Love will change – perhaps dramatically - consolidating the huge promise of its complex strategies and ephemeral landscape. Though this is nominally a beta test, it is also, going by Steenberg's previous comments, the state in which Love may perpetually reside: an ongoing, ever-evolving experiment that reaches no finality. As such, it's impossible to give it a score at this point. Will it alter to the meet the whims of an expanded player base by more clearly delineating and rewarding progress? It all depends on Steenberg's genius, and whether it permits him to comprehend the incomprehension of others.
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Fundamentally, LOVE is extremely, painstakingly minimalist. You can move left and right, you can jump, and you can place checkpoints.
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