230°

Microsoft snub PC Gaming

GamerZines: Let's face it we should all be used to this by now, Microsoft have once again ignored PC gaming during their hugely significant keynote at CES. During a two hour presentation plagued by technical difficulties, there was barely any attention paid to the world's most widely used platform.

Have Microsoft given up trying to promote the PC platform and Games for Windows Live?

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jjesso19935227d ago

is alan wake not coming out for pc now ?

Hisiru5227d ago

No.

I wonder where is my Age Of Empires 4.

justpassinggas5227d ago

Considering they closed down Ensemble Studios, I doubt MS is planning to publish any more "Age of" series games.

Microsoft entering the console business has not only angered the PC fanboys, but also the PlayStation fanboys (Wii fanboys don't count because the Wii is in a different category). Microsoft used to focus on gaming for the PC and now, all you hear is XBOX, XBOX, HALO, XBOX.

SilentNegotiator5227d ago

Microsoft closed down Ensemble Studios, sadly.

Microsoft has really cut back on PC gaming support. They're focusing on the 360.

JokesOnYou5227d ago (Edited 5227d ago )

Their bread and butter no doubt is their OS and pc non-gaming software and applications. 360 gaming is secondary and Windows gaming platform is somewhere down the list.

On one hand some say they get nothing from PC sales (I disagree, since they indirectly make profits off of PC mfg's who continue to use Windows because its the only way to promote better sales among PC gaming enthusiasts) but on the other hand people think micro should bear the sole responsibility into supporting PC gaming.

How about ask sony why don't they make a competing PC brand games that they publish, it could still run on Windows but make profits for sony since its owned and published by them, just like PC specific devs like Valve does.

I'd say ask nintendo why not bring some wii games over to pc, but lol who am I kiddin.

Maybe microsoft have chosen to stake more of their focus in 360 than before, maybe because that's consistently brought in the biggest profit margins, sure they'll continue to support PC but just a bit less, its not a competition between the 2 but NOW the economy dictates you manage your resources better than ever. Spending freely on ventures that don't warrant it because of a low profit margin is a NO, NO even for microsoft. Every 360 game sold vs the same PC game sale equals a larger profit for the 360 version, plus 360 games sell alot more copies than the pc versions.

JOY

Hisiru5227d ago (Edited 5227d ago )

NOOOOOOOOOOOOOOO!!!!!!!!!! This is the worst news ever for me in the gaming industry. How could they do that with the fans? How could they do that?

I have an x360 but damn it! I was really waiting for a new game in the series.

This made me sad. Thanks for answering anyway. :(

Elven65227d ago

Ensemble was shut down yes but two main studios were formed in their place by ex Ensemble employees. One of the studios did the Halo Wars stuff and the other is rumored to be doing Age of Empires related things.

It was a extremely stupid decision for Microsoft to shut down studios this console generation, especially one like ACES considering how their software was used by professional pilots, trainers, etc since it was so realistic. You just can't get that kind of dedication out of another studio no matter how much money you put into it.

darthv725227d ago

they don't really get any $$ from the sale of games on windows. They make their $$ from the SALE of windows as well as their office apps. They arent really snubbing per se but they make more off the sale of games for the 360 than they do pc.

Which do you think they will promote more?

Cajun Chicken5227d ago

Microsoft have always done this, a good developer falling in MS lap is a very bad thing, just look at FASA and Digital Anvil, heck, even the case they last minute left Oddworld Inhabitants with EA because they dumped the publishing of the series after Munches Oddysee.

MS care about games and nothing else.

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redDevil875227d ago

Maybe they felt that they'd save the PC gaming stuff for another event

or

They don't give 2 sh!ts about pc gaming anymore.For them the 360 is the more viable platform where they want to make $$$$$ and push Sony out. Kinda sad that PC gaming has fallen on to the back burner for MS.

chak_5227d ago

I hate you ms, I want dungeon siege 3 :(

free2game3655226d ago

Microsoft don't own Dungeon Siege, Gas Powered Games does, and they're a crappy developer now anyway.

Roper3165227d ago

seems that technical difficulties and the name MS go hand in hand. Was is Geow2 that blew up the 360 @ E3 2 years back?

Soco5227d ago

There isn't enough money in the platform to take up time on the big stage. Piracy has killed PC gaming.

BRG90005227d ago

Definitely. A torrent news site reported on the most pirated games of 2009 and said that MW2 was illegally downloaded well over 4 million times before the end of December. That is probably more copies than it actually sold on PC (though with Steam sales kept hidden, it's hard to know).

With piracy such an unavoidable reality, it really does seem like many publishers are slowly giving up on the PC platform.

Proxy5227d ago

If this continues we'll have MW3 as a console exclusive.

All PC will have is reasonably priced indi games, and some new COD4 mods that outperform MW3.

Your probably right though. PC has no place in the "here's a bunch of games you can pay 60$ for" conference.

wicko5227d ago

Please, piracy is hardly the reason. Not to mention any piracy statistics you look at are severely exaggerated. And frankly, MW2 had it coming after the bullshit they pulled on the PC platform. Make idiotic moves like that and of course people are going to go nuts and pirate it. However, it still sold a ridiculous amount on Steam during a massive sale, even though they were still charging a premium of 60$ for each copy.

There are multiple reasons why PC is not as prominent anymore. Console gaming has become more popular in certain genres, especially among the younger audience. It's also less expensive for publishers and developers to make their game for exact hardware rather than all the different videocards and cpus that can be used in a PC. PCs are perceived to be more expensive than a console (even though that isn't necessarily true).

Piracy is just a bullshit excuse, publishers are just finding cheaper ways to make more money, and that is all there is to it.

BRG90005227d ago

Hehe, you beautifully followed the formula that Tycho from Penny Arcade uses to sum up PC gamers' forum arguments about PC piracy to the publishers:

"- There is no piracy.
- To the extent that piracy exists, which it doesn't, it's your fault.
- If you try to protect your game, we'll steal it as a matter of principle."

http://www.penny-arcade.com...

Good stuff.

evrfighter5227d ago (Edited 5227d ago )

modern warfare 2 being pirated was more of a statement to Infinity Ward themselves from pc gamers.

the last big AAA pc title before DD got big was Battlefield 2.

It sold 1.5 million in its first month. A prize that eludes ps3 exclusive's. More people now than ever use steam for all their gaming needs. Steam doesn't release sales figures.

My guess is for a reason. There is an extremely huge market on the pc with digital distribution and Valve has played the correct card in not releasing these figures.

I wouldn't be surprised if there was more money flowing through steam than the ps3 and 360 channels combined.

BRG90005227d ago

"modern warfare 2 being pirated was more of a statement to Infinity Ward themselves from pc gamers."

Eh, I guess I just disagree with you here. I think there was a very vocal fraction of a million people, maybe half a million, who were livid about the changes and pirated the game when they may have paid for it otherwise. Then there's a larger group who pirated it and like to jump on the bandwagon claiming they pirated it to make a point, when realistically they were going to pirate it no matter what. And finally there's an even larger group that pirates all the PC games they play.

The people who have decided to get up in arms over the decisions IW made with the game like to think they sent a message, but I really do think we're just seeing a typical facet of today's PC gaming scene on a larger scale because it was a popular game. Over the next few years either publishers are going to figure out how to beat piracy, or more likely they are going to stop putting the blockbuster releases on PC at all.

free2game3655226d ago

Nope, PC gaming is still very big in Europe and other places in the world outside of the US. The thing is that Microsoft haven't been able to make the 360 successful in Europe and believe that if they cut as much PC gaming support as they can it will help them build up a base there. It hasn't worked and probably wont, but that's the way MS is going about it.

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60°

Bard's Tale IV is no longer compatible with Windows 7 apparently

Windows 7 official support ended recently and inXile Entertainment are now pushing Bard's Tale IV players to install Windows 10 apparently. Considering it was originally playable in Windows 7, players are not liking the minimum system requirements change.

90°

Microsoft has made it possible to port Nvidia’s DX12 ray tracing to Windows 7

Building on the success of porting WoW's DX12 version to Windows 7, Microsoft has published help for other DX12 devs, which includes a runtime that supports all the features of Windows 10 October Update... including DirectX Raytracing.

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160°

Microsoft Ports DirectX 12 to Windows 7 - Boosts World of Warcraft's Performance in Latest Update

That's right, DirectX 12 has come to Windows 7

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bmf73641875d ago

Strange they made this update with DX12 when Windows 7 is going to be EOL next year

rainslacker1874d ago

I guess when they said they needed the new kernel for DX12 that was just them spewing BS like they always do. I knew this to be true, because Win10's kernel is essentially Win7's kernel. Same BS they've spewed for so many DX updates locked behind new versions of windows, which held back PC gaming for so long, because devs wouldn't use the new API's, and even skipped generations of the API because MS didn't sell enough of the new OS's to make it worthwhile for the dev.

it is a surprise though, because I thought they were going to abandon older versions of windows because Win10 was their way forward, and Win7 doesn't have the native access to Live like they have now.

King_Noctis1875d ago

World of warcraft? Does this game need a boosting at this point?

Stanjara1875d ago

I still don't get it if dx12 is better for performance or not.

Sgt_Slaughter1875d ago

I guess it all depends on the developer and how they optimize it.

maybelovehate1875d ago

DX12 allows much better optimization. But that is of course up to the developer to take advantage of.

CaptainCook1875d ago

Since DirectX12 was built around Windows 10, it will always offer superior performance compared to Windows 7

rainslacker1874d ago (Edited 1874d ago )

If the dev takes advantage of it then yes. Even if you don't have a DX12 card, there are some things with the rendering pipeline which are better than previous versions. The low level stuff can be hit or miss with older cards, but luckily it can adapt when you do the actual application runtime.

@Captain

DX is not built around Win10. The graphics API, which is the most important, is not actually tied to the kernel, and Win10 uses essentially the same kernel as Win7. MS saying it's a kernel related issue was them just once again trying to get gamers to upgrade to new versions of windows, just like they have so many other times in the past. That lie that MS kept spewing has held back console gaming for years, because devs often wouldn't support new versions of DX because people weren't upgrading their OS's.

Win10 does have other advantages in terms of game performance, but it has nothing to do with how the API and kernel are connected.

Stanjara1874d ago

Bravo...this is absolutely the right answer!

maybelovehate1874d ago

Yeah, it would make more sense to say that Windows 10 was built around DX12.

rainslacker1874d ago (Edited 1874d ago )

@Maybe

No, it wouldn't.

The windows Kernel, and DirectX have no direct relationship to one another. One is a software API that runs in windows, and is not dependent on it outside the interpreter that handles the instructions that get carried out between the API and the hardware. Windows itself does not in any way need DirectX, nor does the base rendering process have any connection to how Windows renders the OS, or anything in it. Developers can enable that in their programs, but it isn't required. It is even possible to uninstall DirectX if one knows the process to do so. I have done so on many occasions in my work due to beta versions having issues which didn't allow me to do my work, so I had to reinstall other versions.

Win10 is a modified version of Win7. A few core commands have changed, but the meat of the kernel is still the same. There may be dependencies for DX built into Windows which are based on the kernel, but dependencies can be implemented in older versions to allow it to work. MS just chose not to do so, because they want to push new versions of windows.

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maybelovehate1875d ago

Seems strange to port it to Windows 7 at the same time they started to notify customers it has reached its end of life lol

eddvdm1874d ago

Woah, that's great actually! I can finally throw my Win 10 in the trash and go back to an OS that doesn't f*** up my games performance at each update.