420°

Monster Hunter 3 Rendered in 1080p

People have taken time to render a lot of the Wii's games in 1080p to see the graphical difference in the resolution. Now it has been done with Monster Hunter 3, and you can definitely see the drastic improvements in the visuals and how much more beautiful the game is.

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ChickeyCantor5323d ago

a shot of the town would have been a better choice.

SpoonyRedMage5323d ago

It might be because I have a headache but I can't really see the difference. What are the differences?

KeenanTheSavage5323d ago

The character models are more well defined and crisp (along with everything for that matter). In the upper left-hand corner the The Green and Yellow bars and the text that says "hunter" is a lot more clear and the colors better looking. Not huge graphical improvements but it definitely shows the quality of the graphics in the game.

SpoonyRedMage5323d ago

Oh yes, I can see it a bit now, the outline blends with the background better but it really is a testament to the quality of the graphics that the difference is near negligible.

HolyOrangeCows5323d ago

As much as I enjoyed freedom unite and (Probably) the wii game (if I had a Wii), I'd love a PS3/360/PC Monster Hunter.

Narutone665323d ago

to the PS3 in full HD. It'll sell like hot cakes.

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BubbleSniper5323d ago

even wii makes xbox 360 look like crap and do 1080p

wii would like to dump the 360

chrisulloa5323d ago

lololol, yeah because the Wii can definitely do 1080. Also, 99% of your games look like sh1t so I wouldn't be talking hahahaha.

lh_swe5323d ago

The few games that do look better on 360 only look marginaly better and the PS3 has the most visually impessive games. Please enlighten me on games that look better than Uncharted 1+2, Killzone 2, MGS4, GoW III, GT5. Maybe because you can't, maybe because you refuse to respond to any of my arguments you ignorant fool.

Fishy Fingers5323d ago

Obviously much less jaggies and the character model looks much better because of that, but just upping the resolution only does so much.

KeenanTheSavage5323d ago

Yeah, I agree. It really makes you think about what all of these more art-focused games that aren't trying to be realistic would look like if actually designed for 1080p and hi-def.

raztad5323d ago

Agree. Just an increased resolution makes everything look a lot sharper. The AA doesnt make that a difference. I'm begining to think that 2xAA is more than enough when game is running at 720p-1080p, a bigger antialiasing is a waste of resources.

James Bond5323d ago

That's why Wii needs to go HD.

KeenanTheSavage5323d ago

The question is to do it this generation or during the next "spawn" of consoles.

koehler835323d ago

That's not rendered at 1080p. It's clearly been bicubically downsampled

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90°

The Best Monster Hunter Games - Every Western Monster Hunter Game Ranked

What's the best Monster Hunter of all time? In a series where half of the titles have the word 'Ultimate' fixed on the end, it can be a difficult decision to make. NL are not averse to difficult decisions though, so have taken it upon theirselves to rank every single Monster Hunter game (yes, even the non-Nintendo ones) to determine which is the very best.

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20°

The Three Best Games That's Hard To Finish

First world problems all up in here, but that makes this gaming dilemma no less stressing.

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70°

Why Monster Hunter is Less Successful In The West, and How Capcom Could Fix That

The third generation of Monster Hunter drags the series back to western shores because well, why not? In fact you could say that three really has been the magic number. Unless you live in Japan in which case one and two were also pretty fantastic and if anything three has been nothing short of a crushing disappointment.

‘But wait!’ Voletic hears you scream, ‘Monster Hunter 4 Ultimate has been recently announced, why are you addressing the third iteration?’ Because background knowledge is a beautiful thing and Voletic has a word count to fill.

Amigaengine3460d ago

Simple, change the name to call of monsters and add guns :P

PeaSFor3460d ago

release it on ps4, it will be a good start.

lelo2play3460d ago (Edited 3460d ago )

"Why Monster Hunter is Less Successful In The West, and How Capcom Could Fix That"

Simple answer. Make the game multiplatform. Release it on PC/X1/PS4.

stavrami-mk23460d ago

vita don't forget the vita

KillerResistance3460d ago

@stavrami-mk2 ya, when will Monster Hunter come back to its home platform (PSP), i mean its successor Vita, can do alot with it and so can other systems, I just don't understand why Monster Hunter is becoming exclusive to Nintendo after all the years of it being on Sony.

breakpad3460d ago (Edited 3460d ago )

no ..MonHUn does not need wide acceptance from west audience, it created and succeed without acceptance from casual gamer ...Capcom must keep it intact as it is ...if they try to appeal to western gamers they probably make some tragic mixture of game mechanics spoiling entirely the series (see RE4-6, Drak souls 2)...those who want to play the game they play it even in japanese ,it doesnt need to be accepted from everyone

Th4Freak3460d ago

My problem with MH is the slow paced and plain combat system, if they make it more dynamic count me in.

breakpad3460d ago (Edited 3460d ago )

PLAIN combat system the Mon hun series????? have you ever played the games man??? Mon Hun has one of the most frantic and dynamic combat systems ever , it is perfectly made like a japanese fighting game ..the only problem is that has been stolen from the underpowered Nintendo systems ..bring it back to Sony and see it shine

Th4Freak3460d ago

Yes I have, I bought MH freedom Unite a few months after I got my Vita because it was being highly recommended on Reddit and after spending 14 hours into the game the combat system didn't make it for me, every other aspect of the game is great but the combat system isn't dynamic in any way, not only its slow paced but you can't make combos like you would in other games.

Now, keep in mind that in my comment I expressed that it didn't work FOR ME, I know a lot of people love it as it is and thats fine but I didn't like it, I like fast paced combat where I can move fast, hit several parts of the mob not only its legs (in the case of bosses) and make dynamic combos not the same combo all the game.

WeAreLegion3460d ago

Don't try telling Monster Hunter fans the combat sucks. They won't listen. -_-

Neckbear3460d ago (Edited 3460d ago )

But it doesn't suck. It's its own particular brand of hack-n-slash, which is why some people dislike it- with it being slow and precise.

But I'd rather have MonHun's combat stay as it is than see the series transform into a modern-day, western-ish work with a "mash square to win and QTEs for cool animations" combat system.

It's fine as it is.

dredgewalker3460d ago

I have to disagree that the combat sucks. Combat in this game requires a lot of planning and if you just use the old hack and slash routine you'd end up as monster chow. The controls take a while to get used to and each weapons have their own pros and cons. It's also a fun game to play with friends but I have to admit that this game is not for everybody.

N4g_null3460d ago

The combat is jarring at first but they should provide context. Small fast arms should be enabled that attack like a ninja and the heavy weapons would work better perception wise but the ninja attacks would take way longer but offer quicker dodging.

Yet if you play the game you can see even that is sort of supported.

Nerdmaster3460d ago (Edited 3460d ago )

I still wish for a "real" RPG that uses Monster Hunter battle system. People told me Dragon's Dogma did it, but I played it and the combat had nothing to do with Monster Hunter other than sometimes having to fight really big monsters.

Monster Hunter would be one of my favorite game series with its fantastic battle system and crafting, if it didn't rely too much on going back many times to the same places, one time to kill twenty X enemies, other time to kill ten Y enemies, other time to gather ten Z mushrooms... It should have more of a traditional quest system: you get the quests to kill X, Y and collect Z, so you go once and you can do all that at once, instead of having 20 quests that you have to choose one at a time and go to the same place all the 20 times.

I always play for like... 20 hours before getting tired of the quest structure and quitting the game.

HentaiMasterRace3460d ago

Make it multiplatform for starters. 3DS/Wii U, PS4/Vita.

N4g_null3460d ago

What is sad is it would sell the same number but you just spent a ton of money porting it. Just because people don't like the combat system and they didn't like the story. It really is a bayo2 like problem.

Spotie3460d ago

Considering how successful the game was on PSP, it would have made sense to put it on the Vita, since many PSP fans upgraded with the expectation that a new MonHun would be there. A Vita version would do very well, and move units to boot.

Putting Monster Hunter on PS4 or even XB1 would also boost sales- and thus profits- quite a bit. Like Dragon Quest, there's an existing fanbase on PlayStation consoles for the franchise, and the larger- and faster growing- install base is more than promising.

It's nothing at all like Bayonetta. Bayonetta virtually abandoned its original fanbases to build a new one; Monster Hunter doesn't have to do that. Rather, it would be going back, in some cases, and expanding to new areas in others.

N4g_null3460d ago

You can argue that those gamers bought 3ds. Which would be true. Also capcom was not willing to spend the money to push a vita after their fanbases began to turn on them.

We are talking about japan here. When was man hunter successful in the west?

NovusTerminus3460d ago

They need a full console release, launch the CryEngine one for PC for PS4/XO. And make sure to bring it stateside.

Masterchief_thegoat3460d ago

Maybe being exclusive is not a smart choice capcom has made.

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