370°

Dead Space Extraction sales are not good

TVGB writes: "Confirming what we already expected, a NeoGAF user believed to be Louis Gascoigne, a programmer at Visceral Games, has said that "nobody bought" Dead Space: Extraction, likely meaning the game has not met sales expectations. In addition, he reiterated that the game was a test of the Wii audience, and that Extraction's sales will affect the company's future projects on the Wii."

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TheHater5305d ago

Hardcore games, new IPs that is not Mario or Zelda, DO NOT sell on the Wii. Why do they find this surprising? Release Dead Space FIT and you would have sold a million unit in the first week. Most developers still do not understand the audience of the Wii. If they understand, then games such as Dead Space Extraction, Mad World, and other hardcore games would also be on the PS3 and Xbox 360.

Smacktard5305d ago

Mad World would've sold just as badly on other consoles, just like God Hand sold poorly on the PS2.

Dead Space: Extraction sold poorly because it was a rail-shooter on a system plagued with rail shooters. Do something new instead of same-ole.

gaffyh5305d ago

Madworld had enough hype to have sold at least more than the Wii version if it was released on either PS3 or 360. I guarantee, if it came out on either console, it would have sold more than it did on Wii.

SpoonyRedMage5305d ago

...but it probably wouldn't have got the hype if it was released on the PS3 and 360 as it would just be another bloody hack and slash game and even though it might have sold more on the HD consoles it might not have got the same amount of profit(and yes it was profitable). Also as pointed out God Hand, it's spiritual predecessor on the highest selling console of all time sold at least three times less than Mad World.

EvilTwin5305d ago

There's a glut of rail shooters on Wii. Dead Space is a relatively new IP; new/casual gamers don't know about it, core gamers don't want a rail shooter.

As for the MadWorld stuff...umm, it sold niche numbers because it was a niche game (and apparently recently turned enough of a profit that Sega is happy with it).
The Clover/Platinum guys just do this. Okami has been released on the best-selling console of this gen and the last, and it still probably hasn't moved more than half a million copies.

Relatively new IP can work on Wii (No More Heroes, Boom Blox, Trauma Center, Shaun White, etc.), but established IP (RE, COD, TW) is ALWAYS the safer bet, which is why we get so much of it (and it does sell on Wii).

njr5305d ago

What do you expect? Although it is pretty sad games like Mario Party 8 and Wii Play outsell it by millions.

qface645305d ago

hmm dead space + on rails = not so great sales
resident evil + on rails = really good sales
anyone else seeing something here

anyways to be honest im no help i forgot all about this game
but if im gonna get an on rails game id rather get that new resident evil seems alright

Syronicus5305d ago

They should have put this ont he real hardcore systems and left the Wii for the silly little casual games. Sorry, but this would have been a day one purchase for me but since the Wii dumped me as a hardcore gamer, I too dumped it. I released my Wii a while ago and won't look back. If they want to make some cash, sell this game in an updated version ont he PS3 and 360. Good gravy!

mint royale5305d ago

Well said smacktard.

Okami, one of the best games of all time flopped on the ps2 for god's sake.

If the game was advertised and not a crappy on rail game it would have done much better.

MEsoJD5305d ago

but that doesn't mean the majority of their customers purchase games at

a constant rate. Most buy a wii for wii sports and leave it at that.

Games like madworld would of done great if they were on psn or xbox

live marketplace.

ico925305d ago (Edited 5305d ago )

wii play sold 21million excuse my french but thats a FU*KIN joke

Product5305d ago

so EA is going to blame customers for poor sales of a lightgun game with almost no replay value?

Not to mention that NO retailers outside of gamestop even had the game. No Walmart, Target or Best buys in my area even have it in stock

Sorry but until devs start treating the wii with respect i could care less about your sales and this coming from a guy who bought the game,loves it,but realizes it should only be a rental

Mahr5305d ago (Edited 5305d ago )

Geez, I knew this story was coming, but I really didn't think it would be this silly.

In the first place, did anyone -- *anyone* -- actually look at the story? The *entirety* of the article is 'some guy on Neogaf claiming to be a game programmer has said the game hasn't sold well'.

Hey, great evidence right there. Who needs numbers or official statements when you have some dude on an internet forum claiming that he's one of the game's programmers? I mean, it's not like there are people on the internet who claim to be things they're not all the time.

I'm curious, does everyone here actually *believe* it when they get emails saying they've won the Venezuelan National lottery?

"Hardcore games, new IPs that is not Mario or Zelda, DO NOT sell on the Wii."

If either of those statements were true, developers would stop trying to make those kinds of games for the Wii.

"Why do they find this surprising?"

Assuming that Guy On Neogaf was telling the truth -- it would be 'surprising' because previous games in the same genre with the same style of gameplay on the same system were fairly, and in some cases *extremely*, successful.

"If they understand, then games such as Dead Space Extraction, Mad World, and other hardcore games would also be on the PS3 and Xbox 360."

Er, not really. Both games were fairly dependent on motion controls, particularly Extraction, which was a lightgun game. Maybe it'll be a different story when the HD motion controls come out, but as is, people would have to use a gamepad to play it. Believing that a lightgun game playable only with a gamepad would sell anything even remotely acceptable in terms of numbers is probably the most insane thing I've read all day.

As for MadWorld, Sega's said that that game was an experimental success, so I don't know why anyone's complaining about that anymore. I mean, official statements from Sega executives to the press clearly aren't as solid as something like a random Neogaf user to everyone here, but come on.

"Dead Space: Extraction sold poorly because it was a rail-shooter on a system plagued with rail shooters."

The system is not 'plagued' with rail shooters like Extraction (i.e., lightgun style); there are something like five others, two of which were arcade ports, and one of which isn't even out yet.

"Madworld had enough hype to have sold at least more than the Wii version if it was released on either PS3 or 360. I guarantee, if it came out on either console, it would have sold more than it did on Wii."

Madworld would not have worked with a gamepad. I guarantee it would have sold less -- Wow, making declarative statements without any form of evidence to back them up sure is easy.

"so EA is going to blame customers for poor sales of a lightgun game with almost no replay value?"

EA is not blaming anyone. The whole story is someone on a random game message board claiming to be one of the devs saying "it's a shame". The only people blaming anyone are the usual knee-jerk crowd trying to find something to complain about.

Look at this.

"Confirming what we already EXPECTED, a NeoGAF user BELIEVED to be Louis Gascoigne, a programmer at Visceral Games, has said that "nobody bought" Dead Space: Extraction, LIKELY meaning the game has not met sales expectations."

Wow, what a confirmation.

SinnedNogara5305d ago

The reason I don't intent to buy it is:

1. It's a rail shooter, crappified for the Wii.
2. The developers didn't call it a rail shooter, they called it a guided first-person experience. That is BS.

Product5305d ago

@mahr
i usually agree with you but codecow indeed works at visceral just as capkraig(which also uses neogaf) works 4 capcom. Many devs actually use neogaf, hell even pachter and jaffe use it. just saying.

Mahr5305d ago (Edited 5305d ago )

"i usually agree with you but codecow indeed works at visceral just as capkraig(which also uses neogaf) works 4 capcom"

If true, then I apologize. However, as I'm not familiar with neogaf, I'm fairly curious as to how this was verified.

Product5305d ago

Oh Mahr..

Link to twitter:
http://twitter.com/codecow

Here is his creditials:

Current work:
Sr. Software Engineer III at Electronic Arts

Past work:
Software Engineer at Konami Computer Entertainment America
Software Engineer at Radical Entertainment, Ltd
Junior Software Engineer at Engage Games Online

Education:
University of California, Berkeley
University of California, Irvine

Need more proof go http://www.linkedin.com/pub...

Mahr5305d ago

http://www.diyplanner.com/f...

I'm sorry, coach, I've blundered.

...I'll take a lap, now.

Product5305d ago

lol you don't need to...although Linkdln is a great site to double check to see who people are in the industry. I checked him a couple months ago ;)

+ Show (15) more repliesLast reply 5305d ago
monkey6025305d ago

I'm not surprised to be honest.
I've been thinking of getting this myself but I'm not that interested in the Wii anymore and I'm holding out for Silent Hill instead. Maybe some stage i'll pick it up

Razzy5305d ago

Silent Hill is another game that probably won't do to well on the Wii since it's geared towards a mature crowd.

I'm planning on picking up the PS2 version though.

monkey6025305d ago

Unfortunately you're probably right. At least I'll be able to enjoy it myself. Hopefully Halloween will boost these games sales

Didn't realise there was a PS2 version

Razzy5305d ago

According to IGN's website they're also making a PSP version. I'd say Konami must've been a bit concered about the sales of the Wii version & decided to develop the game for multiple platforms.

http://wii.ign.com/articles...

SpoonyRedMage5305d ago

I got it but seriously, it's a rail shooter.... it's seen by most as dumbed down spinoff. It had no chance especially considering that Dead Space isn't an established, blockbuster IP like Resident Evil.

butterfinger5305d ago

exactly how I felt about it. That's why I won't be picking it up. It's not anything like the PS3/360 version. I'd rather have full control of my person, personally. Rail shooters were fun in the arcade days though. :)

EvilTwin5305d ago

Yep. New IP is always risky. But if you're going to do it, it's kinda foolish to go on saturated ground (RE and HotD) and expect the same sales as established franchises that have already been released months/years in advance.

Perhaps if they had made a PROPER Dead Space game, it would've stood out more because the Wii is starved for good TPS.

Casual gamers don't know about Dead Space, and most core gamers don't care about it as a rail shooter. Especially at full price.

PLAYSTATIONGENRATION5305d ago

You really have to mke them non game to make it work...unless its mario

rCrysis5305d ago

what else was expected of this?

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200°

EA Japan Exec Criticises Japanese Ratings Board

An executive of Electronic Arts Japan has criticised the Japanese video game ratings board for allowing upcoming action game Stellar Blade to be released uncensored while EA's own Dead Space was banned in the country.

CrimsonWing695d ago

He’s got a point. If a game is M-Rated, which is the equivalent of an R rating, I don’t get why you need to censor anything. The rating is the indicator of the content and the age appropriate. If it’s appropriate for adults… why treat them like children? 🤷‍♂️

Eonjay5d ago (Edited 5d ago )

This is about gore... not about anything sexual. And specifically I think it is about the realistic depiction of gore. Unfortunately I don't know the nuance of the CERO board or how it is relevant their specific culture (as a prohibition on gore may transcend age) so I hesitate to make a statement. Can anyone else provide insight to what kind of gore is considered unacceptable?

CrimsonWing695d ago (Edited 5d ago )

Yea, I know this is about gore, but thanks for pointing that out.

My point still stands, if a game is essentially rated for a mature audience then why censor for them as if they’re too young to view it? Makes no sense.

To answer your question: Decapitation, dismemberment, like… anything gore. They have been censoring that since CERO was established. Look up RE4 chainsaw decapitation or any MK games that made it there.

Cacabunga5d ago

EA Japan? Wtf never heard of that

ZwVw5d ago

Yet, the Oneechanbara series (y'know, the game with half-naked samurai females slicing up zombies to bloody pieces) get released in Japan uncensored.

The CERO ratings board is an equilibrium.

Smellsforfree4d ago

This confuses me since I've seen so many gory Japanese movies and anime. For example, Battle Royale.

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gold_drake5d ago

definitely has a point.

but .. its japan. are we really surprised?

VersusDMC5d ago

I don't know if the EA executive is going off the one close up of an arm being cut off in the demo. Maybe it's uncensored because it's the arm of a cyborg or it doesn't happen that often (didn’t see EVE dismemberment when killed in the demo) .

In the states there's a certain amount of swear words allowed to a PG13 movie before it is deemed R. So maybe it's the same in Japan for gore?

Eonjay5d ago

Yes I think you may be on to something. The violence is gory but I wouldn't call it gruesome.

Retroman5d ago

Ea Japan please make Knack 3
in the future

Eonjay5d ago (Edited 5d ago )

Does EA Japan actually make games at all? Or are they just a regional publisher?

Retroman4d ago

I'm sorry Japan Studio made Knack

370°

One Year Later, What Was The Point Of The Dead Space Remake

The remake teased an expanded universe, but now a sequel has no chance of delivering on it.

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isarai12d ago

Honestly i believe it was mainly as retaliation for the original devs breaking off and making colisto protocol. They've done this a few times, ignoring fan demands for the return of a belived ip until someone does it for them, then they retaliate by only then announcing an entry. Colisto protocol was announced and EA announced the remake shortly after, Session finally hit consoles and skate 4 was announced, shortly after Undisputed was shown off, talks started happening about a new fight night.

ZeekQuattro11d ago

I agree. Reminds me of when Inafune announced Mighty No.9 and the initial reaction of the game industry was that of celebration and suddenly Capcom said ohh shit we need to announce Mega Man 11. 😆 Still waiting for MM12 & the next X title.

isarai11d ago

Exactly, it's BS that pettiness has more power than demand for some reason.

Cacabunga11d ago

i liked the remake as much as the original.. it has so many improvements, the most noticeable to me was the seemless transition between levels which should be a must and a standard nowadays.
I cannot wait for the sequel's remake too.

Tacoboto11d ago (Edited 11d ago )

That's a very farfetched conspiracy.

Callisto Protocol was announced in February 2021 and Dead Space in July. They didn't just decide in March 2021 to "retaliate" by remaking from scratch Dead Space in under a two year timespan.

If anything, Callisto is the result of a has-been Creative Director whose only inspiration is his previous work, and EA took inspiration long before Callisto was known about from the insane success of the RE Remakes and endless calls at the time for the RE4 Remake.

0hMyGandhi11d ago

So, how do you like working at EA?

shadowhaxor11d ago (Edited 11d ago )

And yet,fans of Dead Space, myself included, have been asking EA to bring back Dead Space for a better part of a decade. To which EA refused, stating that it was done with the series. Specifically after Dead Space 3 failed to meet EA's sale goals (sound familiar?) But magically, after they caught wind of The Callisto Protocol, with Glen at the helm, Dead Space remake was greenlit.

For those not counting, The Callisto Protocol call was announced in 2019, while Dead Space remake was announced in 2021. Long before TCP was announced?

badboyz0911d ago

100% that's the way EA operates

Extermin8or3_10d ago

You know how long it will have taken to make this game, this is some rediciulous logic.

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Tacoboto12d ago

It was a solid game and we'll have to move on and accept it for what it is. Just because we're not getting a sequel (original or remake) doesn't mean there's no point anymore in what is a great, tense, well-paced single player experience. No one's taking Dead Space Remake away.

I just hope that the game isn't so technically stitched together on PC that driver updates render the game unplayable like what happened with me and my RTX 4070 last year, requiring a driver downgrade just months after the game came out. If you're a console player then you've got no worries.

TheProfessional11d ago (Edited 11d ago )

Yeah but it was a pointless remake since the original still looks pretty good. They should've done a sequel, something original or Dante's Inferno 2.

Way too many remakes now. Even resident evil 4 had already been remastered twice before the most recent one. No originality. Why not just hire the original team to make a new game instead?

Harkins172111d ago

For the hopes to get a new generation of people into the game. OG still looks good but it stopped selling long ago. So I get why they do remakes.

Knightofelemia12d ago

Most likely for EA to cash in on the remake craze that followed Capcom when they started remaking RE games. I am glad EA did it I enjoy the game. DS is one of my favorite franchises love the sci fi horror shit. What I don't like is EA not remaking DS2. So DS1 remake did not do well with the numbers so what. DS2 has a solid fanbase and is probably the best entry in the franchise depending on the fan. DS2 remake would have been a day one for me but I got a reminder on why I hate EA. Scrap the DS2 remake for a shitty Iron Man game.

chicken_in_the_corn11d ago

It's because the gaming community want remakes and remasters over new games.

mandf11d ago (Edited 11d ago )

Thank you for recognizing that. One group always complains over remasters or remakes.gamers want them and they sell. To the once’s that complain your console has no games to do again. If you did ,they would remake them.

Crows9011d ago

Or maybe we can tell most of these devs can't deliver good new IP for some reason.

isarai11d ago

When it's hard to find a modern game that isn't broken, incomplete and monetized to hell, remakes are a sure bet for having a complete experience as older games weren't plagued with those issues

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Fonsecap11d ago

I think that is for the best of the franchise o be left alone then to be turned into a game as a service or something like that, EA has the awful habit of trying to monetize everything.

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120°

Dead Space Isaac Clarke: Every Cameo in Other Games

Isaac Clarke of Dead Space fame has appeared in many games, both as a playable character and an Easter Egg. Have you played them all?