In an interview with CVG which will be publish in full soon, S.T.A.L.K.E.R. project lead Anton Bolshakov explained how THQ's involvement shaped the final game and told them how certain features originally planned were cut or "put aside for the next iterations" when THQ producer Dean Sharpe joined the project. GSC is to make a number of S.T.A.L.K.E.R. related announcements at this year's E3, so is Bolshakov inadvertently dropping a hint that we're to witness the unveiling of Xbox 360 and/or PS3 versions in July?
Game Rant sits down with developers from Blackbird Interactive to talk about how Homeworld 3 looked to the franchise's main selling points.
GB: "Resident Evil Village is three years old now, and looking back, it’s still a game that fills me with immense joy."
Tripwire Interactive's Killing Floor debuted 15 years ago, birthing a critically acclaimed series and a new publishing arm.
Hope to play this on my xbox 360.Trend seems to be that pc games get ported to the xbox 360.