280°

MAG Beta vs. Final Game

PS.Blog: "January 26 is just one day away with MAG arriving on store shelves worldwide tomorrow and throughout the week. Before you delve into your first "official" match between Raven, S.V.E.R., and Valor, though, we wanted to make sure that you knew two things:

* What the differences between the Beta 5.0 and the final version are
* How we implemented your feedback from the beta to affect the retail game on day one

First, let's talk about the differences between the final game and the beta you tried out a few weeks ago – the most obvious of which is the mode and map count. Whereas before, the Beta version of MAG only offered six maps and two modes, the retail version has a full five modes with 15 maps to play. The final game also includes a handy offline training mode, unique armors, new cinematics, art galleries, trophies, and the always-popular Veteran Mode that lets you start all over again with a permanent XP bonus and the ability to switch your faction after hitting the level cap. Of course, graphical and audio improvements are in there too"

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blog.us.playstation.com
OmarJA-N4G5222d ago

Nice! this game might turns out good... :)

I'll just wait for more reviews of the full game from trusted web sites.

captain-obvious5222d ago (Edited 5222d ago )

here is the list

MAG Patch v1.01

The latest patch notes can always be found on the official MAG Blog.

Gameplay
· Added ability for player to use knife during a reload animation.
· Applied significant tuning adjustments for all weapons and armor.
· Increased sprint duration before tiring by 30%.
· Lowered XP requirements for levels 2 thru 4.
· Lowered level-entry restrictions for Sabotage from Level 3 to Level 2.
· Lowered level-entry restrictions for Acquisition from Level 5 to Level 4.
· Lowered level-entry restrictions for Domination from Level 10 to Level 8.
· Enabled proper level requirements for unlocking headgear, facegear, and uniforms.
· Fixed problem with recoil/firing animation that kept playing for a few seconds after the player fires an automatic gun and uses knife swipe simultaneously.

Interface
· Fixed bug where incapacitated players’ nametags would occasionally disappear.
· Repositioned onscreen weapons for improved field of view.
· Armory items (facegear/ headgear/ uniforms) reordered.
· Removed helmets from “Loadout 3” for all factions.

Graphics
· Made significant increase in framerate during player-heavy games.
· Changed light settings for all environments.
· Polished recoil effect for better realism.
· Fixed offset muzzle flash effect.
· Tuned camera to shake more realistically when hit by bullets.
· Adjusted “blur” effect for both normal sights and iron sights.
· Added alternate reload animation.
· New “light scatter” treatment for all skies.
· Repaired various “weapon clipping” issues.
· Enacted several particle fogging adjustments.

Audio
· Switched first-person weapon sounds to true stereo.
· Moved first-person character interactions and weapon switches to true stereo.
· Tweaked sounds effects relating to landing on surfaces.

Technical
· Added error display and queue panel updates to notify player when they’ve encountered a “join game” failure.
· Made various server stability fixes and tweaks.

sounds good

blitz06235222d ago

I love how they further improved the overall quality of the game. I was already impressed with the Beta, and their adjustments IMO did no harm to the game, only improve it.

Since it's online only, that is the best way to make it an appealing shooter.

darthv725222d ago

An 8 in my book. I do have to say, the number of players doesnt interest me and wont change my opinion of the game. If all of a sudden we go from playing the latest beta build to playing crysis level gfx and gameplay then I will gladly change my score accordingly.

For now, the beta and the final game are separated by number of players on the servers. That is the part that stands out. All other little tidbits are to insignificant to really change a final score. Just my opinion.

5222d ago
Darkeyes5222d ago (Edited 5222d ago )

@Captain Even without those hefty improvements, the game still scored a solid 8 from sites which means it's at least a good game unlike the usual BS going around by FBs tagging it as Haze or Lair.

Such games take time to reach full potential and sadly there is no review in this world that can summarize the game for you as frankly it's all up to an individual in what he is expecting from the game. If you play it like COD, then you are gonna suck at it and in turn you will feel the game sucks.. Be more tactical and do try to get friend along and play a game using your BRAINS and not gun and run.. Trust me, it becomes so much fun when you do that.

Don't expect it to be AAA, but still it's a solid shooter if you ask me.

Chubear5222d ago

Keep playing MAG reviews, I'll be playing MAG with other PS3 gamers lol

CadDad5222d ago

.......I have to get this day 1.

I have high hopes for it, and even if it turns out terrible I have to be there for the release and the FOR SURE chaos of it all.

-CadDad

-Alpha5222d ago (Edited 5222d ago )

in terms of community support lol.

And @Chubear

if the reviews were AAA you'd be praising them, but no, they rated the game average and now you are trying to damage control. I don't expect you to ever say anything negative about the PS3 but some people actually played the beta and did not like it.

When Uncharted 2 reviews were pouring in you were praising the media and had nothing negative to say about reviews and now that MAG is the first major PS3 exclusive in a while getting average reviews you are going against them when they don't favor your pro-PS3 perspective.

Your conclusion that "you'll be playing MAG" doesn't even make sense when you criticize basing the game on reviews.

DatNJDom815222d ago

After playing the beta I found it fun, but lets be honest, there were issues. This list is reassuring. I'm definitely going to give this game some burn. And to think that Zipper listens to its fans so you know those patches are going to roll in and make the game even better. It might not put up mario bros numbers, but its definitely looks like its going to be a great game.

Chubear5222d ago

MAG servers are up and have gone LIVE people!!! :D

RememberThe3575222d ago (Edited 5222d ago )

To counter your point I'm pretty sure the servers just went up. So any review of MAG would be of the beta and that is not a legitimate review.

On topic: That patch literally addresses every issue I had with the beta. I just got excited to get my hands on this game. :)

FamilyGuy5222d ago

That is a HUGE list of resolved issues and fixes, too bad everyone's ignoring THIS article (from the OFFICIAL Sony blog no less) yet giving high focus to the BS reviews out that based their reviews on a couple hours of play at some review event or even worse the beta. Maybe the review event let them play as all classes.

15 maps sounds INSANE for how big they are so that's great but I also understand why this game won't have as much interest as other fps games.

legendkilla5222d ago

that is a lot of changes!! I might have to give this a try

+ Show (10) more repliesLast reply 5222d ago
necksnappa5222d ago

reviewers. that are reviewing the beta. OH sorry they played it for an hour . lol you cant review this game properly unless you play for at least a week. And all the new stuff sounds great. damn psn maintenance , IDIOTS!

blitz06235222d ago

Hmm I was hoping there would be some sort of improvements on the spawning part. But those other adjustments all look like it could very well make the game appealing

Fishy Fingers5222d ago (Edited 5222d ago )

This is the problem with having such large "open" betas on the consoles, their younger and dare I say sometime immatures audience confuse betas as a representation of the final product (and lets not forget those blogs). Perhaps smaller, closed betas are the way forward.

Still, with many developers releasing demos dressed as betas a few weeks before launch I suppose you cant blame the confusion in some cases. I wish they were used to better the product, not as a promotional toy.

Look forward to checking out the differences in person, the increase frame-rate and knife while reloading are a good start.

Skyreno5222d ago

TOLD YOU GUYS IMPROVEMNT TO GAME!!!! ..>> well anyway Tomorrow is day i will join battle again with my fellow SVER Soliders :) im so HYpe DAY ONE BUY for sure ......GO SVER

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470°

MAG was one of the most ambitious shooters ever and deserves a PS5 sequel

Zipper Interactive were once one of Sony's most important studios and became a household name due to their work on the SOCOM U.S. Navy SEALs series during the PlayStation 2's heyday. Their most ambitious title was MAG. Could it make a comeback?

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gamerevolution.com
yellowgerbil1568d ago

Best game ever. I had put over 1700hrs into that game before it deteriorated too far with cheaters getting out of the map and sadly decided it was time to let it die (Zipper had already been closed down by that time).

_SilverHawk_1568d ago

Amazing game. Hopefully sony makes a sequel

XisThatKid1568d ago

This is the game in modern gaming that even got me into shooters i spent literally days with this game Raven All the way. War against the the mighty D ride oh so edgy S.V.E.R.

NecrumOddBoy1568d ago

Original Battle Royale. No microtransactions. Definitely ahead of time.

XBox4eva691568d ago

It's almost as far from battle royale as you can get. o_O

frostypants1568d ago

It didn't have a BR mode.

Da12RespectA1567d ago

That wasn't a battle royale game at all.

rdgneoz31567d ago

3 teams of 32 fighting it out would be considered Battle Royaleish. If you're gonna saying teams are OK when you start doing teams of 2 or 3 or 4, then 32v32v32 should work. And on besides that, it had 128 v 128 which was insanely fun.

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Muzikguy1568d ago (Edited 1568d ago )

I personally hadn't played much of it. I did spend a lot of time in PlanetSide 2 though (somewhat like MAG). Games like these tend to get overrun by cheaters and then ruined too often.

Teflon021568d ago

MAG didn't have that issue as far as I remember. I use to love the 256 matches. That game had an amazing community. Everyone actually communicated and played together. No one B****ed at the team. Everyone understood there was so much going on that if things are going wrong. Everyone had to think of new strategies.
Fav moment was when all 3 other squads 32 took their objectives but we were struggling with ours and had one more to blow up. The other leaders were communicating asking if the 2 nearest squads should send ppl. Our leader was like Naw I got a idea. So he told us all to die and set ourselves at the nearest hills prone without being seen. So we all did and surrounded the areas.
He said everyone on his count throw your grenades. Then snipers go all out and everyone else run in. They won't be able to get everyone and if needed the snipers go in about 10 seconds after.

Everyone did that and I got to the objective and set it off. 9 of us survived and got it. felt amazing to say I got the objective, cover me in that moment. Wish it was PS4 so I could have saved that moment
It was literally the coolest moment I had in a online shooter, closest since was BF4.

Muzikguy1568d ago

@Teflon

That does indeed sound like an awesome moment. One that makes games like these memorable for sure. It does seem like MAG had a lot more cooperation than most any online shooter

Teflon021568d ago

It did because you absolutely can't get no where in it without teamwork. It also didn't have an extremely big base of players. Everyone who played really wanted to play. I really hope they bring it back and do the same thing to only have serious players get into the big matches again

UltraNova1568d ago

Wow, what a run! This game looks better than PUBG!

Muzikguy1568d ago

Watching that video you wouldn't think the game was on PS3.

Spenok1568d ago

I adored this game too. Some of my best FPS online memories on it. So freaking good.

I'd love to see another game like this come out at some point. And NOT like Planetside... M.A.G. was something special.

yellowgerbil1568d ago

Yeah problem is if it existed now adays, it would likely be riddled with xp boosts and dance moves and all that other pay garbage...
MAG and Warhawk are the only 2 online games I ever got into, and both need a PROPER sequel on PS5.
Remember the first time I got 100 kills in a match, was in a turret with a repair kit and just mowed down wave after wave on Valors map.

1567d ago Replies(1)
1566d ago
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PrinceOfAnger1568d ago

I had so much fun with this game

TGGJustin1568d ago

This is a game that was ahead of its time. Had it came out on PS4 it would've done much better. I put hundreds of hours into this despite the problems it had on PS3.

UnholyLight1568d ago

Really interesting as an Xbox owner at the time. This game had captured my interest as a kid but I never got a chance to play it. Being on PS4 and soon possibly PS5, I would love to see this franchise brought back to life. I imagine with the power of next gen it would be really quite fun.

From what I hear and what I remember, this game was FAR ahead of it's time. A real shame it never truly took off from my understanding.

grifter0241568d ago

I'm an xbox boy since mech warrior but got a ps3 slim for mag. If you liked halo or cod you'd have had a blast in mag. Was one of the first games you could actually do something other than shooting and still make a difference in game.

spicelicka1567d ago

PS4 needs something like it. In the multiplayer space it's far behind the Xbox, there are no quality multiplayer games on it that aren't on other consoles.

Dirtnapstor1568d ago

Yes, yes, and yes. Way ahead of it's time. Would love to see a PS5 variant of this game.

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120°

Modern Warfare Ground War mode has MAG vibes

Erina Rose, Sausage Roll writes, "Call of Duty: Modern War introduced a new, improved, Ground War game mode this weekend that reminds us of the old PlayStation 3 classic, MAG."

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sausageroll.com.au
ilikestuff1693d ago (Edited 1693d ago )

I never played mag, I did play this beta however, and if mag was like this beta then (fart noises) for mag.

1693d ago
TheGamez1001693d ago

Man do I miss mag and zipper.

TheSinsibleOne1693d ago

Seriously though. Nowadays this and next gen are practically begging for a new MAG.

zodiac9091693d ago

How did we go from having games like resistance 1, 2, warhawk with 30 vs 30 player battles, and M.A.G. with 128 vs 128 players, ON LAST GEN to now having 20 vs 20...such a step back.

JEECE1693d ago

Because Sony hadn't figured out how to market their exclusives yet. Plus at that time COD craze was at its peak. So "generic high school bro #7," who was the primary purchaser of FPSs at that time (or at least represented a crowd necessary to sustain a playerbase), if he even had a PS3, would have just seen a game like MAG as a "copycat of Black Ops, man."

Not to mention MAG was pretty terribly uninviting for new people after awhile, because it was more skill-based. This was great for veterans, but if you weren't willing to put in the time getting destroyed for awhile, you would never appreciate the game. The Battlefield: Bad Company and BF:3 games out during that gen were far more accessible to lower level players.

Vegamyster1693d ago

Battlefield 4 was at the start of the generation and had 64 players, to me it depends more on how the map/gameplay is utilized, i enjoyed the 20vs20 modes more in the MW Beta than the 64 player ground war mode.

1693d ago
moomoo3191693d ago

It feels absolutely nothing like MAG lol. Way more battlefield vibes

xX-oldboy-Xx1693d ago

And even those are very small vibes, it still feels like COD at the end of the day.

390°

MAG: The Greatest Game You Never Played

Almost 10 years ago the greatest first person shooter came out and most of you probably never heard of it, never got to play it and never will.

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sausageroll.com.au
FiLTHY ESKiMO1812d ago

Who would the next gen version nor that Zippers gone?

_SilverHawk_1812d ago

I remember this game and it was amazing. I would like it if Sony would make another one because this game was ahead of it's time.

RememberThe3571811d ago

It was an amazing concept and it was a cool game, it was just ahead of it's time. I played the sh!t outta MAG, but the game itself played just okay. I'd love to have seen a sequel, even just a spiritual successor, especially with the next gen coming and the way cloud computing has advanced a game like that nowadays would be awesome.

Elwenil1811d ago

It may have been amazing if you played for SVER, but if you played for Raven or Valor, it was an unbalanced mess. I had some fun with it, but the player count was an illusion at best and false advertising at it's worst. The map and faction balance was so ridiculously skewed you knew who was going to win as soon as you saw what team you were against. It definitely had some interesting ideas, but was far from an amazing experience in my opinion. I would have much rather Zipper have made another SOCOM game rather than MAG.

darthv721811d ago

that game would make for a great battle royale release. So many players all at once... it was ahead of its time for a console shooter.

TheGamez1001812d ago

Was such an underrated game. One of my most favorite fps of last gen. So unfortunate zipper was closed down. Imagine if it was a success and thered be a 2nd game by now.....

TekoIie1812d ago (Edited 1812d ago )

I can think of many better games that I've yet to play...

"Almost 10 years ago the greatest first person shooter came out"

HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better. I'm afraid that MAG is basically your standard FPS but uses scale as it's selling point. The vast majority of shooters that focus on smaller scale matches have gameplay leaps and bounds better than MAG so it is definitely not the greatest FPS.

I know many people are going to try and refute this by telling me to look at the three factions but MAG has literally no character. The game is call 'Massive. Action. Game' for gods sake which is a contender for 'The Worst Title a Game Could Have' award. I've never been a fan of Zipper but I hear great things about them from their PS2 days. However, with MP gaining popularity in the generation that followed I think it says a lot that they couldn't keep up with the competition.

Knushwood Butt1812d ago

'HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better.'.

It was released years later.

Was there anything offering what MAG did when MAG was released?

TekoIie1812d ago

"Was there anything offering what MAG did when MAG was released?"

Yes, Planetside 1.

Knushwood Butt1812d ago

Fair enough.

Can't say I've played it, but I enjoyed MAG for a while.

FantasticBoss1811d ago

MAG was one of the very few games trying to do scale like it did, but I think it missed the mark. Wish it could have had a sequel though as they may have been able to iterate on it to create something pretty neat.

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Profchaos1811d ago

Sony had a awesome approach to online in the PS2 days with SOCOM co op that had games working together to achieve a tactical goal they pioneered voice chat on the PS2 for SOCOM but as they steamrolled ahead it was clear team Deathmatch would take over in popularity which shifted zippers approach so all their experience amounted for not much when designing online in the PS3 era.
It still was a decent game but couldn't stand out compared to cod which had millions of players consistently

yellowgerbil1812d ago

Loved mag had over 1700hrs into it across many accounts, remember my first 100 kill sabotage game, was insane

BLow1811d ago

Yes, so do I and not that game they released on PS3. I'm talking the one Zipper did and not Slant Six. At least Slant Six tried to do the series justice once they fixed the issues.

The one Zipper did didn't feel like Socom to me. It felt more like Ghost Recon to be honest. I absolutely loved the voice commands and I figured they would be even better on next gen hardware. They didn't even bother doing anything.

Maybe, I just wanted it more grounded and not so techy if that makes sense. I just wanted to go into jungles or missions just using my wits and patience and not have to use a bunch of gadgets. I wanted to be able to give orders with my voice to squad members. Yeah, they can at least have earpieces lol.

It's hard to explain but I know the old school Socom players know what I'm saying. Socom just had a certain feeling and the new game didn't feel that way. Slant Six yes. Zipper no...

We can only hope but if they bring it back they have to do it right. If not don't bother and just make something new. I rather have the memories I had with Socom be mostly positive than negative. Unless you pull a God of War, don't bother lol.

I've already said too much but that goes to show how much I loved Socom. Especially 1 and 2.....

Deathdeliverer1811d ago (Edited 1811d ago )

Game was simply ahead of its time. If mag came out now with improved graphics people would be blown away. Back then people whined about the graphics even though it had players literally everywhere. It was several great games in one. Battlefield, Ghost Recon, and Call of duty.

Hungryalpaca1811d ago

What exactly was it ahead of its time in? Player count? Planetside released in 2003 and and played count per match was over 300.

xkvcq1810d ago (Edited 1810d ago )

The BETA for MAG was one of my fondest gaming moments. I was highly anticipating the start of the beta servers but I had school that day. I had started downloading it that morning as soon as it was available and just when it finished downloading I found out school was cancelled, last minute, because of weather. BEST. SNOW DAY. EVER. I played the beta all day, continuing to put off my homework :P

TekoIie1810d ago (Edited 1810d ago )

Well have I got news for you pal! Planetside 2 has been available for nearly 4 years on the PS4 and longer on PC and people still aren't blown away. Maybe the novelty of scale is actually overrated and people don't care as much about it which is why MAG failed when multiplayer shooters were at peak popularity during it's lifetime?

If you were blown away by 256 players in 2010 why would you not have been blown away by 1000 roughly 2-3 years later?

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