As Art Director, Jan-Bart van Beek is responsible for the overall quality of art and animation at Guerrilla. Originally a photography student at the Royal Academy of Fine Arts in The Hague, Jan-Bart soon turned to computer graphics software to enhance his work. After graduation, he applied his knowledge as a CG artist in the field of advertising. His ambition to create something more enduring eventually led him to join Guerrilla, where he quickly became the lead artist on the first Killzone title for PlayStation 2.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The first Killzone game never met lofty expectations of dethroning Xbox’s Halo, but if any game needs a PS5 remake, this is the one.
I like Halo, but I don't think there is any need for a 'Halo Killer' at this point. If anything, the franchise is slowly undermining itself by making some of the dumbest mistakes possible. Infinite has finally reached a good point in terms of multiplayer, but it took an extra 2 years to get there. Meanwhile, the single-player experience is fine but rather mediocre when compared to the franchise peak.
That said, I would like to see the Killzone franchise back, if anything, to offer more variety to the PS5 exclusive catalog.
I'd love a killzone trilogy, fully remastered on a single disc like they did with Uncharted. Maybe they could make it the full killzone saga including PSP and Vita games converted to console.
I've never liked the idea of a 'franchise killer', why can't both thrive, without one killing off the other? Its such a childish mentality.
That being said, if there ever was a true 'Halo killer', then it would have to be 343 Studios, and the Xbox division. They're doing a fine job killing off their own IP, apparently.
Halo doesn't need to be killed, they've done that themselves. It's a shell of its former self.
Travel to Helghan and take our Killzone: Liberation Trophy Guide with you to help earn your latest Platinum Trophy!
Wow, you're way late to the game. I quickly glimpsed at the title and thought a new killzone game. Sigh
This game was dope. Perhaps I might give it another go.
I just wish KZ Mercenary multiplayer wasn't shut down. feelsbadman
I love the artstyle of his.
Very insightfull and beautiful work. You know, the funny thing is that people are beginning to recognize that there is an actual 'Killzone-style' kind of art, atmosphere and gameplay. And it seems that this style is getting some followers when it concerns other games and developers. I'm curious how this will play out in the future.
Someone really should produce a large-format KILLZONE 2 book with all those designs in (and I mean one that looks at KZ2 exclusively, not the one listed in the article)