10°

IGN: Shoot 1UP Hands-On

What sets Shoot 1UP apart from other 2D space blasters is that instead of using your extra lives one at a time you play them all at once. Each 1UP you collect will be added to your ship's mass instead of waiting on the sidelines for you to eat a bullet. This way you are constantly gaining more firepower and defenses. The game isn't over until every last ship has been destroyed.

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xboxlive.ign.com
60°

Shoot 1UP Arrives on Windows Phone 7

Today sees the launch of the long awaited Shoot 1UP on Windows Phone 7 (WP7), bringing with it something of a rebranding for the device. This latest release brings the mobile Xbox LIVE service ever-closer to the Xbox brand, with new icons establishing the videogame as part and parcel of that gaming umbrella.

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electronictheatre.co.uk
70°

Making money in Xbox 360 indie game development: Is it possible?

Though it’s relatively easy to make games and sell them via Xbox Live Indie Games and other venues, four developers reveal how difficult it is to actually earn a solid living off of them.

choadley4864d ago

I've heard of Chu's Dynasty before. The comment on the cost and time it takes to develop is enlightening.

g0green4864d ago

hope some of the games that deserve to succeed do!

CrzyFooL4864d ago

Yah - that guy who MAED A GAM3 WITH ZOMB1ES IN !T sold it for $1 and made like 300k I heard.

30°

Shmup Week on GigaBoots.com!

This week on GigaBoots.com we’re doing all Shmups for our Quick Plays. Enjoy these short tastes of the coolest contemporary Shmups around. Especially noteworthy for originality and style are Shoot 1UP and Vorpal which are both Xbox Live Indie titles.

The games we featured are Hitogata Happa, Gundemonium Recollection, Vorpal, Shoot 1UP, and Guwange!

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gigaboots.com