brandynevils5265d ago

Yeah, a new story would be nice.

The_Savior5265d ago

Define "new."
Both Wind Waker and Twilight Princess had a radically different story to the minimalistic "Save princess, defeat Ganon" approach.

I think we can trust Nintendo to give us a unique, quality title.
After all, they've been doing so since 1986.

EvilTwin5265d ago

I'm with Savior; I just don't get how people think Twilight Princess was the same story as before. It was the deepest, longest story of any Zelda so far, and they managed to put in a sidekick that was actually endearing instead of annoying.

The wish for a GC version is just...strange. This Zelda is supposed to be the one that pushes the Wii to its absolute breaking point. We've already gotten a Wii/GC Zelda.

However, a steampunk dungeon would be interesting...

Dukeoffl5265d ago

I think the most important one would be Link getting laid.

mau645265d ago

I'm not sure they can make the game without some awesomely fantastical artifact that somehow gets shattered and spread to the 4 corners of the map... which just happen to lay many floors deep in a cavern that's either too cold, too hot, too jungley, or too spirity.

Ziriux5265d ago

I trust that the developer knows whats right and will make a quality title.

5265d ago
dariusy5265d ago

I'd really like to see a drastically different approach to LOZ. Maybe something set in the future. Make it like FFVII was to the FF series. Give Link a motorcycle and some kind of lightsaber version of the Master Sword.

VenerableBmoney5265d ago

The franchise doesn't need a total reboot, it just needs to spread its wings into different plot opportunities. And like Savior said, Nintendo has never really been a total letdown with one of it's flagship brands.

Show all comments (17)
70°

Zelda Replay: Majora's Mask

VGChartz's Evan Norris: "Is Ocarina of Time as legendary as I remembered it? For the most part, yes. In spite of a handful of missteps — a few obtuse puzzles, some tedious backtracking, and a clunky stealth sequence — I don't believe the last 23 years have been unkind to it. Ocarina remains a brilliant example of the medium, a landmark game that shaped the future of its own franchise and 3D gaming in general. After more than two decades it retains its inventive dungeon design, challenging puzzles, dynamic combat, wistful storyline, unforgettable music, and empowering open-air freedom. I feel confident calling it one of the greatest games of the fifth generation, even if I'm no longer prepared to list it among the five best games ever made."

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vgchartz.com
Crows904h ago

Pure unadulterated fun. They don't make them like this anymore...especially not the triple A industry.

70°

The Most Iconic Game Weapons Ever

BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."

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bosslevelgamer.com
phoenixwing81d ago

You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.

80°

Zelda Could Introduce New Features By Bringing Back A Controversial Character

Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."

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screenrant.com
H982d ago

Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her

Inverno81d ago

Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.