IncGamers' Bill Vaughan goes back to Aion to see what the mid-game holds for players:
"Around 8 hours into my first gaming session, it became apparent just what 'grindy' meant. I'd stopped playing at a point where I'd completed all the available quests in my locality, so my first task was to find a new quest hub. This proved quite tricky; at one point, all I had in my quest log was a handful of group quests and one or two that were well above my level"
Discover the immersive world of Aion in 2023, complete with deep crafting, aerial combat, and a unique flying system. Join one of two factions and explore the vast land of Atreia, where new challenges and updates await.
Would this be self promotion, I personally don't care but just wonder.
Gameforge and NCSOFT has just announced that they have launched the 7.2 ("Shadows Over Red Katalam") update for their fantasy MMORPG "AION".
DSOGaming writes: "Gameforge has released a comprehensive update for its fantasy MMORPG AION in Europe. As the press release reads, with the launch of version 7.0, Gameforge unlocks the new region of Dumaha with the PvE instance ‘Stella Development Laboratory’ and provides Artist class players with a second specialization to select."
Still very high score for such a negative snippet :P
Awesome. I'm sorry to hear that it's not as good as the first 20 levels.
I'm glad people are still putting the time into reviewing MMOs properly.
It's still a relatively new game, in the west that is. I'm confident the developers will fill in the gaps over time.
Considering the reviewer said it took between 6-10 hours per level, I'm guessing that's at least 60 hours for 20 to 30. Ouch. If WoW took that long I think I would've given up. Something must be keeping gamers playing Aion.