OXCGN:
"We're only a few days into the second decade of the new millenium. To celebrate what has arguably seen gaming take over as the dominant entertainment medium, I thought it appropriate to honour one of the most overlooked elements of games that has seen tremendous growth in recent year: its soundtrack.
Specifically, games with original soundtracks (that is, not licensed music) composed around the gameplay and events. These are often later released as full albums.
While there have been many amazing soundscapes created for games both big and small, I'll be covering some of the most noteworthy in various game genres including what is my pick of the best this decade has produced."
This should make fans and collectors very happy. PureArts & Ubisoft Announce Assassin’s Creed Hunt for the Nine 1/6 Scale Diorama Assassin's Creed Hunt for the Nine 1/6 Scale Diorama available for pre-order on January 25.
AC3 was released during a turbulent transition period for Ubisoft and the Assassin's Creed series. It ventured into uncharted territory, narratively and mechanically, which caused it to receive mixed reviews. At its core, though, it's a damn good stealth game.
Nope, I hated 3, connar was bland, literally the most flat character in the entire game. Not to mention to myriad of bugs, camera issues, and that annoying thing where he automatically ditches his weapon you payed for for the sake of a cool finishing move forcing you to trek back to your base after almost every encounter just to re-equip your own weapon. It just didn't work as fluidly as the others like 2 and 4
The series peaked at AC3 for me. It’s been my favourite in the series. Connor will always be one of my favourite video game protagonists.
No. Game was BORING. Connor was really dull. Environments, while impressive, because of the geographic location and time period were not really exciting to be in. I would love some kind of game set in there colonial American time period, but a game like AC that back then centered around parkour and vertical traversal really didn't fit those environments.
Nope
There was a lot of issues but mine is how they handled the war
They told us Connor was not going to get involved, that the war was more of a background setting for the real story and it wasn’t going to be one sided
They lied, even the cinematic E3 trailer showed Connor emerge from the Colonist side and slaughter the red coats to get to his target, inspiring the Colonists to fight back
I just thought it would have made more sense lore wise that the red coats were mostly compiled of Assassins fighting the Colonist templars who wanted to take the new world for themselves.
Since the Red coats lost the war, it would then explain how the Templars started to gain the upper hand and how on the future the assassins were mostly killed off and the Templar’s had pretty much taken over everything.
Instead it just felt like they didn’t want to p*** off the American audience
Even Haytham was cool, he should have been an Assassin through and through and should have been the main lead.
I’m one one of those weird people that liked Ass Creed 3, but to be fair I never got around to finishing it.
There are good video game protagonists, and there are bad video game protagonists.
I disagree that max is unlikable. Chloe is infinitely more unlikable in my opinion.
Most of these aren't even that bad. Especially comparing to others like Squall "Whatever" Leonhart, Forspoken's Frey, and the guy from Atomic Heart.
i had to stop reading after the "blatant misogyny" in the Dantes inferno section.
i actually liked Max haha.
the forspoken chick is missing tho
I don't really pay attention to soundtracks unless they are really good. The games listed are some of the ones that I do notice.
I think soundtrack is very important for setting mood. I thought the World At War one stood out for me.
Great article, but I bet some will slant it one way.
I have bought
Infamous Soundtrack
Halo Trilogy Soundtrack
Metal Gear Solid 4 Soundtrack
Mass Effect Soundtrack
Now if we could get all the game developers to use 7.1 True HD Audio in all their games, I would be a much happier gamer.
Just cause you put HD visuals in your game, that does not mean you have an HD game. You need HD Sound & Visuals to be able to claim an HD game.