Gamer Limit writes: "After an irritatingly long wait, the remainder of Wallace & Gromit's Grand Adventures have finally been released on XBLA, coinciding rather awkwardly with a limited time price drop on the PC version, which is a celebration of the pair's 20th anniversary.
For the purpose of this review, let's assume your PC isn't up to scratch, or you simply don't want to play the games on the PC for whatever reason (otherwise, check out Paul Clark's review of the PC version.) The XBLA release is exactly the same as the PC release, but with achievements, the obligatory (albeit pointless in this case) leader boards, a new control scheme (since console controllers don't typically favour the ol' point and click) and a few extra faults."
GamerZines: Telltale Games' Dan Connors has revealed that his company makes nearly 40% of its revenue from the various console platforms, proving that it's worth porting the likes of Sam & Max and Monkey Island to the PS3, 360 and Wii.
"We generally launch with one console partner during the run of the season, and usually does about 40 per cent of the revenue," Explained the CEO in a recent interview.
I love Sam and Max. I got the PC version but I caved in and also bought the PS3 version.
From Gamertell:
"Telltale Inc. today (February 11, 2010) confirmed during the Macworld 2010 expo that it will, indeed, be releasing games for Mac.
Even better, the releases begin today (February 11, 2010) with Tales of Monkey Island."
Games can also vote on the next Telltale series style game to be release in March for Mac.
BeefJack writes: "Telltale games, the dudes behind Sam & Max, Wallace and Grommit and the new Tales of Monkey Island games, want to give you a free game. You probably want a free game. See how this relationship works out so well?
Their games are actually episodic, so really, you'll be getting an episode. And, as they say, 'the first taste is free.'"