Sega is well aware of the of the long loading times that plagues the PS3 version of Bayonetta, and are looking into a the best possible way to fix the problem before the North American version of the game is released.
An inquiry made over at the official Platinum Games boards received a response from Sega that "they were well aware of this issue and are working on a solution."
Another Sega representative made Sega's stance even clearer:
The creator of the Bayonetta franchise Hideki Kamiya appeared in an interview and discussed the plans for the future of the series.
Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.
Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.
It says much when a company is willing to go the extra mile to satisfy the consumers. Especially in this age when all most of them care about is the almighty dollar
It's good to know a game I considered a rental is STILL considered a rental.
I thought the textures and color was the main gripe most Ps3 users had with Bayonetta.
Digitaldude:Damn right you will Sega.
But it's a start I guess.