VG247: Q-Games has dropped a heavy hint that PixelJunk Dungeons may never see light of day as a standalone game, saying that the top-down dungeon crawler's elements will show themselves in future PixelJunk projects.
"What PixelJunk Dungeons was and whether or not it comes out as PixelJunk Dungeons – the ideas we were talking about will be present in all the games we make from now on," PR and recruitment head Duncan Flett told VG247 in an interview published today.
PlayStation Universe had the opportunity to have a nice chat with Dylan, to try to get to know the man behind the curtain. Turns out that he’s not that different from any of us; he just lives in Japan.
See why Dungeons hasn't been heard of, and if the company has plans for the next PlayStation console, or a $60 retail game.
Man, if they can pull off PixelJunk Dungeons that'd be incredible. A dungeon crawler made with QGames' creativity?! I'm there!
Don’t expect future PixelJunk titles to force you to go out of your way in order to get 100% trophy completion.
Every gamer should have a quality shooter in their repertoire, but quite often the feel of the game can translate straight to frustration, instead of fun. If the control scheme is too touchy or slow to respond, all other factors become irrelevant. No matter how gorgeous the graphics...
hell, as long as there's more from pixel junk i'm happy