290°

Extended Gamespot Interview with Gabe Newell - Talks about everything

Gamespot interviews Gabe Newell, President and Co-Founder of Valve. It's the extended version of the one that appeared on the Halloween 2009 episode of Today on the Spot.

Important points:
Left 4 Dead 3 is not coming next year.

Very high pre-order rate among members of the L4D2 Boycott Steam group.

Left 4 Dead will continue to get DLC. Possible special DLC for people that have both L4D and L4D2.

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gamespot.com
5306d ago Replies(3)
BreakNeckSpeed5305d ago

Gabe Newell Jokes imminent ....

Bodyboarder_VGamer5305d ago

The sad thing is that nobody cares.

QuizPyro5305d ago

too bad he can't be himself for halloween ahh...wait nevermind.

Jeromejones5305d ago

<Please insert Gabe Newell fat jokes below>

chrisulloa5305d ago

Lol, I don't think he cares about the fat jokes. He still makes more money in a year, than most of you will in your entire lifetime.

Obama5305d ago

I would rather be a physically fit man who makes a decent living than be a fat slob who is filthy rich. I know you would rather be fat chris. :)

Golfcoachh5305d ago

How many pc versions of l4d sold compared to xbox 360? Above posted that l4d2 is primarily a pc game, so I was wondering if that was true. I don't know anyone who even plays that game on pc, but I have 4 buddys that have it for the 360. So if someone has those stats that would be cool.

Pandamobile5305d ago (Edited 5305d ago )

Valve reported that the game sold 3 million retail copies (Xbox + PC) but they didn't factor in Steam sales which usually double the retail sales.

And in my first comment about it being primarily a PC game, I meant that Valve's focus will always be on the PC platform first. The Xbox version was a 3rd party port done by Certain Affinity.

I'm guessing the total sales on Steam and retail for both platforms are around 6 million. Probably ~4 million on PC and ~2 million on Xbox 360.

@Stan

I'm just saying that PC is the number one priority at Valve. That's where their money is. That's where their community and fanbase is.

StanLee5305d ago

The XBox 360 version of Left 4 Dead sold well over 2 million copies. I don't know why poster say this game or that game is a "PC game" because obviously if it's on a console, it has been adapted for that platform. The game doesn't play any differently on the PC than it does on the consoles albeit you have far more content on the PC. I have both and while having more content is great, being able to play with friends on a console is far better.

TheIneffableBob5305d ago

Nah, Pandamobile, the sales are high but not that high.

I'd say around 2 million retail sales for Xbox 360 and around 1.5 million retail sales for PC and 1 million on Steam. Steam is getting much larger, but it hasn't overtaken retail sales yet.

Pandamobile5305d ago

Valve games usually sell a lot more on Steam then they do in retail. Half-Life 2 had 8 million retail sales and more than double that on Steam.

frostypants5305d ago

I'll be checking this out on steam. BTW, I highly doubt Valve doesn't account for sales via Steam. If anything, those would be easier and more accurate to track than retail because the sales could be immediately tallied into their database.

led10905305d ago

nah they don't...they have just realeased the retail numbers. I'm guessing arount 2.25 million on xbox 360 and 1.3 on Pc retail sales and 2 million steam sales. Also when they put up the first sale for l4d on steam, they reported that the sales outstripped the combined lauch numbers so that says a lot bout how their games sell on steam

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qwertyuiopasdfghjkl5305d ago (Edited 5305d ago )

Wow, that interview was an eye opener. Here's what I learned...

Valve thought up most of L4D and L4D2... not Turtle Rock (rolls eyes)

All of these ideas for L4D2 were brought up during L4D1 development, again bringing up the whole "Y nO DLC 4 pC! ;_; " arguement...

Developing for architecture OTHER than the PC/360 is all about supply and demand, and while Valve knows MAC and PS3 users request games, Gabe and his crew don't see any profit from these platforms...

Oh Gabey... you know how much you suck right? Because this interview topped out my BS meter at an astonishing 450bshz

Pandamobile5305d ago

"Valve thought up most of L4D and L4D2... not Turtle Rock (rolls eyes)"

Turtle Rock is now part of Valve. They're one company.

"All of these ideas for L4D2 were brought up during L4D1 development, again bringing up the whole "Y nO DLC 4 pC! ;_; " arguement..."

What?

tdrules5305d ago

i own a Mac and PS3 and totally agree with Gabe, I dont think they should go out of their way to produce games for those platforms.
its a business FFS, if they arent going to profit they wont do it

qwertyuiopasdfghjkl5305d ago

But it doesn't excuse them for acting so daft about PS3 and Mac development.

Chubear5305d ago (Edited 5305d ago )

but you're right OP. My BS meter was off the scale all through that interview. Valve fans know what the company is about so they clearly saw what L4D2 was about - an obvious cash grab.

Now is that such a bad thing? perhaps not but for fans of this company, when they see that they're justified to get nervous for thinking this might get to be the norm for Valve and that's not a good thing for sure.

tdrules5305d ago

meh buy it on PC and stop whining.
you cant expect them to invest for YOUR enjoyment.
you want to play the game, invest yourself

frostypants5305d ago

The reason they don't develop for the PS3 is more because they lack the initiative to learn the platform, and don't want to put their name on something if they can't do it right. Any claim that a console with an install base of nearly 30 million wouldn't make them money is pretty high on the BS-o-meter.

K-Tuck5305d ago

They (Valve/Gabe) just hate the PS3. Or maybe they are intimidated by it. Plenty of developers manage to put their games on the big three without any problems, yet here is Valve, one of the biggest developers out there whining about how hard it is.

MagicAccent5305d ago

Wrong.
It's because the boycott was successful; people were satisfied with Valves response. The boycott wasn't supported by people who hate L4D2 as you and everyone else seem to believe, it was supported by people who love L4D.

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190°

15 Xbox Games That Should Make the Multiplatform Jump

While there’s likely already a list behind closed doors, one can still speculate and offer logical suggestions for titles new and old that should find their way into the PlayStation and Switch libraries.

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technabob.com
GamerRN56d ago

Single A games and live service games. Those make sense

S2Killinit56d ago

None of it makes sense. But its happening.

Ps5conehead56d ago

That’s up to Microsoft they want return on there investment. From buying up those publishers. That’s what there in business for. And they made a mistake putting day one exclusive on game pass. So now Microsoft wants to profit any way they can.its called buisness . Just like Sony putting games on pc a year are two after ps5 launch.
So if they can make money off PlayStation and Nintendo. They will do that. And I bet soon real soon they will release some aaa exclusives .and I bet one day it will be same day release

TheEroica56d ago

Sony gamers begging for Xbox games.... Who would've thunk it?

BISHOP-BRASIL56d ago

Yeah, because random site off the internet represents all Sony gamers, they have the letter of attorney and all...

S2Killinit56d ago

Lol what a spin. You dizzy?

AsunaYuukiTheFlash56d ago (Edited 56d ago )

We don’t care about shovelwares. Get that junk out of PS5

StormSnooper55d ago

More like MS begging to put their games on PlayStation.

TheEroica54d ago

Keep begging Sony gamers!

+ Show (2) more repliesLast reply 54d ago
Friendlygamer56d ago

Some of these seem to be exclusive for lack of enthusiasm of the publisher rather than because of deals. A lot of cool indies skip ps for some reason like katana zero, el paso, elsewhere and gunbrela

S2Killinit56d ago

Even more indies skip xbox. We know that right?

Friendlygamer56d ago

Quality over quantity, Microsoft got some really interesting and curated niche games on their machines, maybe in part because of gamepass

S2Killinit56d ago

Quality and MS are not things you bring up in same sentence.

shinoff218356d ago (Edited 56d ago )

Alot of indies skip xbox to. It goes round and round. Personally I think your off base on that but no need to have the argument.

Friendlygamer56d ago

Between katana zero, valheim, Battletech, el passo... I don't feel off base. maybe ps got a million of light novel games that will never release on Xbox but like I've said, I'm talking about niche games highlights, the 10%.

  Heck, it's probably thanks to Microsoft that the s.t.a.l.k.e.r games came to console ps included, meanwhile Sony backwards compatibility continues to be extremely anemic.

And I'm sure most ps5 users are happy to ignore these games and just play wathever new 3rd person action game is trending but it's cool that Microsoft gives some love to smaller audiences and software preservation

shinoff218356d ago

Again your off base just to be snide. All it's showing though is your ignorance.

One light novels wtf is that even. Ps has plenty of pretty damn good indies.

Speaking of indies and ms being responsible. You know F.I.S.T. of course you do alot of you guys just support gamepass. Well here's a history of Sony being responsible for helping indies. Look up the China project from Sony.

Lastly lol your ignorance showing again. Sony has plenty of games. Personally third person is better then first anyway but that's besides the point. Sony gets so many games that xbox doesn't get because yall don't support the games. Jrpgs being a great example. I personally am not into every Sony first party game. Alot of us aren't. On the other side you don't get to eat often so you gobble up everything. Me personally God of War not my cup, etc. For me I'm into jrpgs and ms just can't touch Sony on those. Again because the Xbox base doesn't support it. Devs dont wanna waste their time or money. Hit me up when falcom develops a game over there.

Speaking of third person narrative games. Aren't yall drooling over hellblade 2. The first one was Sony exclusive at one point. Another not my cup game. Showing we don't have to fall in line and agree we love everything Sony puts out. The facts are they sell though unlike elsewhere(not nintendo)

StormSnooper55d ago

You are same person as GamerRN, yes?

Abnor_Mal56d ago

They really think PlayStation fans would want to play Redfall? Pfft.

Personally nothing on that list would be any game I’d want to play.

TwoPicklesGood56d ago

I’d absolutely love Hellblade 2, Palworld, and Quantum Break on ps5 as I’m sure tons of others would too. There’s nothing wrong with wanting games from another console and its sad that people try to act like they aren’t interested in them.

shinoff218356d ago

While indont agree with the games. I agree with the point. Your not wrong.

DarXyde56d ago

Sunset Overdrive makes very good sense. Palworld might.

Don't know about the others. Hellblade II does make sense given the original launched on PS4 first. Quantum Break was a massive letdown for me. I absolutely hated the whole TV show thing and I don't think anyone should have to relive that on modern hardware.

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170°

Valve Made Left 4 Dead 2 Because The First Game Was A Broken Mess

Left 4 Dead lead Chet Faliszek describes the original Left 4 Dead game as "such a broken thing that nobody wanted to touch it."

Number1TailzFan168d ago

And then couldn't be arsed to make a third game.

If they can add a lot more stuff to a 2nd game in just 1 year why didn't they make a third game a few years later with tons of stuff extra? Because that shows they could've.

I know Source 2 was kind of broken and was a reason they cancelled L4D3 but it seems wasteful to just toss it away.

Don't know what Valve were thinking.. it's like nobody wanted to fix the issues to get going. They certainly aren't the Valve of 2004 that released fun games with pretty cutting edge graphics.

cthulhucultist166d ago

Valve is allergic to number 3 it seems. It would be easier for them to release a Left 4 Dead 2.5 enhanced version instead of releasing a game with "3" slapped on its title.

rakentaja166d ago

They stopped making games a long time ago. Steam brings in so much money that it's really not worth the effort. Nowadays, people only look for faults in games, and spend more time whining on Twitter/X than playing the game anyway. Valve says a big fat no-no.

anast166d ago

Value is the Blockbuster of video games. They have no need to invest in deving a game, when they can make handfuls of cash renting them.

-Foxtrot168d ago

What are they talking about? Seemed pretty alright to me at launch it just wasn't supported the way Valve promised us

They should have just worked on a revamp / massive update to the game but they didn't they jumped straight to a sequel with brand new characters despite having some sort, if small, story about where the original survivors were heading.

I didn't care for the direction they took the sequel, the original games tone and atmosphere was missing in the second game and is still unmatched. Daytime levels, more whackiness, melee weapons where you could attack a Tank with a frying pan...just wasn't the same to be honest and the new survivors just didn't hold up the originals.

Here's my speculation. I think they did a sequel because they didn't want to update a game co-developed by Turtle Rock, they wanted the franchise to be known as a Valve game only and knew if they updated the first one Turtle Rocks name would still linger on it.

shaenoide166d ago

I want broken games like L4D all day long...

GhostScholar166d ago

Well the first game was by far the best

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50°

The Best Co-Op Horror Games You've Missed in Halloween

Try to cope with your friend through terror with this list featuring the best horror Co-Op games you can play today.

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altarofgaming.com