120°

PlayStation Store Global Update 11/12/09

Want to see which region got what content? Look no further, as PlayStation LifeStyle has done the searching for you and compiled a list of what's new in this week's PlayStation Store Update, for all regions across the globe.

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playstationlifestyle.net
rogimusprime5279d ago (Edited 5279d ago )

resident evil 2 for US? seriously? when did Japan get this,2007?

I really understand that not everyone wants to see this game just because I do, but it WAS pretty popular. I also understand that the people who work at PSN probably put in a decent amount of time on the updates, but it just seems like they aren't listening and out of touch. Seems like they listened with the God of War releases, but the PSONE classics are still lagging.

sakura20095279d ago

why are they charging for dynamic themes. they should be free

Redempteur5279d ago

because it cost some dev time to make them ...

130°

Rock Band Doesn't Need Plastic Instruments to Work

TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."

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thegamer.com
Christopher487d ago

I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.

isarai487d ago

"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played

LucasRuinedChildhood486d ago (Edited 486d ago )

"trying to make do in a way it was never meant to be played"

I disagree. The accessories were a fun gimmick (and very marketable) but they were added AFTER the genre had been well established with games like Frequency and Amplitude (both also made by Harmonix).

The gameplay formula is different on a controller - there's a focus on switching lanes and contributing to all of the instruments.

Never played Frequency, but Amplitude and Rock Band Blitz were really good. I would love to get more of that kind of game. It's basically a different part of the genre, and stands on its own.

isarai486d ago

The insurmountable difference in popularity between Amplitude and Rock Band proves my point

LucasRuinedChildhood486d ago (Edited 486d ago )

Popularity isn't proof of quality. If it was, then Harmonix wouldn't be making music for Fortnite now. lol. Our disagreement wasn't over which one is more popular. Amplitude and Blitz just aren't "torture" to play.

Rock Band 4 and Guitar Hero Live failed to revive their sub-genre, and Rock Band 4 caused Mad Catz to have to file for bankruptcy. Doesn't mean that instrument-based music games are bad.

It does mean that there's too much overhead and risk for anyone to take a gamble on a big budget game that needs instrument accessories now though.

For the genre to thrive, for now, it needs to do so without the instrument accessories. That's just a fact, unfortunately.

VR games like Beat Sabre (a new sub-genre) and traditional music games make more sense and are more viable right now.

LucasRuinedChildhood486d ago (Edited 486d ago )

*"If quality is always proved by popularity, then Harmonix wouldn't be making music for Fortnite now."

Yi-Long486d ago

I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.

People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.

But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.

So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.

A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.

dumahim486d ago (Edited 486d ago )

The only issue I ever had with any of the hardware was the drum pedal on the original rock band set stared to crack in half. The reason I, and other friends I know who played, lost interest is they weren't putting out new tracks that we were interested in anymore. I think earlier this year I looked through the releases for the last 2 years or so, and there was maybe 3 songs I would have bought.

slayernz486d ago

Yeah I had this happen too with my drum controller, I ended up attaching a metal strip to it which fixed it up nicely.

sinspirit486d ago

Can it work? Yes. Does it compare? No.

monkey602486d ago

Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals

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190°

The Most Famous Video Games Made By Only One Person

BLG writes: "Do you know any famous games made by one person? Well, we’re here to educate you on some of the best one-man projects out there."

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bosslevelgamer.com
franwex699d ago (Edited 699d ago )

Nice list.

I’ll add 9th Dawn III to that list. Great game made by one person.

Always Sometimes Monster is made by two people technically, but let’s do an honorable mention.

NecrumOddBoy699d ago

I’d add HABROXIA 1 & 2 on here as well. Berry does pixel wonders with the Game Maker engine.

699d ago Replies(1)
ABizzel1699d ago

Technically speaking Minecraft should have been on the list. But it's nice to see these single devs thrive.

Rebel_Scum699d ago

Some of these arent exactly “made by one man”

Looking at you Braid and Fez.

AmUnRa698d ago

Theyr is no game made by one man. Theyr is always a team of developers behind them.
However there is always someone who comes up with the idea of a game.
When i would give an example of one man with that idea for me its Hideo Kojima....

LabRat698d ago (Edited 698d ago )

No there are certainly games made by 1 person, start to finish. Maybe after it launches and becomes a big enough success the 1 person will reach out for help maintaining it or updating, but games have been made by 1 person.

Unless of course you are being insanely nit-picky and trying to claim "the engine they used was made by Unity" or "the assets they put in were made by someone else"

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410°

Xbox Live Gold Subscribers Can Claim These Three Additional Free Games

Microsoft is offering three additional free games for all Xbox Live Gold subscribers in addition to the regular lineup of games this month.

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novicegamerguides.com
darthv72726d ago

Joe Danger is hella fun. Nice bonus from GwG.

deleted726d ago

I enjoyed Joe Danger back in the day, it's pretty fun. What's amazing is how Hello Games went from a few of these rather simple games to the ultra-ambitious No Man's Sky!

726d ago Replies(1)
Orchard726d ago

I would love a sequel to JD - although I do realize that Hello Games have kinda grown beyond that scope of game.

Godmars290726d ago

And still the contradiction of getting something for "free" from a service you pay for continues.

CrimsonWing69726d ago

But isn’t the service for online multiplayer? So, technically it’s “free games” included with your online subscription? I mean, what was the point of Xbox Live? To get free games?

Godmars290726d ago

Only, after they tried doubling the price of another online service, some similar nonsense, isn't Xbox online multiplayer suppose to be free?

darthv72726d ago

"isn't Xbox online multiplayer suppose to be free?" No, it was always been a paid premium on console. The free games was not related to the rumored price hike. They were giving them away long before that.

If there was a service for free online multiplayer on console, it was PSN. Until the PS4 came out.

Jericho1337726d ago

How would you have worded it then? I’d say ‘subscribers claiming free games’ is about as clear as it gets.

Godmars290726d ago

"As part of", "In addition to", "As an extra bonus". Anything better than, "Get this with no strings attached or requirements" which is what "free" implies.

Jericho1337725d ago

That’s like saying ‘buy one get one free’ doesn’t apply because it’s not technically ‘free’. Stop trying to find a problem with something when there isn’t one.

gangsta_red726d ago

** "Get this with no strings attached or requirements" which is what "free" implies.**

No, it actually doesn't, it's just like when you get a free refill of soda after you purchased your first cup.

I think we are well enough into these console gens to stop bringing up this tired argument

CrimsonWing69726d ago

You always had to pay for Xbox Live to
play online multiplayer… this was the case way back during the original Xbox when it was released.

I don’t understand what you’re hung up about when plenty of subscription services give free things as a perk or benefit to a user who subscribes to a service.

Hell, Nintendo Power gave me a “Free” Strategy Guide of my choosing for paying for their magazine subscription way back in the day.

You’re getting the games that you’d need to pay for regardless of the subscription for free, bottom-line. The service you’re paying for is the online multiplayer service Xbox Live. You aren’t paying for Xbox Live and paying for the game you were handed out for free, you’re still just paying for the online service and nothing more. Hence, why the game in itself is free for Xbox Live subscribers.

sinspirit726d ago

It was originally just for online access. It had updated and began monthly game releases to compete with PS Plus. Monthly games have been a part of Live for many years. It is more recently that the releases are getting worse and worse.

Godmars290726d ago

Its been a majoritively dismissed point as DLC, MTs and now subscriptions became things. Failed protest against policies meant ultimately to strip consumers of ownership rights over media in general.

Still, may as well keep pointing it out.

sinspirit725d ago (Edited 725d ago )

@Godmars290

I guess people are just missing the point. And, now we got people thinking Live is still just an online sub and games are a generous inclusion like it's not a feature of the paid service lol.

Live officially on Microsofts site lists, "Free games every month. Now that’s Gold.
Get 2 free games a month, including backward compatible Xbox 360 games".

But, many are starting to say that Live payment is still just for the online access. Which, if that's what they're believing then I'm worried about why they'd pay just for online access. Paying for it back in the day was already a ripoff since they didn't even host dedicated servers to ensure the best quality connection. You'd pay for it just to host it on the internet provider that you also pay for lol.

I do think it's great to offer extra games on top of the existing ones. However, Live has repeatedly offered very lacking games, has listed the same games more than once, and even listed the same game two months in a row one time. They need to have a solid consistent history of delivering quality monthly releases.

traumadisaster725d ago

And still the contradiction of bringing up a decade old tired complaint knowing we’ve all moved in but you. We all agree it would better if the author was accurate but this argument is so old now, move on.

+ Show (3) more repliesLast reply 725d ago
Father__Merrin725d ago

https://www.xbox.com/ja-jp/...

I've just redeemed knights quest needs GP/gold membership etc

725d ago