10°

Q&A With Lauri Hyvärinen, Trine Developer and CEO of FrozenByte at Pixel Perfect Gaming

PPG recently got to talk with Lauri Hyvärinen from FrozenByte and discussed their game, Trine. Here is an excerpt of that interview.
"PPG: Would you like to introduce yourself and your company to our readers?

I'm Lauri Hyvärinen, designer of Trine and CEO of Frozenbyte. We're a
20+ strong studio creating great games. I don't know how else to put
that!

PPG: For those that this is their first time seeing Trine, how would you
classify it to those readers?"

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webguyunlimited.com
40°

Trine 4 Has Been Confirmed by an EU Funding Document

Poor reception hasn't killed this series. A document released this week by the EU Education, Audiovisual and Culture Executive Agency (EACEA), confirming projects it plans to help fund in 2018, has revealed that a number of indie studios are working on new games.

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kotaku.co.uk
Lynx02072063d ago

They should finish Trine 3 first.

20°

Greatest Video Game Composers: Ari Pulkkinen

VGChartz's Taneli Palola: "Pulkkinen is a relatively new face in the video game industry. Thus far he has worked exclusively on games developed by Finnish game studios, but I wouldn't be surprised if at some point in the near future his music begins to attract attention from elsewhere as well. Given that he is only 34 years old he likely has many more years ahead of him in the video game industry."

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vgchartz.com
70°

On the Tenth Day of Christmas, My True Love Gave to Me: Ten Platforms A-Leaping

"One of the oldest and most integral genres in video gaming is platforming. In the simplest idea, these games involve progressing an avatar through a series of obstacles by jumping from one platform to another. Originating back in the 1980s, platformers are not a pure genre; there is a tendency for other game types to mix in with platforming. For example, Contra gave rise to “run and gun” games; these are a cross of platforming and shooters."-- PlayStation Enthusiast

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playstationenthusiast.com