Call of Duty Classic may not re-invent the wheel, but it's not supposed to. Call of Duty Classic is the wheel. If you're a curmudgeon that can't stand dated graphics and gameplay you may want to skip this one. However, if you've never played the original, or just want to re-live the experience, this is a great opportunity to see where it all came from.
Call of Duty Classic is a faithful retelling of the same story you've all heard a million times, but it deserves attention because really it's the one that wrote the book in the first place.
Andrew says: "The intrinsic values of COD are the following: memorable campaigns, meticulous multiplayer marathons, and lobbies populated by screaming 12-year-old kids that think puberty is the evolved form of Jigglypuff."
Call of Duty has come a long way
Call of Duty has come so far graphically (sort of, barely passable by today's standards) and absolutely nowhere creatively. Why do something new with WW2 when you can re-re-re-re-re-redo the same old WW2 troupes and settings that have been done to death. Why sit down to write interesting characters with compelling story arcs when you can reuse the same flat 2D characters that are the same archetype and same the same lines you've used in all your games. Why create a new fun secondary mode when you can beat the zombie's concept to death some more. Call of Duty certainly isn't the game to show "how far we have come"
This week's Achievement HUNT, brings you Geoff vs. Ray.