Although the general news story has probably already been seen on N4G, there are new arguments to be raised against Marla Jo Fisher's "Video games were invented by the devil."
This article is NOT a duplicate, since this article's analysis and arguments against her go far beyond the average forum post on N4G.com.
GB: "We take a look at 15 amazing games that had the perfect length."
Pretty good list. Botany Manor would be the newest addition that encapsulates that title.
Talal writes: "I'm talking about having that rush of excitement - that feeling you get when you know you've just made a memory for a lifetime."
There are different games. Some have gamplay at it highest priority, some have the story, some have the replay value and choices... There are a lot of different game experiences.
It is laughable that just now graphics does not have anything to do with that experiene. We have had many games of that type over time. This is just the one that have come closest to feel like playing an actual movie. Just look the the Digital foundry walkthrough it is a masterpiece in that perspective and hence wrth trying. But yes do not do it for the gameplay - but that was never the goal of this experience.
It's because it's on Xbox. When Xbox has amazing graphics, they don't matter. When PlayStation does, it's a game changer!
Pretty much my thoughts. They were technical marvel's on PS and still are. The moment Xbox puts out a graphically intense game is doesn't matter suddenly.
4 years ago this month would the UE5 tech demo debut with the girl flying (tech demo said it was only possible on PS5 because of the SSD. Glad to finally see it in its glory.
FFS, gaming journalism has really gone downhill. At least hire people with a basic grasp of grammar... "Me neither" means the exact opposite of what the "author" is trying to say. That's like saying "I could care less"... lol.
Maybe because the gameplay being dull allowed it to have the amazing graphics and people are not as impressed by graphics alone anymore? I mean there is a lot of sites saying the story and the gameplay are lackluster. So what are we supposed to enjoy then? Cgi graphics are beautiful but since they arent interactive, they dont impress me as much as they used to. Thats an extreme example, but you get my drift.
When Playstation (Sony) does it..its usually a great game and not a cinematic experience..or at least something new at the time..like Until Dawn back in 2015.
@gamer:” It's because it's on Xbox. When Xbox has amazing graphics, they don't matter. When PlayStation does, it's a game changer!”
The game looks as good as any other PlayStation game in my eyes why can’t you and the other hardcore Xbox be happy about it and drag PlayStation into every conversation and force PlayStation hardcore to look into the game and find flaw that most games have in one way or another.
@light: “ 4 years ago this month would the UE5 tech demo debut with the girl flying (tech demo said it was only possible on PS5 because of the SSD. ”
Yes at that time it was only possible on PlayStation SSD how ignorant of you to think that after 4 years the technology wouldn’t evolved and move to a industry standard 🤦🏿I wish your mentality wasn’t so naive and narrow to post stuff like that 😩 in a year or 2 a new game will come out that might look better, it’s the nature of the industry.
Now that the distraction is gone I feel that is a good thing that the graphics in games are starting to hit the rooftop and hopefully the developers will put more thoughts into story and gameplay mechanics than just the next shiny oily skin of old.
So true. Not surprised by all the negativity. It's a really good game and looks better than any game I've ever seen. GOTY nominee for sure. Like I said before, sony screwed up big time by not purchasing Ninja Theory.
Pretty much. It's like how the Switch and Steam controller using haptic feedback in their controllers wasn't a big deal but then Sony did it and it was then a "game changer".
The game runs at as low as 21fps... That isn't much to brag about no matter how good it looks.
We've had graphical gamechangers before, such as Crysis but those games still had gameplay to compliment it. Hellblade pretty much has none, and only achieved such graphics through being incredibly linear and having very small, closed off environments where very little is happening.
GFX does not mean anything if the game is boring. It is simple like that and these major companies need to understand this simple concept.
Games are like your lady, she may be beautiful to look at for a while but then it gets boring if her character isn't interesting and fun to be with.
I agree and I actually think Forbidden West looks better than Hellblade 2. I easily prefer looking at it at least.
It does look better in my opinion as well. I don't know why it looks better but there's something about the Decima engine or that guerrilla games is using tricks that we don't know of
Can you fly a mount under water in Hellblade 2? I think not! One of the best moments this Gen
I dont know how anyone can see a game like Hellblade 2 and not say if it has only one thing amazing about it, it’s the visuals. Like, when I was playing this game I actually wished all current-gen games had visuals like this. One of the biggest stand out things to me so far is the GTA6 trailer and part of that was because of the visuals. I felt like it could be a game changer… assuming we ain’t getting watchdogged.
What blew me away most about the GTA VI trailer was the crowd density. RDR2 is still the most detailed, life-like game I've ever seen and that was built for an ancient PS4. Scary to think what GTA VI will be like.
I hear ya, man. Like, if they really pull off what they showed it’ll be raising the bar for visual fidelity in the industry.
Hellblade 2 is technically impressive but subjectively boring looking. That’s the reality.
If they made a Mario or cartoony looking game with those graphics it'd probably look great, like Richard of DF said they could make a game that looks like the Mario movie on PC these days pretty much.
I'm not because all the games I've played in the last 3 gens have had pretty graphics. Every time a new game comes out with pretty graphics people pretend the year before didn't have a game with pretty graphics. There are games from the early PS4 gen that have visuals that rival if not exceed current Gen visuals. I'm tired of the lack of substance and variety, stale gameplay loops and basically every other aspect of a game taking a back seat to pretty graphics. The last 2 gens have been filled with mediocre stories, and tedious mechanics shoehorned in to extend the length of games. I've played some boring, and i really need to emphasize, BORING AS F*CK games that have been lauded as masterpieces because of their graphics and their level of polish. Polish as in presentation looks attractive but once you start playing it you notice that for as polished as it is it takes no risks whatsoever.
Last generation of gaming is when we got into what I like to call the Martin Scorsese era of gaming, where everything needed to be focused on serious cinema instead of focusing on fun. Sure there were some games that focused on fun and having a unique art style and there always will be, but now that they have the technology and Hollywood appeal, they're going to try and get Martin Scorseses approval, because that's super duper important. There was a time when game studios just wanted to make fun games and the studio leads were gamers themselves, now it's about spreadsheets and quotas and pleasing the shareholders and all that other business talk.
Indeed, Death Stranding serves as a prime example, particularly when considering Hideo Kojima's statements about the nature of fun in the game.
https://www.gamesradar.com/...
Dude! What the hell does Poland have to do with this game? j/k English is such a strange language.
The Polish certainly no a thing or too about polish in they're video games.
GotGame- jokes! You set the grammar police on me but you didn't correct me for the "too" or "they're"? 😁
They are all using the same tools so only devs with their own engine are gonna look different. Be ready for Unreal 5 to become the “samey look” for end of this Gen and next
It shines in moments that feel like a new level, but not always and ive seen other games jast as if not more impressive. But to be perfectly honest we really need to stop chasing photorealism and start focusing on physics and world interaction/reaction. Game worlds are too damn static these days, which is insane given PS3/360 games put almost all modern games to shame in that regard.
I have two comments.
1. 30 FPS
2. A whole lot of the resources are used for unnecessarily high detail landscapes, which aren't even interesting it's mostly just rocky and lifeless.
Graphics can still be exciting, just not when it's all rocks...
I don't know. I'm playing through Rebirth right now and I have to say I've been very impressed. I'm not sure if it's necessarily the graphics themselves or the overall presentation and art style. I know it has a few graphical issues with some low res textures and such, but overall it's still very polished.
Hellblade 2 graphics look fine but I was not blown away & I definitely was not blown away with the resolution running on the XBSX. On the other hand I think Stellar Blade is a gorgeous game & the design & detailing of the bosses in the game look great as well.
I just saw two characters, who made weird faces on the screen, on a procedurally generated rock formation with fog as a background.
Let's just say... I wasn't impressed.
Diminishing returns innit. These days you're more likely to be impressed by art style than graphical fidelity because we reached a peak of sorts a while ago.
Destructible environments have the potential to take over from texture detail etc as something to wow people but not many seem to focus on that.
I really miss destructible and dynamic environments in games. during the PS3 gen, we had Red Faction Guerilla, the Battlefield series, Far Cry 2...those games were awesome and so dynamic due to the destructions
I remember hearing talk of this for a game called red faction
Then again with crackdown and some other shooters even cod has the occasional bit of wood that can be shot through,
The new level we may see, is death stranding 2 trailer, has floods and mudslides
Changeable environments might be a better term. It wouldn't work for every game especially ones married to barriers being a key design feature, which is pretty much every game, but it certainly has the potential to impress and provide a genuinely new experience.
Specially if the graphics are that ugly. What I mean is, Senua makes even Aloy look like a supermodel.
That's superficial beauty though. It's nothing to do with how good the graphics actually are. Plus, Aloy has the personality of a piece of dried seaweed.
Uh, yes it does! Would you watch a Superman movie with something I can't even mention here lol. If I'm playing a third person game, it has to have something appealing. Both games are not appealing, just trying to send the mental awareness message to gamers who don't care about these issues and just want to be entertained. . And if Aloy's dried seaweed, I'd hate to mention what Senua is.
It's impressive that technology has accomplished the realism that can be portrayed in games now, but the problem for me is that I don't want realism in my games. I want games that take me to new worlds and escape reality. I much prefer interesting art styles and creations.
Lmao, people destroyed Halo for nothing having industry leading graphics. Craig meme galore. Now suddenly you aint worried or care about graphics lol.
Currently playing songs of conquest on PC and its a great time, 8 bit
Hellblade II is visually exceptional. It's truly a technical showpiece in the way The Order: 1886 on a base PS4 was insane.
Is it the biggest deal? Depends on the person, of course. Ni-Oh gave us the option, and I run it at 60fps, every time. Been that way ever since. Didn't even play The Last of Us Part II until the PS5 came out.
For a title like Hellblade II, at first, I thought it needed a performance mode. I totally get that point, but I'm now more of the opinion that Hellblade II exists in this strange place as an interactive narrative experience. I don't really see it as a game. You're not wrong if you think it is, I'm just pointing out how I see it. With that, I feel that the visuals are very impressive, like seeing Avatar for the first time.
Cool. So this guy doesn't need a next gen console or upgraded PC. Just getting him an OG Xbox, or better yet a SNES.
It's hard to be impressed by flatscreen graphics today simply because they don't bring new dimension of possibility.
Atari to Nintendo = Basic shape in a shape world to identifiable objects in a relatable world
16 bits Era = Inclusion of special effects (Zoom, rotation parallax scrolling) and precise drawing
32 bits Movie inclusion and early 3d gaming
And so on
I feel that we have peaked with Flatscreen graphics as insane graphics translate to showing amplified effects (winds, rain, storms) on the environment and the next real graphics excitement rush will be in VR.
Agreed. VR is the next frontier for higher resolutions, more immersion and new ways to create effects that change the game. HDR on flat screen games has helped a little for the rare few that use it correctly, but nothing compares to VR on a microOLED HMD.
I play mostly just visual novels and "boomer shooters" so I wouldn't know. My laptop only has an Intel Iris Xe GPU with 128MB of VRAM. Once I get a settlement then I'm definitely getting a Steam Deck OLED so I can find out for myself, lol.
Comments and Reviews..and especially sales would be different if Hellblade 2 was actually a good game.
Before the graphics used to jump in quality, today they grow little by little.... maybe that's why the "new graphics" doesn't seem so wow.
Agreed. I played the first 3 hours of Hellblade 2 on my 4090 desktop today on the highest settings, and the main thing that impressed me was the lack of pop in and the tons of tiny stones everywhere. The rest is over-blurred, too much CA for style, and honestly isn't the UE5 leap I was expecting. It has moments of greatness, but we are certainly in the diminishing returns at this point in general.
I'm not that impressed but at the same time I don't really care.
If games went back to PS3 graphics but improved gameplay, ai, story etc I'd be fine with it
With great graphics comes a compromise in gameplay/performance. That’s the unfortunate part.
Every now and then we’ll see a true gem that masters both.
Like most of the games that released on PS3 PS4 and now PS5 that are critically panned or didn't get the respect they deserved at launch.
Games like Driveclub also had decent human characters which to be fair were not bleeding edge even at the time, but considering how realistic looking the rest of the game was that was impressive. The game also had as much gameplay as any other street racing game ever made. But it was treated like garbage for having practically no functional online day 1 which to be fair to the reviewers was a marketing point for the title. To undersell the visuals driving, mechanics the, dynamic events and all the other stuff that was all there day 1 really helped kill the franchise and developer. It was petty and uncalled for. The media was also very quick to totally forget that Driveclub existed when its online became functional.
There were games like Beyond: Two Souls which was "a walking sim" and even that had more than 5 times the gameplay as HB1 never mind SS2HB. B:TS was a PS3 game, too. It really broke ground regarding realistic character rendering in 2013. Many other games had so many of these aspects but the first to combine them all from the sea to the sky was Death Stranding which turned the literal act of walking itself into a focal point of the game. DS is legitimately a walking simulator!
DS on PS4 and the PS5 Director's Cut managed only a slightly higher score than SS:HB2. Of course DS also is more than just about delivering packages on foot there are many vehicles and tools you can use along with all manner of other things to do and combat encounters. SS:HB2 is just a 1 weapon walking story game with braindead puzzles. How can that be rated as highly as a game like Death Stranding?
HB 2 is not bug free like any other game there are bugs and glitches people are running into. Just watched a video of someone clipping through the ground and another where Senua gambled up to slip through the environment falling back to where the player started (videos below).
https://www.youtube.com/wat...
https://www.youtube.com/wat...
Add to that, I don't know what Hellblade 2 is doing that we haven't already become accustomed to, besides being a videogame devoid of player control.
I find it strange to use hellblade 2 in the thumbnail considering it’s one of the best looking games of all time. That’s n4g for you.
Depends, think the art style has a lot to do with it, I still remember riding through that field at the beginning of ghost of Tsushima, I'll never forget that, was literally blown away and I would say GoT has the best graphics per se but with the art style too, just looks phenomenal
Well graphics for the most part have peaked, we are not going to get any big leaps anymore like we use to from generation to generation in video game consoles. While graphics are important it isn't the most important thing in a video game.
This gen is more of reaching higher resolutions and performance imo. Visuals were already amazing on last gen and still look great today.
Something like Persona 5 or Hades impress me way more, not cutting edge graphics by any means but the style and artistic flair is off the charts and I both enjoy and admire that more than AAA’s quest for photo realism.
They don't make games like this anymore.
Too dated in my book. The AI is way too unpredictable to be acceptable today. It's definitely a game of its time.
Agreed with those sentiments. The quality of the CPU controlled characters make or break a stealth game and they are pretty poor in all the Splinter Cell games by today's standard. This is what led me to playing Spies vs Mercs all the time in later games just to get a better stealth experience from a real person. Arguably Sony are making better stealth games albeit not Tom Clancy stuff.
You should stick with fortnite or one of the countless bloodborne style games then. What a joke.
I had a good time with the game. It is a product of its time. But when it came out it was a must have game for a lot of people. I wish Ubisoft would make another game in the series or at least a reboot.
They are making a remake, I think. I loved the original game when it was released, but I tried to play it again in recent years and just couldn't get on with it. The same with the older Hitman games.
Yeah chaos theory still holds up though I gotta say. If you’re a fan of the series I highly suggest you go back to that one. Ubi has said they are remaking sc for “modern audiences”. I don’t have a lot of faith for the future of that company
Due to the lack of modern stealth games, and me constantly playing the MGS series, I've been looking for alternative stealth games to play, and went back and re-played the SC series recently. I wouldn't call SC1 or SC:PT masterpieces, there are AI issues, they're very much trial-and-error games, and that can lead to a lot of frustration. I also found the stories in this series to be boring, uninteresting, and just sloppily told. Cinematics are also of poor quality for both in-game scenes and CG cut-scenes, the soundtrack didn't leave any impression on me either.
Chaos Theory is better, but there was still a lot of room for improvement, and Double Agent (old gen ver.) was a sloppy mess that ended up a regression from CT. But still, at least they tried back then, these days Ubi-junk doesn't even try to make good games!
Everyone needs to quit with all of the unnessacery Ubi-hate. SC Conviction and Blacklist are both still good games.
Everyone needs to quit with all of the unnecessary Ubi-hate. SC Conviction and Blacklist are both still good games, they just weren't 100% focused on stealth with Conviction and they remedied that in Blacklist. The only thing they have released recently that I was disappointed with was Watch Dogs Legion, and Skull & Bones. Everyone seems to be salty about the misleading trailer for the original Watch Dogs and The Division. Which are also, both good games, and actually Watch Dogs seems like it was ahead of its time even with all the trailer drama (having gone back and played recently, can say the game didnt deserve all the flak). Yeah the misleading E3 trailer that had better graphics than release is understandable to a very small degree, when most Teaser Trailers, or Game Demo's only have that portion of the game developed so they use the highest quality assets of w/e they have being showed, or what they are showing was made purely for the showing, allowing for extra polish . As to the gripes about minor game design changes, or cut features upon a games release just goes to show how unknowledgeable most gamers are in terms of how game development works or to even understand what what the hell a WIP, let alone titles still in early development.
Good games from Ubi since 2014 (Year that SC Blacklist Released) include:
Watch Dogs 1 & 2
The Division 1 & 2 (Although I had a hard time getting into The Division 2 at first)
R6 Siege
Ghost Recon Wildlands & Breakpoint
Immortals Fenyx Rising
AC Origins, Odyssey, MIrage (Haven't finished Valhalla games too damn long)
Far Cry Primal, and 5 (6 also has a length issue)
Avatar Frontiers of Pandora
Prince Of Persia The Lost Crown
Haven't played a couple of titles those being For Honor (played at launch but didn't honestly give it an actual go), The Crew, R6 Extraction and at the time of writing this xDefiant.
Even if you absolutely hated any of the above titles, they aren't inherently bad games, they're just good, but not always top quality either.
I say give Ubi credit where credit is due, they at least fix games post launch if they start out rough, Breakpoint is an excellent example this and is such an enjoyable experience now compared to it's launch.
'I truly believe that video games were created by Satan to turn otherwise normal children into his drooling, glassy-eyed stooges. After my son plays them at his friends’ houses, he comes home irritable and testy for the rest of the day.'
He could just be like that because he realise how over protective his mom is. Just saying.
'Even though his skin is normally mocha-colored, after a day spent in a darkened room with a controller in his hand, he comes home with a sickly pallor.'
SKIN DOESN'T WORK LIKE THAT. AT ALL EVER! Spending 6 hours in a room with a source of light and most of the rest of the day in daylight does not cause pale skin. Not that I've noticed.
'But, with other priorities like a new bike and sewing machine, no Wii got purchased. Plus, Cheetah Boy got a C on his report card,'
Maybe you should have got him that video game console, not having one clearly didn't raise his grade.
'On one horrible afternoon that scarred me for life, I even saw a kid walking out of the public library playing a Nintendo DS.'
OH GOD NO!, a kid in a library being quiet.... THINK OF THE CHILDREN. I hope she relises you can get books on those DS's plus DS GAMES require a lot of reading... pokemon requires a lot.
'We have family friends whose son has a DS he’s allowed to play only in the car. Often, when they come over, he pesters his mom over and over to go out to the car, because apparently there’s not enough fun to be had in our house without this boy and my son sitting in the car playing the DS.'
Did they both go to Nazi camp or have they just got the stupid gene?
'When do kids ever think these days? When do they ever have brains free from electronics long enough to ponder the universe? To think of things that might someday lead them to a cure for cancer?'
You seem you be forgetting one thing. VIDEO GAMES REQUIRE INTELLIGENCE! You know GTA you just listed heres a couple skills one needs for playing
-Team Building(online)
-Communication(online)
-Reading(You reada surprising amount of well written English in more relevant dialecs)
-Map Reading (yeah really)
-Basic mathematic appilites(With MMO's that's taken to the next level)
-Hand Eye co-ordination
-Route planning
-Choice making
-Recourse managment
-Logic problems
See intelligent though.
'If Sir Isaac Newton had been playing a DS, I’m sure he never would have noticed the apple falling from the tree, so he never would have formulated the theory of gravity.'
Well that was trully dreadful. You used a hypothetical situation to prove a point. If TV was invented would Isaac have noticed the apple? No. LET'S BAN TELEVISION.
Oh and BTW with the computer the thing that plays these video games and such the Nazi's might have one. So yeah.
'I was too weird for most of the other kids to play with, so I spent most of my time reading obsessively, which of course only made me more of a dweeb. The difference is, in all that reading, I was actually learning stuff about the world, in a way that kids today never will.'
One of these books was Mein Kampf and the others you burned? Look freedom is a good thing, a great thing. Video games cause harm only to those who will allready be harmed.
'I was also learning to think creatively, spell and build my vocabulary to the point that I was able to get a job as a professional writer, where people pay me to ride on fire engines, go on ride-alongs with cops and insult the makers of video games.'
YOU READ IN VIDEO GAMES! QUITE A LOT ACTUALLY! I don't suppose you use maps in these books, recourse management, communications and mathematics. So yeah games are better than books. You read tons in pokemon and most games and those are relevant dialecs. And let me tell you something because of video games I became interesed in books and comics like The devine comedy.
'My kids do play games, outdoors in the fresh air, where they’re building their muscles and hopefully a lifetime habit of fitness.'
And buidling some sort of fun machine? Look GIVE your children what they want and let them learn from their mistaes... we all do. Life is not about perfection but inperfection
'What are the kids who play “Grand Theft Auto” learning? How to be carjackers? How to be pursued by police?'
Yeah because in real life you press the 'x' button to break into a car /sarcasm
How to be pursued by police, why do you need to learn to do that. Seems easy enough, break the law. You never learn how to be pursued by police, you learn how to EVADE police.
Article-0 Gamers-1
Games is a viable form of media, which is still VERY young so don't expect great works in terms of story. How long did it take for the written language to evolve before anything great was written. Games have delt with a wide amount story points very respectfully, I'm not saying games are perfect story mediums hey have a lot to improve before they become respected. Look if you don't like it fine, but don't ban your children from it. How would you feel if your parents banned you from reading my little pony because of the heart of darkness.
Buy him a god damn game, sit down with him as he plays MW2 and talk to him about it. That's the best thing it really is. Don't hide him.
The Nazi's came to power not because they where adored, but rather ignored by many. By ignoring this medium you will never manage a thing he'll still play games the difference is how Britain compares to France.
Britain has long ignored drinking, France has allowed drinking from a young age. But which I country has the worst problem? Britain, ignorance is not bliss.