Gamer Limit writes "The state of balance between classes in World of Warcraft is something I have always pondered on. Finding constructive and concise arguments, with suggestions on improving its state, are an extreme rarity."
Game Rant chats with WoW Cataclysm Classic developers about the changes to the guild leveling and perks system originally introduced in Cataclysm.
In an interview with Game Rant, World of Warcraft Cataclysm Classic devs discuss the possibility of matchmade raids returning in Cataclysm Classic.
In an interview with Game Rant, senior game designer Brian Dowling shared just how much Mists of Pandaria Remix's Spell Gems will shake things up.
there will always be that one class with that can be abused. With so much content it's extremely difficult to balance without constant tweaking and nerfing (which can be good AND bad).
Just lucky I don't play any MMOs.
I think the reason WoW is going so well is because it isn't balanced, if it was balanced it would be boring.
If it's tailored to a rock, paper, scissor idea, it makes it much more interesting.
Don't know anything about WoW, and don't really care to find out.
Like Kevin Garnett has said "Anything is possible".