OXCGN's Bioshock 2 interview discusses RPG elements in a shooter, motion sensing in games, and the importance of storytelling in Bioshock:
"With BioShock 2 just about to hit the shelves many excited gamers are straining at the bit to get their slimy little webbed hands on it as soon as possible and experience Rapture again.
Recently 2K Games Australia held a media event in Sydney to help local media groups understand a little more about the newest version of the oceanic world of The Cult of Rapture and, of course, BioShock 2.
They brought along Alex Vancomerbech, Level Designer, and Martin Slater, both from 2k Australia to discuss the game with interviewers over two days."
One of the most popular video game franchises of all time is set to receive a Netflix film adaptation, according to an announcement on Tuesday afternoon.
Gee...can't wait to see how many things they change and stray away from, oh don't forget the miscast actors
Netflix did well with Dare Devil and the Punisher and I hear the Witcher is pretty good I know when I had Netflix at the time Stranger Things was also good. But Bioshock I love the franchise Bioshock Infinite is my favorite game I would pay the $21 Canadian just to check out Bioshock. Normally I would never renew my Netflix after they did their price hike but Bioshock would be worth it.
Love Bioshock but I'll prepare myself for the likelihood this will be both crap and a pale imitation of the source material. That covers most video game adaptations and Netflix films.
The best games are able to create a never-before-seen setting and weave a completely engaging story into its DNA. One series beats almost all others out for its environmental storytelling and narrative: BioShock.
Hurts to see the word "worst" related to Bioshock saga.
The 3 games are masterpieces.
oh great. Can’t wait to see the posts of game titles in a ranked order without context as to why.
In a podcast with Wassup Conversations, Jordan Thomas, director and the writer of BioShock 2 reveals his initial ideas for a new rapture and how they were shut down by 2K.
"My first proposal was about a little sister, it was playing as a little sister and it was much more horror-oriented pace and about vulnerability, closer to Thief frankly, but I was told no, we want it to be our Gears of War, this need to be a big shooter franchise with an emphasis on the shooter element, and so what I think of the protagonist of a shooter as is a big lumbering sort of porthole on a stick with guns sticking out in front like you’re almost a vehicle."
And he also wanted it to be above the sea or in space. What a wasted opportunity.
It's surprising the game turned out to be good with this guy at the helm. The combat mechanics were actually the biggest improvement in the sequel as much as he wouldn't want to hear that, everything else was inferior.
I can't wait until Bioshock 2 comes out. I am looking forward to it.
The interview discusses some interesting points. A very good read in my opinion.
Great game, excellent PR from 2K games here in Australia - yet again. These guys know how to push a game, that is for sure.
Even though I can't wait for Bioshock 2, I think I will wait until I have finished Mass Effect 2 first. Then I will go back to Rapture ;)
Well I think it's safe to say that the Bioshock studio won't be making Natal or PS3 motion sensing games from what they say!
I loved the first one...it was so fresh. Still not sure about this one though with all the quality that is coming out now. It's almost as if the traditional Christmas season of top games has been extended.
Really appreciated the guys for doing the interview as they were great to talk to oh yeah and Bioshock 2 looks pretty good as well :)