Jeffrey Matulef of TheGameReviews considers the uniqueness of A Boy and his Blob's 'hug button', and argues that more violent games should take notice of this redundant but adorable design feature.
WTMG's Heidi Hawes: "I really enjoyed my time with A Boy and His Blob. I definitely understand now why this adorable little game won the hearts of so many. It might not being the most challenging game on the market, but it’s still a lot of fun. The levels are all very brief, which makes it an ideal game for the Switch. It’s the perfect game to pick up and play on-the-go."
"Today, publisher of retro-and-modern games Ziggurat Interactive announced that the unique and cherished classic puzzle platformer “A Boy and His Blob“, is coming to the Nintendo Switch via the Nintendo Eshop today." - Jonas Ek, TGG.
"Today, publisher of retro-and-modern games Ziggurat Interactive announced that the unique and cherished classic puzzle platformer "A Boy and His Blob", will arrive for the first time ever on the Nintendo Switch this Fall (2021)." - Jonas Ek, TGG.
Once I finish my current backlog, I will probably check out a boy and his blob...
There are buttons for praising and playing with your dog in Fable II. I felt that really added to the fun and immersion too!
Yeah, in a world of "Achievements", a relatively useless button sticks out like a sore thumb. Or since sore thumbs aren't that unusual (in my gaming experience), I guess it's much more apropos to say it sticks out like a random hug.
Sometimes, I wish there was a hug button in life. lol