40°

Two Worlds 2: Brand new HD shots shows interface and gameplay

Brand new HD screenshots of Two Worlds 2.

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videogameszone.de
villevalorox5241d ago (Edited 5241d ago )

look like my kinda game :D. 1st I have heard or seen anything of it. was the 1st one good?

kingdavid5241d ago

No. Shoouldve been called glitch worlds.

This needs to fix firstly the glitches and 2ndly tighten up the gameplay. The screenshot looks like its on the right track.

FCOLitsjustagame5238d ago

The first one had the following:

1. Terrible voice acting and dialogue
2. Terrible framerate (on 360)
3. A few glitches but mostly its the framerate and the voices that get you.

The voice acting starts to get amusing after a while. The plot with your poor little sister has a funny perspective to it (basically the sisters look). Over time playing it I found that there was a lot to do, a lot of quest and loot to gather and bad guys to face. Overall I thought it was a good time waster and I spent about a month with it and wouldnt mind going back and clearing up some stuff I left undone. But you really need to have the tolerance to get beyond the terrible frame rate and the voice acting/scripting otherwise it will be just an aweful experience for you.

I am actually looking forward to #2. I think if they put forth effort to fix a few things the series could be as good as Elder Scrolls for me. And since there is no Elder Scrolls in the immediat future I am really rooting for Two Worlds 2 to live up to my "just fix a few things" expectation.

5240d ago
10°

IGN: Two Worlds II Preview

IGN Writes: "Two Worlds was a laughing stock. There's no point in pretending otherwise. A vaguely Oblivion-esque roleplaying game, it reliably failed to match its ambition with its budget, resulting in a buggy, bizarre thing with a script seemingly written by a madman drunk on tramp juice. The one thing it did get right was timing - fairly hot on the heels of Oblivion, and something a little refreshingly different in the 360's relative youth. Also, it let you strap multiple swords together to make one even better sword. There's no arguing that that's a bad idea, right? Snickerfest it might have been, but the 2007 RPG sold well enough to warrant a sequel , one that we're told will be much, much better: built new from the ground up, rather than being simply more Two Worlds. That's your cue to stop sniggering at the back and pay attention."

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uk.ps3.ign.com
330°

Two Worlds II scales up to eight CPU cores

PC Games Hardware reports that upcoming RPG Two Worlds II is able to feed eight CPU cores with tasks like rendering and gameplay stuff. They even show a screenshot from a task manager running Two Worlds II on an eight core system.

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azazin5222d ago

Does this mean it will be able to use all of the PS3s cores?

Pandamobile5222d ago

The PS3 only has one core, you idiot.

mrv3215222d ago

PS3 has one core 6 available SPU so I very much doubt it.

dirthurts5222d ago

Only one core. The spu's don't act the same way.

dirthurts5222d ago

That's pretty intense. I don't know of any viable processors coming out with 8 cores...but I'll take it.

ATi_Elite5222d ago

No because the the Cell doesn't work like that.

It has one Core (PPE)

and eight helpers (SPe's) 6 available for games 1 for OS and 1 not active

+ Show (3) more repliesLast reply 5222d ago
rawrockkillz5222d ago

I wish I could afford an eight core system.

crck5222d ago

Well its using 8 cores but only at 28%. People with good 4 core systems should be fine.

ATi_Elite5222d ago

Both Intel and AMD already have 6 core processors and 8 cores are on the horizon. Mostly for servers use.

It's good they optimized this game for the PC and multicore use that way it will run smooth on mid range PC's and run smooth on consoles.

free2game3655222d ago

Core i7 CPUs have 8 logical cores if you guys don't already realize that.

offwhiteazn5221d ago (Edited 5221d ago )

didnt the first two worlds suck male genitalia?

+ Show (1) more replyLast reply 5221d ago
Pandamobile5222d ago

Maybe they scale well with i7's? My CPU has 4 physical cores and 8 logical cores, which if used properly can generate a huge performance boost over 4 physical cores.

OpenGL5222d ago

3DMark Vantage and Cinebench are pretty much the only places where you'll see a meaningful improvement with hyper-threading, and as we all know synthetic benchmarks don't mean a whole lot. This game will likely barely stress 4 cores, let alone 8 cores, physical or logical. I would still rather have an 8 core CPU with hyper threading than one without it.

Marty83705222d ago (Edited 5222d ago )

Both PPE & SPUs are cores.

SPUs can run indepentantly of the PPE or along side it, SPUs have the own kernal, memory & DMA. SPUs are CPUs in ther own right, so are cores.

Pandamobile5222d ago

The PPE could be considered a core, but the SPE's are _not_ cores. SPE's cannot run independantly from the PPE.

Gigalol5222d ago

Fable 2 graphics is much better....

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20°

Brutal Gamer: Two Worlds II Preview

Brutal Gamer writes - 'It's been well over 2 years since the first Two Worlds was released by TopWare Interactive. The first title was attacked heavily in the reviews, claiming the game to be an unstable and buggy mess, not something which you'd like to hear about one of your first console platforms – meaning the second one has quite a lot to make up for, but has it? You'll have to read on to find out.'

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brutalgamer.com