Playstionunlimited writes: " There is no denying Killzone 2 was THE definitive marque first person shooter when it first arrived on the PlayStation 3. With Graphics to-die-for and rock-solid game play mechanics, the game ultimately lived up to the infamous E3 2005 trailer, and further solidified that the PS3, is in fact, the graphical BEAST that it initially proclaimed itself to be.
Although this game is one that I thoroughly cherish , I couldn't help but to feel that even though Guerrilla took a giant leap from the earliest chapter, that they still did not (and please don't hate me for this :/ ) push the game as far as they can go.
Now, its been almost a year since the release of Killzone 2, and with the recent rumors buzzing around on web about Killzone 3 being released sometime between 2010 – 2011, I felt that it is only fitting to create our own Killzone 3 Wishlist."
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."
Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).
Quick google search
No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.
My wishlist:
1) Co-op play
Whether it's incorporating singe player, having a whole different side story via Resistance 2, or giving us objective scenarios, Killzone NEEDS a co-op mode. K2 teased us with it, and now it's time to deliver it. They can make great use of the classes from competitive mode or reinvent it all together. Whatever the case, it seems that the competitive multiplayer modes always need a dance partner, and co-op play is just the answer
2) A more fleshed out, serious story
The atmosphere of Killzone 2 was often off-set by the annoying characters. What am I, playing Haze? Kill off Rico.
Better than that, give us a whole new squad to play with. Perhaps a team who aren't a bunch of high-school jock meatheads?
I don't mind comic relief, but Killzone 2's supporting characters were a joke. The bad guys were at least bad, but who the hell makes a mom joke when Radec is about to execute you?
I'm not asking for Team Ico to help us with the story, but can the juvenile characters. Hated them with a passion.
And am I the only one who thinks it would be great to play as/see the side from the Helghast?
THEY are the good guys who lost everything because their fellow species screwed them over. Sure their leader is a maniac, but I hate the ISA.
-Improve on Multiplayer
This is a given, but give us more modes. Killzone 2's multiplayer was unique and great, but pretty standard. 5 common modes, but at least they were intense and fun. Tinker with some new concepts, keep the same great map layouts, etc.
And for the love of God add a party room and tell us how long modes are in a game. I hate joining games where every mode is chosen to last 30 minutes. I mean come on, I dont want to play Capture and Hold for 30 freaking minutes and then go through the rest of the modes. Some people like that, hell I wouldn't mind if I planned ahead, but let me see more match specifications when someone hosts a game.
Match specifications must also be patched to K2 whenever GG gets back from their "break".
Anyways, K2 was pretty good, but now that they got the most important and time consuming parts down, they can work on spending more time and resources on giving us an even better game
It make me cry two times(maybe because I play kz1 and read the history on killzone.com)
I was more into it
but many of you jst for hating miss the great
experience, Rico is just bad as that's his job
you guys talk about history on games like you
know something stfu
what I agree is to make single player more deep
mode cutscenes longer cutscenes
-Jungle level
-Helgahst Campaign
-Rico as a boss
-Different bases to spawn from besides your home base but still keep spawn grenades
-bullet penetration
-more options against bots
Vehicales in MP would be a big undertaking though. It would imo change alot of the online gameplay feel as KZ2 MP is more intimate and more grounded in reality imo. It could be done and the way the author explains it sounds really exciting but it will end up being more like Warhawk than KZ. Offcouse there is no harm in including this plus the same MP as is right now. Having the option is never a bad thing.
For me personally i wan't
1. Offline split screen co-op.
2. I want class based segments similar to KZ1.
3. I want more varied gameplay segements. The mech and turret segement in KZ2 didn't really wow me that much. Perhaps because they were too short.
4. Following from #3 KZ3 will need more OMG! action set pices like Uncahrted 2.
5. Better story that fully leverage the amazing KZ universe story with different takes from different perspective.
6. Get rid of Rico and the god awful mucho crap.