Zeiram Wing writes: Waking one morning ready to enjoy a freshly purchased game via STEAM, the client notified me of an update. Reading while it downloaded, the release notes stated yet another fix for the recently released Left 4 Dead 2.
Let me clarify before continuing. This was a STEAM CLIENT update just for Left 4 Dead 2, not a game patch.
Now, there's been talk of this recently, geared more towards the developer side of things, but the recent string of Valve-game-only client updates have me pondering another side of the question:
Is STEAM "unfair"?
While there’s likely already a list behind closed doors, one can still speculate and offer logical suggestions for titles new and old that should find their way into the PlayStation and Switch libraries.
Some of these seem to be exclusive for lack of enthusiasm of the publisher rather than because of deals. A lot of cool indies skip ps for some reason like katana zero, el paso, elsewhere and gunbrela
They really think PlayStation fans would want to play Redfall? Pfft.
Personally nothing on that list would be any game I’d want to play.
I’d absolutely love Hellblade 2, Palworld, and Quantum Break on ps5 as I’m sure tons of others would too. There’s nothing wrong with wanting games from another console and its sad that people try to act like they aren’t interested in them.
Sunset Overdrive makes very good sense. Palworld might.
Don't know about the others. Hellblade II does make sense given the original launched on PS4 first. Quantum Break was a massive letdown for me. I absolutely hated the whole TV show thing and I don't think anyone should have to relive that on modern hardware.
Left 4 Dead lead Chet Faliszek describes the original Left 4 Dead game as "such a broken thing that nobody wanted to touch it."
And then couldn't be arsed to make a third game.
If they can add a lot more stuff to a 2nd game in just 1 year why didn't they make a third game a few years later with tons of stuff extra? Because that shows they could've.
I know Source 2 was kind of broken and was a reason they cancelled L4D3 but it seems wasteful to just toss it away.
Don't know what Valve were thinking.. it's like nobody wanted to fix the issues to get going. They certainly aren't the Valve of 2004 that released fun games with pretty cutting edge graphics.
What are they talking about? Seemed pretty alright to me at launch it just wasn't supported the way Valve promised us
They should have just worked on a revamp / massive update to the game but they didn't they jumped straight to a sequel with brand new characters despite having some sort, if small, story about where the original survivors were heading.
I didn't care for the direction they took the sequel, the original games tone and atmosphere was missing in the second game and is still unmatched. Daytime levels, more whackiness, melee weapons where you could attack a Tank with a frying pan...just wasn't the same to be honest and the new survivors just didn't hold up the originals.
Here's my speculation. I think they did a sequel because they didn't want to update a game co-developed by Turtle Rock, they wanted the franchise to be known as a Valve game only and knew if they updated the first one Turtle Rocks name would still linger on it.
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Wow, Valve gets flak for updating their distribution platform to fix a bug with their game.
These blog sites get worse by the day.
And why is Steam capitalized like that. It's not an acronym.
Of course Valve is going to fix Steam quicker when it comes to their own games. They know them better, and they have been developed with Steam integration in mind.
For Valve to fix/patch Steam when it comes to a game another dev has made it's obviously going to take a lot longer time to understand what the problem is, get the fix coded, put it through testing and so on.
It's not in Valve's interest to delay fixing Steam. The platform makes money selling games! If Steam doesn't work, then devs will sell through D2D or one of the other DL services, and Steam would quickly lose it's market share! Why would Valve want that?
Quick someone call the police!, valve has frequent updates to their own games to eliminate bugs and compatibility problems as soon as they are detected. The nerve!.
Let's start a petition and boycott them
vote for my slogan "DOWN WITH FAST RELIABLE GAME SUPPORT!"
They do the same thing with new games releasing on time. They'll do a count down for a game not made by Valve, and when it reaches 0, it still won't download until the next morning when a Valve employee decides to come into work and allow us access to it.
I mean, don't get me wrong, I love Steam. For the most part it works great and it's very convenient. On one hand I do get a little irritated when I pre-order a game and it doesn't unlock when it says it's going to, but at the time, Steam is a free service and a convenience, so I don't really think I have much of a right to ask for too much from it.
From steam updates history:
Fixed "Installation incomplete (53)" when launching Left 4 Dead 2 or Call of Duty: Modern Warfare 2
Fixed "Incomplete Installation" error for Bionic Commando and Terminator Salvation
# Fixed issue where Steam can not be closed after playing Section 8
# Fixed Champions Online keys not always being available when Steam first starts
Added mod support for Killing Floor
Add D3D9Ex support for the in-game overlay (for ArmA 2)
***
So they indeed update steam for specific games, but of course a little bit more for Left 4 Dead 2.