Undoubtedly one of the biggest challenges with The Lord of the Rings license is recreating spectacular battles like Helm's Deep and Minas Tirith. It's something Turbine's MMO will feature heavily in the future but lots of players are wondering how they will pull it off and the answer may be skirmish mode.
The executive producer of Lord of the Rings: Online, Jeffrey Steefel, tells GamerZines why.
"It’s almost impossible to approach a MMORPG bearing the name of the most popular Tolkien creation with an open, unbiased mind and without a set of preconceived ideas and high expectations."
BrutalGamer.com writes:
You may have heard about Lord of the Rings before now, it is kind of popular. If not, then take a break from reading this and go ask, well, anybody. I’ll wait.
Great, now that you are back and feeling more than a little silly I hope, let’s talk about the massively multiplayer online version of the beloved classic.
Turbine's new LOTRO store is revealed and explored in detail