A new review from Spawn Kill on the Indie PC RTS game, Eufloria. The writer describes how the game may appeal to some, but certain faults with the game may have lost her interest. It's all about what you're looking to get out of the game.
The UK’s video games industry body Tiga has called for the products to be treated like other creative industries such as television or film, rather than mere “software.”
For the concluding article of Part III in our ongoing So You Want to Work in Video Games series, game journalists discuss the Media that taught, influenced or otherwise inspired them to write about video games. We chose some of the most talented writers we know to write the entries compiled below; with the notion in mind that this small body of media might allow our readers to engage with the books, films and video games that nudged these same creatives one step forward in their craft; or moved them in a decided direction or by way of some brilliant intangible sparked a moment of bona fide inspiration. Whether you are a budding game journalist, an old vet or someone just looking for some powerful and engaging entertainment, stick around.
This week Ian Riley and Joshua Wise talk about Eufloria, Gunpoint, Analogue: A Hate Story, both Amnesia games, Rogue Legacy, and Battlefield 4's continuing problems. Then they continue with critical readings of press releases, and a discussion of the problems with our multiplayer identities.
This game looks peaceful. I would like to see it in motion.
Well, at the very least it has a pretty name. And that's 9/10ths of the law.
It does look peaceful, may it Rest In Peace.
Looks like a beautiful game regardless.