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MMOHut: Lords Online Game Review

MMOHut, "We've seen the release of many browser based strategy games over the years. First there were the German ones like Tribal Wars, Travian, and Ikariam. These games consisted mainly of text and images but still caught on across the world. It wasn't until more recently that we in the West got a taste of what IGG, the publishers of Lords Online, is calling 'The 2nd generation of free browser-based strategy games.' So what makes Lords Online different? Mainly the graphics and animations which are..."

IGG’s CCO on challenging the Chinese online game market

The Chinese online game market is booming, but a very tough market to break into as a Western developer or publisher. IGG might have found the magic formula to do so, but not without the necessary planning. IGG’s COO Kevin Xu took the time to tell us all about IGG’s trials and tribulations while preparing to enter the Chinese market at GDC Europe in Cologne.

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MMOHut: Lords Online Adds Pvp Arena

MMOHut, "In yet another celebration of the World Cup series, Lords Online is adding a ranked PvP arena in the 1.5 update. Players can pit their heroes against each other in the arena, and registration for each day’s match will take place between 6 am and 12 noon. At 2pm the matches begin, and matches run until the final match at 9pm. There are five..."

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MMOHut: Lords Online Plans to Add New Dungeon Instance Soon

MMOHut, "Lords Online has announced that they will be adding a new Dungeon instance in April, along with the opening of new world servers for its expanding game. The Dungeon will be accessible from several portals across the world, and will be full of both low-level monsters and..."