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9.0

GDN: Chime Review (XBLA)

GDN writes: "Zoe Mode got together with OneBigGame and did a load of work on Chime. All of Zoe Mode's royalties on the game go to the OneBigGame charity initiative (at least 60% of game sales if I read it correctly). All of the work by Zoe Mode was pro-bono, meaning no one got paid for it. It was all one big donation from every company, composer and person involved. Now that's pretty cool."

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gamersdailynews.com
10°

General Games: Chime Review

It almost feels like cheating, knowing you're getting such a fun game in exchange for a charitable donation. Chime provides a fun experience that while very derivative doesn't feel dull. If you're a music-puzzler fan or have a bleeding heart this is a fun bite-sized game that caters to your interests. Though, if you're the type that absolutely must separate the game from the charity (read: don't have a heart) then you may find the game shallow and unrewarding.

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generalgames.ca
8.5

Review: Chime for Xbox Live Arcade is an inexpensive charmer for charity | Examiner.com

Examiner.com
"Chime was released as part of a charity effort where 60% of the revenues go to international children's charities. At only 400 MS Points ($5) on Xbox Live Arcade, Chime is a surprisingly well put together albeit brief game."

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examiner.com
7.0

Destructoid: Chime Review

Destructoid writes: "Right off the bat, I'm just going to say it: Chime is an utterly compelling, aesthetically minimalistic puzzle game that rides the cusp of being entirely fantastic, faltering only at its lack of options. When it comes to presentation and polish, Chime is lovely. It's quiet and subdued throughout its menus, and there is an uplifting feel to the game."

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destructoid.com