind on PS3 - imagine what they could do now.

NJShadow371d ago

I loved Burnout Paradise, but Burnout 3: Takedown will always be the best game in the series, for me. Burnout 3 is arguably the most fun game ever made, with the greatest licensed soundtrack ever.

EazyC371d ago

I played through the remaster quite recently. It's not as good as I remember, but I think a lot of that is because the "open world" thing was still pretty fresh back then.

I do think there's a gap in the market for a game like Burnout. With the new gen they could really make car damage a huge selling point again.

BrainSyphoned371d ago

Paradise gave me open world burnout before I knew it was a thing.

CPTN MITCHELL371d ago

Burnout paradise remastered and original are my favorite, i got the platinum trophy for both games the nighthawk is my favorite car

Einhander1971371d ago

Personally don't give a shit for open world racers. Give me a new Motorstorm, Split second, Outrun.

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130°

Rock Band Doesn't Need Plastic Instruments to Work

TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."

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thegamer.com
Christopher504d ago

I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.

isarai503d ago

"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played

LucasRuinedChildhood503d ago (Edited 503d ago )

"trying to make do in a way it was never meant to be played"

I disagree. The accessories were a fun gimmick (and very marketable) but they were added AFTER the genre had been well established with games like Frequency and Amplitude (both also made by Harmonix).

The gameplay formula is different on a controller - there's a focus on switching lanes and contributing to all of the instruments.

Never played Frequency, but Amplitude and Rock Band Blitz were really good. I would love to get more of that kind of game. It's basically a different part of the genre, and stands on its own.

isarai503d ago

The insurmountable difference in popularity between Amplitude and Rock Band proves my point

LucasRuinedChildhood503d ago (Edited 503d ago )

Popularity isn't proof of quality. If it was, then Harmonix wouldn't be making music for Fortnite now. lol. Our disagreement wasn't over which one is more popular. Amplitude and Blitz just aren't "torture" to play.

Rock Band 4 and Guitar Hero Live failed to revive their sub-genre, and Rock Band 4 caused Mad Catz to have to file for bankruptcy. Doesn't mean that instrument-based music games are bad.

It does mean that there's too much overhead and risk for anyone to take a gamble on a big budget game that needs instrument accessories now though.

For the genre to thrive, for now, it needs to do so without the instrument accessories. That's just a fact, unfortunately.

VR games like Beat Sabre (a new sub-genre) and traditional music games make more sense and are more viable right now.

LucasRuinedChildhood503d ago (Edited 503d ago )

*"If quality is always proved by popularity, then Harmonix wouldn't be making music for Fortnite now."

Yi-Long503d ago

I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.

People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.

But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.

So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.

A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.

dumahim503d ago (Edited 503d ago )

The only issue I ever had with any of the hardware was the drum pedal on the original rock band set stared to crack in half. The reason I, and other friends I know who played, lost interest is they weren't putting out new tracks that we were interested in anymore. I think earlier this year I looked through the releases for the last 2 years or so, and there was maybe 3 songs I would have bought.

slayernz503d ago

Yeah I had this happen too with my drum controller, I ended up attaching a metal strip to it which fixed it up nicely.

sinspirit503d ago

Can it work? Yes. Does it compare? No.

monkey602503d ago

Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals

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180°

Ranking The Burnout Games From Worst To Best

Cultured Vultures: The Burnout series has plenty of great games to play, but which one is definitively the best? We're here to rank them all.

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culturedvultures.com
waverider1021d ago

I think the crash mode should comeback. Tryng to make the most damage was very cool.

camel_toad1020d ago

That mode was so damn fun. Couldn't believe it when they ditched it.

Flewid6381020d ago (Edited 1020d ago )

Agreed.

Flewid6381020d ago (Edited 1020d ago )

Yeah that made for a good time.

Rebel_Scum1021d ago

Burnout 2 should be above 3 imo. The aftertouch takedown mechanic slowed down the gameplay too much in 3.

Flewid6381020d ago

That's the mechanic that made me enjoy Burnout 3 over the others. It wasn't until they introduced it that I considered the series any good.

Chocoburger1020d ago

I love Takedown, Revenge, and Paradise. Dominator was okay, but it clearly felt like a B-tier game.

After playing those awesome games, I went back to try out part 1 and it was rough. I didn't like the controls (whereas the others felt perfect to me), the elevator music was generic and not enjoyable to listen to.

Finally the game's difficulty was extremely high. I could beat all single player races in Takedown, Revenge, Paradise, Dominator, but could not get first place in the very first race for the first Burnout game. It demands perfection and one slight mistake is all it takes to lose. I have yet to play part 2, but I'm hoping it's more like part 3 than part 1.

ChasterMies1020d ago

Burnout Takedown is my favorite racing game of all time. My wife was addicted to crash mode.

Xenial1020d ago

As soon as I saw Burnout 3: Takedown at #1, I knew the list was legit. lol