10°
6.0

Slashdot Review: Eufloria

Slashdot writes: "The game's graphics and soundtrack are seemingly procedurally generated. If you find things like OS X and the Wii simple and aesthetically pleasing, then this game's for you. The very first thing I noticed was zooming. This game makes you feel as if you're staring at a petri dish, and you're capable of watching from 30,000 feet with little bugs flying around asteroids or you can zoom in and observe the battles the bugs are having. The music is very ambient and strangely soothing. Not only do your seedlings grow procedurally (depending on when you click the plant button) but the music seems to react to your movements and the commands sent to your guys. It's really an enjoyable experience that can make the hours melt away as you listen and enjoy the organic movement and music."

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games.slashdot.org
40°

Why Video Games Deserve a Place in History

The UK’s video games industry body Tiga has called for the products to be treated like other creative industries such as television or film, rather than mere “software.”

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livescience.com
80°

So You Want to Work in Video Games Part III: Game Journalists on Influential Media: Hardcore Droid

For the concluding article of Part III in our ongoing So You Want to Work in Video Games series, game journalists discuss the Media that taught, influenced or otherwise inspired them to write about video games. We chose some of the most talented writers we know to write the entries compiled below; with the notion in mind that this small body of media might allow our readers to engage with the books, films and video games that nudged these same creatives one step forward in their craft; or moved them in a decided direction or by way of some brilliant intangible sparked a moment of bona fide inspiration. Whether you are a budding game journalist, an old vet or someone just looking for some powerful and engaging entertainment, stick around.

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hardcoredroid.com
60°

No Avatars Allowed Episode 118 – Hambot 2: A Machine for Pigs

This week Ian Riley and Joshua Wise talk about Eufloria, Gunpoint, Analogue: A Hate Story, both Amnesia games, Rogue Legacy, and Battlefield 4's continuing problems. Then they continue with critical readings of press releases, and a discussion of the problems with our multiplayer identities.

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crossedpurposes.com