330°

GrE: Hands-On Preview: MAG

GrE writes, "Let me make this clear: I hate online multiplayer like you wouldn't believe. Still, there is something extremely intriguing about a game that claims to offer live action play with over 250 players per game.

So here we have the concept for MAG or Massive Action Game. So many commentators have said that games with this many people will not work. There are too many things to go wrong and at best the games will end up in chaos. I say: let chaos reign free because never in my life have I had so much fun playing online..."

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gamesareevil.com
bgrundman5276d ago

Who really wants to play with 256 players? That sounds like a lagfest to me.

wondroushippo5276d ago

And it doesn't quite sound like the kind of experience I'd want to take part in. I like casually jumping in and out if need be.

cyberwaffles5276d ago

play the beta before you speak. although i don't enjoy mag as much as i used too, lag was never a problem for me. domination runs smooth and only every once in a blue does a hitch come up.

ironically, there's less lag in MAG than COD so if anything, you'd be doing yourself a favor to try out MAG if you're not a fan of lagging.

Silly gameAr5276d ago (Edited 5276d ago )

I thought that it would be pretty laggy in the beta, but no. It ran pretty smoothly. If they can keep it as smooth in the real game, where the real server strain will begin, I'll be impressed.

Little side note though, If you don't have any friends that you play with on a regular basis, make some. It would help to have headsets too.

jjohan355276d ago (Edited 5276d ago )

MAG actually isn't chaotic at all. Plus like one of the comments below me stated, there's less lag in MAG than in MW2. The entire game is very team oriented, based primarily on completing objectives.

I disliked the first 2 hours because I had no idea what was going on. After 2 hours and understanding the gameplay (plus having squadmates who communicate), the game was really fun for the next 18-20 hours. It's very revolutionary for the FPS.

But after 25 or so hours of gameplay, the game starts to fall apart very quickly. You see in most other FPS games that rely on deathmatch or capturing zones, it's you pitting yourself against another player. The maps don't get old too quickly because the challenge is primarily your skill against another player's skill.

The problem with MAG is that it's not necessarily up to individual skill. It's teamwork skill. But that's not the problem either. The real problem is that the game depends heavily on the order of objectives laid out for each game mode and each map. Therefore the maps get old VERY QUICKLY (after 20 hours of playing) because you're using the same strategy over and over, whether you're attacking or defending. There isn't much room to vary your strategy because the maps are set up to work with only a few different strategies. The maps get old, the strategies get old, and it just feels like attacking the same thing over and over again. Imagine playing the single campaign of any FPS over and over, but condensed in less time. In fact I'd say imagine playing the same few levels in a single campaign of any FPS game over and over forever. You'll catch my drift.

I don't think Zipper foresaw this problem. In the process of revolutionizing the FPS genre, they created new problems that seriously need to be addressed before this type of game reaches critical success. And please don't tell me that I haven't found a good team to play with. All 8 of us play together regularly, all with mics, all communicating very clearly on enemy position as well as FRAGOs. I've also played all three factions, all three game modes, and on all maps both defending and attacking.

presto7175276d ago

I wish I was in the BETA. This is driving me nuts...

BattleAxe5276d ago (Edited 5276d ago )

When you try to capture points on the map, its just as chaotic as HALO and infact its actually Resistance 2 re-skinned as a military shooter. Personally my money is on BattleField: Bad Company 2, Ghost Recon: Predator and Socom(new map pack). MW2 won't keep me satisfied for long.

jjohan355276d ago

To the comment above me, I actually dislike the Battlefield Bad Company 2 beta a lot for 2 major reasons and 1 minor reason. Minor reason first: the jagged edges really need to be toned down somehow. It's very distracting since it's difficult to discern enemy movement from a jagged edge of a random object.

Two major reasons: I have always hated rush mode in all battlefield games (primarily bad company 1). The beta is no different. I much prefer conquest mode, which I'm sure will be included in the retail game.

2nd major reason: The game's aim assist (auto aim) is worse than the majority of FPS games I've owned/played (including MW2). The crosshairs literally glue to the enemy even if he's running across the screen. Seriously this auto aim/aim assist needs to be completely removed from the game. Please let aiming rely on skill, not on some tacked/glued on crosshairs.

BattleAxe5276d ago

@ jjohan35

Yeah, the anti- aliasing in MW2 is pretty well non existant too. I haven't played the beta, but I really enjoyed the first BattleField Bad Company. I had no idea that there was auto-aim in Bad Company 2. If so, then I agree that it should be removed from the game.

Bloodshoteyz5276d ago (Edited 5276d ago )

This game is great, i usually play a sniper finding somewhere good to hide and just pick ppl off... i f#$^*n love it. It could use minor improvements and for some reason although off topic i am loving BFBC2 Beta way more. Mag is going to be a sweet game though when its a finished product for anyone who enjoys tactical and not run n guns.

Shang-Long5276d ago

i understand some of the things ppl are sayin but its a beta with only 2 modes. i love it n i dont like FPS. but i will say im expecting an 8 or 8.5 from the game which is still good right? but it wont change my pre order

jjohan355276d ago (Edited 5276d ago )

Everyone I've played MAG with absolutely hates snipers. We don't care if there are snipers on the opposing team, but we hate snipers in our own squad. Snipers contribute absolutely nothing to the game unless they're defending (in which case everyone is required to camp and wait for the enemy to come and take the objectives).

You cannot take any objectives, which is the entire point of the game, by sniping. And most kills you make by sniping will get revived anyway. I once was on a squad where 4 of the 8 squad members were sniping. How on earth did they expect the remaining 4 to assault and take control of the objectives?

Contrary to your statement, the gameplay mechanics does allow running and gunning. Just count the number of lives you are required to lose from wave after wave of assaulting the objective.

jjohan355276d ago

There are total of 5 game modes in MAG. Training, Suppression, Sabotage, Acquisition, and Domination. The only two modes we can't access are Training and Suppression. Do not expect much from those two modes once the full game is released because Training is just a tutorial, while Suppression consists of mini games that you play with members from your own faction only! The developers cycle between sabotage, acquisition, and domination. If you've played the beta long enough, you've played all three game modes.

house5276d ago

with that said i have a few gripes about the game

1. it seems like there are very few things to work for once you have played for about 5 hours or so its like wtf do i do now Ive already done this.

2. there are very few guns in this game to the point were it comes down to basicly three types rifle shot gun sniper and to be honest this one is the one that bothers me the most.

but the great part about this game is that there is very little lag ive only gotten lag one time in about 5 hours of game play hopefully zipper fix these issues

raztad5275d ago

MAG is awesome.

32 x 32 is enough to get you tasting the closest to a real world most of us will be ever, but 128x128 domination is something unbelievable.

MAG was a meh/no buy in my books, before the beta. Now it is in my must buy list.

5275d ago
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starven5276d ago

I am curious how the server will handle all players. Just sounds to damn confusing to me.

squif5276d ago

I bet this turns servers to slag in a matter of moments once it officially launches.

Bgibbs5276d ago

Servers handle the all the players just fine. I've only experience lag on two occasions.

Bloodshoteyz5276d ago

Yea so far ive had nothing but a smooth experience on there servers

shawnsl655276d ago

servers are extremely smooth. I found a bug though. If someone spawns on you at the same time you're spawning, you fall off the map lol..

This game (surprisingly) doesn't give me motion sickness like I do when i played killzone2. This gives me that old counter strike feeling.. very good thing.

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bgrundman5276d ago

This will be successful because everyone loves Zipper. Their SOCOM games were great!

wondroushippo5276d ago

Yeah, but still, the concept oozes massive failure if not done right. You can't get 6v6 teams to cooperate...how are you gonna get 128v128?!

JohnTheBaptist5276d ago (Edited 5276d ago )

This is being released with the poor aiming skills of the Sonyflopfan in mind. More targets will be available in the hope that the average ps3 owner can actually connect a bullet with their intended victim.

All credit due to the developers for seeking a solution to the disadvantage shared by Sonyflopfans around the world who have difficulty playing FPS games (well, any game really) due to the poorly designed ps3 controllers and a general lack of gaming skill.

cyborg69715276d ago

John wasn't a baptist he was a john. C0ckgobbler.

Anorexorcist5276d ago (Edited 5276d ago )

why didn't you just stay dead? You clearly have no stable hold on 21st century reality.

Was talking completely out of your a$$ a common activity for you even way back when?

You clearly do not know consoles or gaming. Go back to playing with some sticks and sh*ting in the sand, now will you?

kaveti66165276d ago

This reminds me that I need to make a "KingHerod" account.

BlindBandit5276d ago

I play it it's crappy, Socom is better.

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470°

MAG was one of the most ambitious shooters ever and deserves a PS5 sequel

Zipper Interactive were once one of Sony's most important studios and became a household name due to their work on the SOCOM U.S. Navy SEALs series during the PlayStation 2's heyday. Their most ambitious title was MAG. Could it make a comeback?

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gamerevolution.com
yellowgerbil1567d ago

Best game ever. I had put over 1700hrs into that game before it deteriorated too far with cheaters getting out of the map and sadly decided it was time to let it die (Zipper had already been closed down by that time).

_SilverHawk_1567d ago

Amazing game. Hopefully sony makes a sequel

XisThatKid1567d ago

This is the game in modern gaming that even got me into shooters i spent literally days with this game Raven All the way. War against the the mighty D ride oh so edgy S.V.E.R.

NecrumOddBoy1567d ago

Original Battle Royale. No microtransactions. Definitely ahead of time.

XBox4eva691567d ago

It's almost as far from battle royale as you can get. o_O

frostypants1567d ago

It didn't have a BR mode.

Da12RespectA1566d ago

That wasn't a battle royale game at all.

rdgneoz31566d ago

3 teams of 32 fighting it out would be considered Battle Royaleish. If you're gonna saying teams are OK when you start doing teams of 2 or 3 or 4, then 32v32v32 should work. And on besides that, it had 128 v 128 which was insanely fun.

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Muzikguy1567d ago (Edited 1567d ago )

I personally hadn't played much of it. I did spend a lot of time in PlanetSide 2 though (somewhat like MAG). Games like these tend to get overrun by cheaters and then ruined too often.

Teflon021567d ago

MAG didn't have that issue as far as I remember. I use to love the 256 matches. That game had an amazing community. Everyone actually communicated and played together. No one B****ed at the team. Everyone understood there was so much going on that if things are going wrong. Everyone had to think of new strategies.
Fav moment was when all 3 other squads 32 took their objectives but we were struggling with ours and had one more to blow up. The other leaders were communicating asking if the 2 nearest squads should send ppl. Our leader was like Naw I got a idea. So he told us all to die and set ourselves at the nearest hills prone without being seen. So we all did and surrounded the areas.
He said everyone on his count throw your grenades. Then snipers go all out and everyone else run in. They won't be able to get everyone and if needed the snipers go in about 10 seconds after.

Everyone did that and I got to the objective and set it off. 9 of us survived and got it. felt amazing to say I got the objective, cover me in that moment. Wish it was PS4 so I could have saved that moment
It was literally the coolest moment I had in a online shooter, closest since was BF4.

Muzikguy1567d ago

@Teflon

That does indeed sound like an awesome moment. One that makes games like these memorable for sure. It does seem like MAG had a lot more cooperation than most any online shooter

Teflon021567d ago

It did because you absolutely can't get no where in it without teamwork. It also didn't have an extremely big base of players. Everyone who played really wanted to play. I really hope they bring it back and do the same thing to only have serious players get into the big matches again

UltraNova1567d ago

Wow, what a run! This game looks better than PUBG!

Muzikguy1567d ago

Watching that video you wouldn't think the game was on PS3.

Spenok1567d ago

I adored this game too. Some of my best FPS online memories on it. So freaking good.

I'd love to see another game like this come out at some point. And NOT like Planetside... M.A.G. was something special.

yellowgerbil1567d ago

Yeah problem is if it existed now adays, it would likely be riddled with xp boosts and dance moves and all that other pay garbage...
MAG and Warhawk are the only 2 online games I ever got into, and both need a PROPER sequel on PS5.
Remember the first time I got 100 kills in a match, was in a turret with a repair kit and just mowed down wave after wave on Valors map.

1566d ago Replies(1)
1565d ago
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PrinceOfAnger1567d ago

I had so much fun with this game

TGGJustin1567d ago

This is a game that was ahead of its time. Had it came out on PS4 it would've done much better. I put hundreds of hours into this despite the problems it had on PS3.

UnholyLight1567d ago

Really interesting as an Xbox owner at the time. This game had captured my interest as a kid but I never got a chance to play it. Being on PS4 and soon possibly PS5, I would love to see this franchise brought back to life. I imagine with the power of next gen it would be really quite fun.

From what I hear and what I remember, this game was FAR ahead of it's time. A real shame it never truly took off from my understanding.

grifter0241567d ago

I'm an xbox boy since mech warrior but got a ps3 slim for mag. If you liked halo or cod you'd have had a blast in mag. Was one of the first games you could actually do something other than shooting and still make a difference in game.

spicelicka1566d ago

PS4 needs something like it. In the multiplayer space it's far behind the Xbox, there are no quality multiplayer games on it that aren't on other consoles.

Dirtnapstor1567d ago

Yes, yes, and yes. Way ahead of it's time. Would love to see a PS5 variant of this game.

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120°

Modern Warfare Ground War mode has MAG vibes

Erina Rose, Sausage Roll writes, "Call of Duty: Modern War introduced a new, improved, Ground War game mode this weekend that reminds us of the old PlayStation 3 classic, MAG."

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sausageroll.com.au
ilikestuff1692d ago (Edited 1692d ago )

I never played mag, I did play this beta however, and if mag was like this beta then (fart noises) for mag.

1692d ago
TheGamez1001692d ago

Man do I miss mag and zipper.

TheSinsibleOne1692d ago

Seriously though. Nowadays this and next gen are practically begging for a new MAG.

zodiac9091692d ago

How did we go from having games like resistance 1, 2, warhawk with 30 vs 30 player battles, and M.A.G. with 128 vs 128 players, ON LAST GEN to now having 20 vs 20...such a step back.

JEECE1692d ago

Because Sony hadn't figured out how to market their exclusives yet. Plus at that time COD craze was at its peak. So "generic high school bro #7," who was the primary purchaser of FPSs at that time (or at least represented a crowd necessary to sustain a playerbase), if he even had a PS3, would have just seen a game like MAG as a "copycat of Black Ops, man."

Not to mention MAG was pretty terribly uninviting for new people after awhile, because it was more skill-based. This was great for veterans, but if you weren't willing to put in the time getting destroyed for awhile, you would never appreciate the game. The Battlefield: Bad Company and BF:3 games out during that gen were far more accessible to lower level players.

Vegamyster1692d ago

Battlefield 4 was at the start of the generation and had 64 players, to me it depends more on how the map/gameplay is utilized, i enjoyed the 20vs20 modes more in the MW Beta than the 64 player ground war mode.

1692d ago
moomoo3191692d ago

It feels absolutely nothing like MAG lol. Way more battlefield vibes

xX-oldboy-Xx1692d ago

And even those are very small vibes, it still feels like COD at the end of the day.

390°

MAG: The Greatest Game You Never Played

Almost 10 years ago the greatest first person shooter came out and most of you probably never heard of it, never got to play it and never will.

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sausageroll.com.au
FiLTHY ESKiMO1811d ago

Who would the next gen version nor that Zippers gone?

_SilverHawk_1811d ago

I remember this game and it was amazing. I would like it if Sony would make another one because this game was ahead of it's time.

RememberThe3571810d ago

It was an amazing concept and it was a cool game, it was just ahead of it's time. I played the sh!t outta MAG, but the game itself played just okay. I'd love to have seen a sequel, even just a spiritual successor, especially with the next gen coming and the way cloud computing has advanced a game like that nowadays would be awesome.

Elwenil1810d ago

It may have been amazing if you played for SVER, but if you played for Raven or Valor, it was an unbalanced mess. I had some fun with it, but the player count was an illusion at best and false advertising at it's worst. The map and faction balance was so ridiculously skewed you knew who was going to win as soon as you saw what team you were against. It definitely had some interesting ideas, but was far from an amazing experience in my opinion. I would have much rather Zipper have made another SOCOM game rather than MAG.

darthv721810d ago

that game would make for a great battle royale release. So many players all at once... it was ahead of its time for a console shooter.

TheGamez1001811d ago

Was such an underrated game. One of my most favorite fps of last gen. So unfortunate zipper was closed down. Imagine if it was a success and thered be a 2nd game by now.....

TekoIie1811d ago (Edited 1811d ago )

I can think of many better games that I've yet to play...

"Almost 10 years ago the greatest first person shooter came out"

HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better. I'm afraid that MAG is basically your standard FPS but uses scale as it's selling point. The vast majority of shooters that focus on smaller scale matches have gameplay leaps and bounds better than MAG so it is definitely not the greatest FPS.

I know many people are going to try and refute this by telling me to look at the three factions but MAG has literally no character. The game is call 'Massive. Action. Game' for gods sake which is a contender for 'The Worst Title a Game Could Have' award. I've never been a fan of Zipper but I hear great things about them from their PS2 days. However, with MP gaining popularity in the generation that followed I think it says a lot that they couldn't keep up with the competition.

Knushwood Butt1811d ago

'HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better.'.

It was released years later.

Was there anything offering what MAG did when MAG was released?

TekoIie1811d ago

"Was there anything offering what MAG did when MAG was released?"

Yes, Planetside 1.

Knushwood Butt1811d ago

Fair enough.

Can't say I've played it, but I enjoyed MAG for a while.

FantasticBoss1810d ago

MAG was one of the very few games trying to do scale like it did, but I think it missed the mark. Wish it could have had a sequel though as they may have been able to iterate on it to create something pretty neat.

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Profchaos1809d ago

Sony had a awesome approach to online in the PS2 days with SOCOM co op that had games working together to achieve a tactical goal they pioneered voice chat on the PS2 for SOCOM but as they steamrolled ahead it was clear team Deathmatch would take over in popularity which shifted zippers approach so all their experience amounted for not much when designing online in the PS3 era.
It still was a decent game but couldn't stand out compared to cod which had millions of players consistently

yellowgerbil1811d ago

Loved mag had over 1700hrs into it across many accounts, remember my first 100 kill sabotage game, was insane

BLow1810d ago

Yes, so do I and not that game they released on PS3. I'm talking the one Zipper did and not Slant Six. At least Slant Six tried to do the series justice once they fixed the issues.

The one Zipper did didn't feel like Socom to me. It felt more like Ghost Recon to be honest. I absolutely loved the voice commands and I figured they would be even better on next gen hardware. They didn't even bother doing anything.

Maybe, I just wanted it more grounded and not so techy if that makes sense. I just wanted to go into jungles or missions just using my wits and patience and not have to use a bunch of gadgets. I wanted to be able to give orders with my voice to squad members. Yeah, they can at least have earpieces lol.

It's hard to explain but I know the old school Socom players know what I'm saying. Socom just had a certain feeling and the new game didn't feel that way. Slant Six yes. Zipper no...

We can only hope but if they bring it back they have to do it right. If not don't bother and just make something new. I rather have the memories I had with Socom be mostly positive than negative. Unless you pull a God of War, don't bother lol.

I've already said too much but that goes to show how much I loved Socom. Especially 1 and 2.....

Deathdeliverer1810d ago (Edited 1810d ago )

Game was simply ahead of its time. If mag came out now with improved graphics people would be blown away. Back then people whined about the graphics even though it had players literally everywhere. It was several great games in one. Battlefield, Ghost Recon, and Call of duty.

Hungryalpaca1810d ago

What exactly was it ahead of its time in? Player count? Planetside released in 2003 and and played count per match was over 300.

xkvcq1809d ago (Edited 1809d ago )

The BETA for MAG was one of my fondest gaming moments. I was highly anticipating the start of the beta servers but I had school that day. I had started downloading it that morning as soon as it was available and just when it finished downloading I found out school was cancelled, last minute, because of weather. BEST. SNOW DAY. EVER. I played the beta all day, continuing to put off my homework :P

TekoIie1809d ago (Edited 1809d ago )

Well have I got news for you pal! Planetside 2 has been available for nearly 4 years on the PS4 and longer on PC and people still aren't blown away. Maybe the novelty of scale is actually overrated and people don't care as much about it which is why MAG failed when multiplayer shooters were at peak popularity during it's lifetime?

If you were blown away by 256 players in 2010 why would you not have been blown away by 1000 roughly 2-3 years later?

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