Gamer Limit writes "The Tom Clancy series will always have a special place in the video gaming section of my heart. While the modern monoliths of GTA IV, Bioshock and Call of Duty: Modern Warfare often frequent my hard drive, there exists a small collection of games that are never removed."
Ubisoft's Assassin's Creed Mirage appears to be adopting a key Splinter Cell mechanic, which is great news for the characterization of Basim on PS5 and Xbox.
Splinter Cell is the most innovative stealth series to ever grace this industry, why this is high time for a mobile port we'll discuss here
The Splinter Cell titles have some of the best co-op modes in the stealth-action genre, expanding on the series' main campaigns with new characters.
It's rough to see Ubisoft complaining about games not being successful etc, while they sit churning out the same games over and over again and leave obvious money sitting on the table by doing franchises like Splinter Cell wrong.
Whilst I loved the SC multiplayer, I still think they were kind of niche due to the complexity of the maps and learning curve. I wished they made better practice bots though for solo play. Co-op is pretty decent though but not enough players and a very intimate experience. You couldn't really play with randoms who ignore the stealth, so had to play with friends.
This is right about the time I started hating Ubisoft.
I used to get frustrated as hell playing this game. Conviction looks like it's upped the ante though, so I'm looking forward to that.
Never really got into this series. I've played the original but none of the others since.
I remember playing the very first Splinter Cell and being intrigued by it, but I honestly can't remember if I finished it or not. Never played another one.
I'm looking forward to getting back into the series with Conviction, though.
I have never been a huge fan of the Tom Clancy games, but I really had fun with Chaos Theory.