To call the first person shooter genre an adventure on Wii would be an understatement. The system's solid IR capability have spawned all kinds of third party efforts, ranging from awful quick and dirty ports (Far Cry Vengeance, Brothers in Arms: Double Time) to surprisingly solid multiplatform titles (Medal of Honor Heroes 2, Call of Duty: World at War). And then there was The Conduit which was long and promise and beauty but also long on multiplayer frustration.
MW 2019 is five years old at this point and on previous gen hardware, but it is still the best looking Call of Duty game to date.
MW was an excellent videogame. They messed up Spec Ops big time, but aside from this it was a huge step in the right direction initially. Most notably, at launch it seemed to come from a very cohesive creative vision that was felt across gameplay, to story to art style/visual direction. It was also very notably written by prominent ex-Naughty Dog guys that quit almost immediately before release.
That COMPLETELY dissolved through post-launch content and the full pivot to a "cross-mode" narrative that completely obliterated the cohesion in overall story direction. Warzone then "became" the new face of Call of Duty and the franchise completely removed itself from anything remotely creatively "good". It is a pure money machine, so I kinda get why they're doing it....but I personally completely lost interest.
I would love to see Infinity Ward move off CoD and get to make their own product with full control. They clearly have some massive talent in their ranks but it's perverted by Activision's corporate interests.
Call Of Duty is back with its yearly instalment, but is Modern Warfare 3 breaking new ground, or just a lazy cash grab? The answer may not surprise you in today's review from JDR.
The original Modern Warfare and Modern Warfare 2 games have been drawing players back in
I really hope we get other activision games on GP soon. My dream would be Scarface but I know the license probably expired
None of those games had dedicated servers on console in the first place? Were always player hosted. Did something change?