Blend Games writes: "To call something "classic" insinuates that the thing, whether that be a movie, a game, or an album, is of such importance and impact to its medium that it will always be remembered, and will always hold up over time. With video games, meeting these demands are particularly difficult, largely because so much of their appeal is tied up with rapidly-evolving technology. Some games like the original Super Mario Bros. or Pac-Man transcend time and graphics, but can a first-person shooter ever hope to enjoy the same longevity? After an extended period of time revisiting the original Call of Duty via Call of Duty Classic, now out on Xbox Live Arcade, I can confidently say that while some first person shooters may be deserving of "classic" status, this is not one of them."
Andrew says: "The intrinsic values of COD are the following: memorable campaigns, meticulous multiplayer marathons, and lobbies populated by screaming 12-year-old kids that think puberty is the evolved form of Jigglypuff."
Call of Duty has come a long way
Call of Duty has come so far graphically (sort of, barely passable by today's standards) and absolutely nowhere creatively. Why do something new with WW2 when you can re-re-re-re-re-redo the same old WW2 troupes and settings that have been done to death. Why sit down to write interesting characters with compelling story arcs when you can reuse the same flat 2D characters that are the same archetype and same the same lines you've used in all your games. Why create a new fun secondary mode when you can beat the zombie's concept to death some more. Call of Duty certainly isn't the game to show "how far we have come"
This week's Achievement HUNT, brings you Geoff vs. Ray.
Yeah, shooters don't age well. A lot of their appeal is rooted in the visuals and sounds and their ability to immerse you in the battle.