190°

Giant Bomb: MAG Interview

Brad gets the lowdown on how this 256-player fragfest really works.

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giantbomb.com
rbluetank5302d ago

once you start playing this game you will get suck in deep into the structure of this game. it is one of the funniest game i have played in a long time. the beta is hellla funny. i am going to clean my plate of games before playing this game. it will devour your time. lol i can not wait....

PLAYINB3YOND5302d ago (Edited 5302d ago )

I am a huge Sony fan but I really lost all interest in MAG when I played the beta, it really didn't feel like I was playing with 255 other players, the action was mish mash and very disorganised, there were no clear objectives or anything. I understand what they're trying to do and I understand some ,if not all, of you will disagree with me on this but I really don't care about 256 players, fine its a great technical achievment and i'll give em props for that but I really would have prefered a solid 60fps beautiful game with 30-60 players. what we have with MAG is really just a great technical achievment, not a game.

SoapShoes5302d ago

Yeah, I'll take this over MW2 any day. It's not perfect, but if I'm going to get a militaristic shooter I'll be getting this.

StanLee5302d ago

Great interview. I'm looking forward to this game.

Chubear5302d ago (Edited 5301d ago )

@1.1 Nah, dude, your objectives are clear as day; they are varied and plentiful. You likely played it for a little bit and got overwhelmed cause it's not like other FPS you just jump in and go.

You'll feel very over whelmed when you start off MAG in the beta cause the Beta doesn't have the tutorial enabled but after a couple of hours and good people helping you understand, you'll find this game to be highly organized and probably the best team based game to date.

The graphics are good but not what you'll expect from PS3 exclusive online games (if you play PS3 online you'll know what I mean) but they're still great considering it looks like some other online games graphically but is pushing 128v128 players most others with similar graphics are pushing 9v9 at most. If you enjoyed CoD4 online graphics then you should have problems here

So far, the best online FPS I've played in a long time. Has that Socom1&2 fun factor. Once you're in, you'll lose hours easily. Great great game. Can't wait to see the final product.

PinkUni5301d ago

you've probably never played battlefield's 60 player maps then

when its that many players, its not about facing 256 players

its about knowing that there are 256 players and that the fighting styles of each person is possible to encounter and the randomization of it creates a much more complex enviorment for gaming situations

you play a 1vs1 game people are more likely to quite because someone is always going to be far ahead

8on8 becomes more complicated and you could run into this guy who likes to use sub machine guns, but then you have to think about the sniper guy who keeps camping the spawn

when its 128 vs 128 the game becomes naturally evened out and you don't want to be looking at a whole line of 128 people, you want them to be evened out and separated(from a player's perspective)

when you think about strategy, if you were really facing 30 on 30 litterally with no sort of walls or buildings, it wouldn't even be a game, it would just be a "whos luck enough to not get shot"

DirtyLary5301d ago (Edited 5301d ago )

This game for a me is a great compliment to MW2.

They both play the same. Zipper even said they will have a controller configuration the same as the COD game so it will be easy to jump back and forth.. exactly what I'll be doing.

I've got my large scale battles and my small map twitch shooter.

Just need Socom 4 news so we have something new to look forward to after all these awesome games release.

bigrudowsky5301d ago

I honestly dont think its a great technical achievement considering youll never see the full amount of players on screen.
It looks like a decent game but thats just it decent no more impressive that fuel of war.

DirtyLary5301d ago

Yes you do. Wait for the domination maps. I've never seen so many red dots on my map at one time, like ants.

Right now you can move to other parts of the acquisition maps if you want to leave your squad and you'll run into a whole nother platoon.

Chubear5301d ago (Edited 5301d ago )

You can see everyone in the battle if you wanted to and ran off by yourself but that would be nonsense and you'll make your team lose that way.

In a real world scenerio you dont' see EVERYBODY fighting a battle, just your immediate squad or company. You can hear the battle all around you but you often are too focused on your own mission. That's how it is in MAG. You have your squad and your squad has it's mission it must accomplish to help the platoons win.

A platoon leader could ask for a squad leader to send a member of his squad to go help some other squad across the map if they wanted/needed to and you'll see all the other battles going on in the map. The maps are frickgen HUGE!!!

paul03885301d ago

My best friend (huge Microsoft fan btw) has labeled me a Sony fanboy on numerous occasions. Now I'm not really bias in any way, but I just feel Sony exclusives are a cut above the rest, especially when comparing the likes of Gears to Uncharted - better in every single way.

But when it comes to MAG, well, I preordered the game from Gamestop the very second I heard of it and immediately downloaded/installed it. And I'm sorry if you disagree, but I have never been so underwhelmed by a game in my entire life. I expected so much more, and it feels, for lack of a better word, generic. It just doesn't have it's own genuine feel to it like Killzone 2 or Socom has. Yes, there are tons of people playing it, but that's about all it has going for it. The whole thing just feels like a phony wannabe.

If you disagree, please respond with points as to why. I really don't know what people see in this.

bigrudowsky5301d ago

so youre telling me you could at one point actually see 255 players on screen at the same time.. I highly doubt it, and youre right i havent played mag but manny people say that they are small battles throughout the map. I'll rent it or when it realeases but as it stands it doesnt look all that great.

lagoonalight5301d ago

People need to realize that they just made a HUGE amount of improvements in the last patch. HUUUUGE! This is a beta for a reason.

Chubear5301d ago (Edited 5301d ago )

...Think how stupid you sound though. How the hell can you see all 256 players on a map? The maps are huge. You think you can see 256 people in real life when their spread out? You dont' even get to see ALL of the 15 players you game with when playing games like CoD4 so how do you want to see all 128 people on maps like MAG?

If you get to a high enough vantage point (if you can) you can see EVERYBODY if you want but good luck finding and getting to that vantage point on your own and if you actually get to that vantage point, good luck looking out and around the map before you get sniped.

Obviously you have not played the beta and are still trying to understand how the game works cause you've never seen anything quite like it. If you've played Planet side you'll have a better idea but MAG is unique in it's self.

MAG is not like you have some weird mapping system where there are different 8v8 battle happening separate from other 8v8 battles. It's a more fluid system than that. You can go where ever you want but it makes sense to stick to your squad and do your job cause every squads mission is important to the mission.

If you wanted, as an OiC, you could send 2-3 squads to collectively group up and take out a specific bunker, Anti air artillery or huge Mortar guns. So you'll have 24people going after 8 guys who's mission is to defend these targets. The whole system is fluid but has structure to it and makes sense.

Having 128 people going on a frag fest with another 128 people in a confined space is fun for the first minute but complete BS and not at all fun... though you will have some insane 128v128 battles on domination maps. It get's pretty insane on this mode.

bigrudowsky5301d ago

Well thats my point what does it matter if there are so many players on the map if youre not going to come in contact with most of them at the same time.. it doesnt look all that impressive gameplay wise but ill find out soon if its any good.

Chubear5301d ago

Well you have you own mindset and I'll just let you be. I don't need to convince you about how unique this game feels. I'll be playing it come Jan, GW, and you'll be doing whatever it is you want to be doing.

raztad5301d ago

@Chubear

What KZ2 elements do you find in MAG?

rockleex5301d ago

That is one of the most idiotic statements I've ever read.

Really? Do you want 256 players to be on a map that has NO walls, NO buildings, NO cover/protection, etc?

256 players just randomly shooting everyone. What is the point of a game like that?

The point of MAG is that its more like a REAL battlefield. With many different objectives, different bases to protect, different vantage points, etc etc. All these factors determine which team wins the battle.

By the way, there are 6 billion people on Earth. What's the point if you're never ever going to see them all at the same time? O_o

Elvfam5115301d ago

8 player squads out of 128 players of your side

If your squad leader doesnt do objectives then your just going in gunning

This game has alot things i didn't know about

Chubear5301d ago (Edited 5301d ago )

With Killzon2 elements - Certain map layouts, objectives layout, gameplay tactics and certain aesthetics to renderings around the map.

With MW1 elements - the feel of the weaponry. I kinda expected more of a SOCOM feel to the guns and character movements but it feels more MWish. Just simple to get into and not too much thinking about weight, distance, blah blah blah

SOCOM1&2 elements - Fun factor and definitely the team comradery (sp)

agentace5301d ago (Edited 5301d ago )

Yes you do, i was in a game were all 128 players on my team were in the same building(losing big time lol) and all the other 128 were right outside. That was an amazing sight seeing 128 people trying to get out & get some defence up & other 128 people trying to get in & blow us up all through about 4 doors.

Dont comment on something you haven't played

Also to other people, atleast play it untill you reach a squad leader(rank 15) so you can understand it better, the people saying its just random chaos have obviously never played it or only played a few games and dont know whats going on, Everything is player controlled and organized NOTHING is random chaos

pixelsword5301d ago (Edited 5301d ago )

I'm in the MAG Beta and have been so since the first day it dropped. I've played as SVER, Raven, and Valor SVER's original announcer was as female (still may be, I'm not certain now), Raven's announcer referred to Valor as "cowboys", and Valor's de-briefer sounds like he has a very slight Latin accent (and one of the voices you can choose for Valor sounds a little (a lot) like Arnold Schwarzenegger).

At any Rate, I submitted a post on MAG's beta thread to make a few adjustments, ALL of which I will be VERY vague on, seeing that if I go to specifics, I may get kicked out of this and future betas... at any rate, I think they will use it because the post went to around 100 views, then they removed my post from the beta threads... a good thing I think.

* IF they took what I said to heart (very vague... :D):

- The ability to command troops is a great, rare opportunity; because it takes a specialist to move the forces to win an op FOUR (at least) your team... capiche? :)

- Headgear, or no headgear: that is the question.

- Switching weapons on the 9...

- Medals, medals everywhere

- Star Wars Battlefront II ... good story, no?

- You three, go there!

- All Dressed up, but no place to go... gives you the blues. :/

- Rock n Roll High School (1979) Fritz Hansel, Fritz Gretel

ThanatosDMC5301d ago

I just wish snipers are harder to detect like those in BF2. In MAG, snipers are too easy to spot by other snipers. In BF2 if you dont move or shoot your sniper rifle it's almost impossible to see you especially if you've camouflaged yourself correctly.

Pentex5301d ago

You have specific skills if you want to conceil yourself. A sniper position isn't just about the weapon, if you go to Electronics skills, you have Sensor Jammer, Motion Sensor, Acoustic Locator and much more. You also have Improved Stealth skill, Improved Shot Detection and so forth.

As for the sniper rifles, you can install a suppressor on the 2nd tier rifle, the 50cal rifle can't equip it due to the huge ammo.

So, you have a lot of things that allow you to be conceiled and to detect enemies on your map, so it's all about knowing what you're doing.

cyberwaffles5301d ago

yes, you can see literally over 100 people in one area. not even joking. i called an airstrike one time and i had like 20 kills and counting before the game froze on me. if you push select and look at your minimap with the recon sweep in play, you can see over 100's of little red dots all over the place and that's just the enemies! i know when i'm attacking real deep into the enemy's base, you see nothing but people everywhere at every inch of your immediate area. domination really is something else. as for 200 people, i'm sure it can be done but most people are trying to complete their objectives set by their squad leaders which are elsewhere on the map.

and thats another thing, the squad/platoon/OIC command abilities adds a whole other dimension to the gameplay. its practically a RTS when you call in gas munitions, air strikes, mortar barrages, recon sweeps, signal jamming, blockade, communications jamming, rapid resupply, rapid redeploy, guided artillery, and automatic cool down. you have to have a mic for this game in my opinion and i'll bet you money that the game will release with them because communication is very important. you have to talk to your squad/platoon/OIC leaders in order to call certain command abilities and use them at the right time. if you use them incorrectly, it can cost you the whole match.

here's a scenario: for the defending team, the alpha squad's bunker is getting overwhelmed by enemies. the enemy's OIC calls in a blockade which increases your team's respawn time (you may have to wait over 30 seconds sometimes) and while you're trying to respawn, you're bunker is on the verge of being destroyed. so to get out of the situation, a squad leader could ask his OIC to call in rapid redployment to cut down the blockade respawn to get back in action sooner and then later ask a platoon leader to launch gas munitions around the enemy's insertion to fend them off a certain path giving alpha squad time to recoup. once alpha squad can get back on their feet, the squad leader can give orders to his team to repair their bunker's turret while the leader calls in a mortar strike to rid off the enemy's APC (which is a strategic spawn point for the attackers) and force the enemy to have to walk back into battle until their APC's respawn.

believe it or not, the game demands a lot of strategy and can be very fun when working as a squad. it's annoying seeing little light blue triangles (your squadmates) going the opposite direction of your FRAGO orders just so they can try to rack up kills. instead, if your squad work together as a team reviving eachother, watching each other's back, repairing neccessary things like your anti-air battery, and stuff like that; it can be very fun.

the only thing mag needs is a lot of content, unique gears and weapons to avoid getting stale. right now there is some pretty cool stuff like the acoustic locator, but there needs to be more stuff and weapons.

raztad5301d ago

@Chubear

Thanks for you replay.

+ Show (22) more repliesLast reply 5301d ago
MetalGearRising5302d ago

Hahahahaha hahahaha looking at the graphics no wonder they got 256-player for this low budget game. Day 1 Confirmed Flop.

DirtyLary5302d ago (Edited 5302d ago )

The real question he should have asked is.

"How far is Zipper with Socom 4 development?"

Chubear5301d ago

I think I'm more interested in a SOCOM for it's SP campaign now. SOCOM online is going strong and they have more maps coming out (which took forever) but we dont have a game yet that's like SOCOM SP. Closest so far is Flash Point.

paul03885301d ago

instead of wasting it on MAG

DirtyLary5302d ago

Don't knock it. The game is fun as hell.

Graphics don't make a game kiddo.

JonnyBigBoss5301d ago

This game is wildly underrated. I might have to switch over from MW2 once it's out.

Chubear5301d ago

Think think there are a lot of PS3 gamers that will be doing that. This game should suit PC gamers very well too cause it kinda has this PC gaming vibe to it.

Gosh, so much choice and variety for FPSs on the PS3. Resistance, Killzone, MAG all have different styles and "feels" and these are just the exclusives.

Hopefully next year and on will see this type of variety for our JRPG gamers.

sikbeta5301d ago

By watching at the E3 conference, when the Zipper team show the gameplay of MAG and everyone was so quiet, think you are right, It was to much technical stuff than anything, Sony better start to promote this game, needs to be HUGE

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470°

MAG was one of the most ambitious shooters ever and deserves a PS5 sequel

Zipper Interactive were once one of Sony's most important studios and became a household name due to their work on the SOCOM U.S. Navy SEALs series during the PlayStation 2's heyday. Their most ambitious title was MAG. Could it make a comeback?

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gamerevolution.com
yellowgerbil1566d ago

Best game ever. I had put over 1700hrs into that game before it deteriorated too far with cheaters getting out of the map and sadly decided it was time to let it die (Zipper had already been closed down by that time).

_SilverHawk_1566d ago

Amazing game. Hopefully sony makes a sequel

XisThatKid1566d ago

This is the game in modern gaming that even got me into shooters i spent literally days with this game Raven All the way. War against the the mighty D ride oh so edgy S.V.E.R.

NecrumOddBoy1566d ago

Original Battle Royale. No microtransactions. Definitely ahead of time.

XBox4eva691566d ago

It's almost as far from battle royale as you can get. o_O

frostypants1566d ago

It didn't have a BR mode.

Da12RespectA1565d ago

That wasn't a battle royale game at all.

rdgneoz31565d ago

3 teams of 32 fighting it out would be considered Battle Royaleish. If you're gonna saying teams are OK when you start doing teams of 2 or 3 or 4, then 32v32v32 should work. And on besides that, it had 128 v 128 which was insanely fun.

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Muzikguy1566d ago (Edited 1566d ago )

I personally hadn't played much of it. I did spend a lot of time in PlanetSide 2 though (somewhat like MAG). Games like these tend to get overrun by cheaters and then ruined too often.

Teflon021566d ago

MAG didn't have that issue as far as I remember. I use to love the 256 matches. That game had an amazing community. Everyone actually communicated and played together. No one B****ed at the team. Everyone understood there was so much going on that if things are going wrong. Everyone had to think of new strategies.
Fav moment was when all 3 other squads 32 took their objectives but we were struggling with ours and had one more to blow up. The other leaders were communicating asking if the 2 nearest squads should send ppl. Our leader was like Naw I got a idea. So he told us all to die and set ourselves at the nearest hills prone without being seen. So we all did and surrounded the areas.
He said everyone on his count throw your grenades. Then snipers go all out and everyone else run in. They won't be able to get everyone and if needed the snipers go in about 10 seconds after.

Everyone did that and I got to the objective and set it off. 9 of us survived and got it. felt amazing to say I got the objective, cover me in that moment. Wish it was PS4 so I could have saved that moment
It was literally the coolest moment I had in a online shooter, closest since was BF4.

Muzikguy1566d ago

@Teflon

That does indeed sound like an awesome moment. One that makes games like these memorable for sure. It does seem like MAG had a lot more cooperation than most any online shooter

Teflon021566d ago

It did because you absolutely can't get no where in it without teamwork. It also didn't have an extremely big base of players. Everyone who played really wanted to play. I really hope they bring it back and do the same thing to only have serious players get into the big matches again

UltraNova1566d ago

Wow, what a run! This game looks better than PUBG!

Muzikguy1566d ago

Watching that video you wouldn't think the game was on PS3.

Spenok1566d ago

I adored this game too. Some of my best FPS online memories on it. So freaking good.

I'd love to see another game like this come out at some point. And NOT like Planetside... M.A.G. was something special.

yellowgerbil1566d ago

Yeah problem is if it existed now adays, it would likely be riddled with xp boosts and dance moves and all that other pay garbage...
MAG and Warhawk are the only 2 online games I ever got into, and both need a PROPER sequel on PS5.
Remember the first time I got 100 kills in a match, was in a turret with a repair kit and just mowed down wave after wave on Valors map.

1565d ago Replies(1)
1565d ago
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PrinceOfAnger1566d ago

I had so much fun with this game

TGGJustin1566d ago

This is a game that was ahead of its time. Had it came out on PS4 it would've done much better. I put hundreds of hours into this despite the problems it had on PS3.

UnholyLight1566d ago

Really interesting as an Xbox owner at the time. This game had captured my interest as a kid but I never got a chance to play it. Being on PS4 and soon possibly PS5, I would love to see this franchise brought back to life. I imagine with the power of next gen it would be really quite fun.

From what I hear and what I remember, this game was FAR ahead of it's time. A real shame it never truly took off from my understanding.

grifter0241566d ago

I'm an xbox boy since mech warrior but got a ps3 slim for mag. If you liked halo or cod you'd have had a blast in mag. Was one of the first games you could actually do something other than shooting and still make a difference in game.

spicelicka1565d ago

PS4 needs something like it. In the multiplayer space it's far behind the Xbox, there are no quality multiplayer games on it that aren't on other consoles.

Dirtnapstor1566d ago

Yes, yes, and yes. Way ahead of it's time. Would love to see a PS5 variant of this game.

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120°

Modern Warfare Ground War mode has MAG vibes

Erina Rose, Sausage Roll writes, "Call of Duty: Modern War introduced a new, improved, Ground War game mode this weekend that reminds us of the old PlayStation 3 classic, MAG."

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sausageroll.com.au
ilikestuff1691d ago (Edited 1691d ago )

I never played mag, I did play this beta however, and if mag was like this beta then (fart noises) for mag.

1691d ago
TheGamez1001691d ago

Man do I miss mag and zipper.

TheSinsibleOne1691d ago

Seriously though. Nowadays this and next gen are practically begging for a new MAG.

zodiac9091691d ago

How did we go from having games like resistance 1, 2, warhawk with 30 vs 30 player battles, and M.A.G. with 128 vs 128 players, ON LAST GEN to now having 20 vs 20...such a step back.

JEECE1691d ago

Because Sony hadn't figured out how to market their exclusives yet. Plus at that time COD craze was at its peak. So "generic high school bro #7," who was the primary purchaser of FPSs at that time (or at least represented a crowd necessary to sustain a playerbase), if he even had a PS3, would have just seen a game like MAG as a "copycat of Black Ops, man."

Not to mention MAG was pretty terribly uninviting for new people after awhile, because it was more skill-based. This was great for veterans, but if you weren't willing to put in the time getting destroyed for awhile, you would never appreciate the game. The Battlefield: Bad Company and BF:3 games out during that gen were far more accessible to lower level players.

Vegamyster1691d ago

Battlefield 4 was at the start of the generation and had 64 players, to me it depends more on how the map/gameplay is utilized, i enjoyed the 20vs20 modes more in the MW Beta than the 64 player ground war mode.

1691d ago
moomoo3191691d ago

It feels absolutely nothing like MAG lol. Way more battlefield vibes

xX-oldboy-Xx1691d ago

And even those are very small vibes, it still feels like COD at the end of the day.

390°

MAG: The Greatest Game You Never Played

Almost 10 years ago the greatest first person shooter came out and most of you probably never heard of it, never got to play it and never will.

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sausageroll.com.au
FiLTHY ESKiMO1810d ago

Who would the next gen version nor that Zippers gone?

_SilverHawk_1810d ago

I remember this game and it was amazing. I would like it if Sony would make another one because this game was ahead of it's time.

RememberThe3571809d ago

It was an amazing concept and it was a cool game, it was just ahead of it's time. I played the sh!t outta MAG, but the game itself played just okay. I'd love to have seen a sequel, even just a spiritual successor, especially with the next gen coming and the way cloud computing has advanced a game like that nowadays would be awesome.

Elwenil1809d ago

It may have been amazing if you played for SVER, but if you played for Raven or Valor, it was an unbalanced mess. I had some fun with it, but the player count was an illusion at best and false advertising at it's worst. The map and faction balance was so ridiculously skewed you knew who was going to win as soon as you saw what team you were against. It definitely had some interesting ideas, but was far from an amazing experience in my opinion. I would have much rather Zipper have made another SOCOM game rather than MAG.

darthv721809d ago

that game would make for a great battle royale release. So many players all at once... it was ahead of its time for a console shooter.

TheGamez1001810d ago

Was such an underrated game. One of my most favorite fps of last gen. So unfortunate zipper was closed down. Imagine if it was a success and thered be a 2nd game by now.....

TekoIie1810d ago (Edited 1810d ago )

I can think of many better games that I've yet to play...

"Almost 10 years ago the greatest first person shooter came out"

HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better. I'm afraid that MAG is basically your standard FPS but uses scale as it's selling point. The vast majority of shooters that focus on smaller scale matches have gameplay leaps and bounds better than MAG so it is definitely not the greatest FPS.

I know many people are going to try and refute this by telling me to look at the three factions but MAG has literally no character. The game is call 'Massive. Action. Game' for gods sake which is a contender for 'The Worst Title a Game Could Have' award. I've never been a fan of Zipper but I hear great things about them from their PS2 days. However, with MP gaining popularity in the generation that followed I think it says a lot that they couldn't keep up with the competition.

Knushwood Butt1810d ago

'HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better.'.

It was released years later.

Was there anything offering what MAG did when MAG was released?

TekoIie1810d ago

"Was there anything offering what MAG did when MAG was released?"

Yes, Planetside 1.

Knushwood Butt1810d ago

Fair enough.

Can't say I've played it, but I enjoyed MAG for a while.

FantasticBoss1809d ago

MAG was one of the very few games trying to do scale like it did, but I think it missed the mark. Wish it could have had a sequel though as they may have been able to iterate on it to create something pretty neat.

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Profchaos1809d ago

Sony had a awesome approach to online in the PS2 days with SOCOM co op that had games working together to achieve a tactical goal they pioneered voice chat on the PS2 for SOCOM but as they steamrolled ahead it was clear team Deathmatch would take over in popularity which shifted zippers approach so all their experience amounted for not much when designing online in the PS3 era.
It still was a decent game but couldn't stand out compared to cod which had millions of players consistently

yellowgerbil1810d ago

Loved mag had over 1700hrs into it across many accounts, remember my first 100 kill sabotage game, was insane

BLow1809d ago

Yes, so do I and not that game they released on PS3. I'm talking the one Zipper did and not Slant Six. At least Slant Six tried to do the series justice once they fixed the issues.

The one Zipper did didn't feel like Socom to me. It felt more like Ghost Recon to be honest. I absolutely loved the voice commands and I figured they would be even better on next gen hardware. They didn't even bother doing anything.

Maybe, I just wanted it more grounded and not so techy if that makes sense. I just wanted to go into jungles or missions just using my wits and patience and not have to use a bunch of gadgets. I wanted to be able to give orders with my voice to squad members. Yeah, they can at least have earpieces lol.

It's hard to explain but I know the old school Socom players know what I'm saying. Socom just had a certain feeling and the new game didn't feel that way. Slant Six yes. Zipper no...

We can only hope but if they bring it back they have to do it right. If not don't bother and just make something new. I rather have the memories I had with Socom be mostly positive than negative. Unless you pull a God of War, don't bother lol.

I've already said too much but that goes to show how much I loved Socom. Especially 1 and 2.....

Deathdeliverer1809d ago (Edited 1809d ago )

Game was simply ahead of its time. If mag came out now with improved graphics people would be blown away. Back then people whined about the graphics even though it had players literally everywhere. It was several great games in one. Battlefield, Ghost Recon, and Call of duty.

Hungryalpaca1809d ago

What exactly was it ahead of its time in? Player count? Planetside released in 2003 and and played count per match was over 300.

xkvcq1808d ago (Edited 1808d ago )

The BETA for MAG was one of my fondest gaming moments. I was highly anticipating the start of the beta servers but I had school that day. I had started downloading it that morning as soon as it was available and just when it finished downloading I found out school was cancelled, last minute, because of weather. BEST. SNOW DAY. EVER. I played the beta all day, continuing to put off my homework :P

TekoIie1808d ago (Edited 1808d ago )

Well have I got news for you pal! Planetside 2 has been available for nearly 4 years on the PS4 and longer on PC and people still aren't blown away. Maybe the novelty of scale is actually overrated and people don't care as much about it which is why MAG failed when multiplayer shooters were at peak popularity during it's lifetime?

If you were blown away by 256 players in 2010 why would you not have been blown away by 1000 roughly 2-3 years later?

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