840°

Infinity Ward : "World at War ? This game does not exist !"

Asked about Treyarch's Call of Duty, Jason West from Infinity Ward answered : "World at War ? This game does not exist ! There's Modern Warfare and Modern Warfare 2. There's a single story : Soap and Task Force 141".

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d0nT wOrrY5313d ago

IW always bash W@W, maybe Treyarch copy & paste CoD4 but what's the differences you see when you compare MW1 and MW2 ? nothing new.

plus, they trying to ripoff people with cheap made NV glasses lol

_Tenzin5311d ago Show
zeeshan5311d ago

That's exactly what I have been saying. Modern Warfare 2 should have been called MW 1.5

Here come all the disagrees :)

MisterNiwa5311d ago

World At War didnt exist!? But it came out last year! Im pretty sure of it!
What the hell is going on!?!?!

@Tenzim

Oh god.. dude, you made me spit my coke.

Rifle-Man5311d ago

LOL! I just played that part this afternoon.

MicroSony4Life5311d ago

on this one. Allot of people bought W@W because of Modern Warfare, don't blame them for trying to establish a name that every one will trust and not have people associate them with W@W.

Timesplitter145311d ago (Edited 5311d ago )

Infinity Ward are being disrespectful.

Conclusion : IW are trash and must burn in a fire.

I don't care what game they're making, or how good or bad WaW is. It doesn't matter.

It's called being a man and having principles.

-Seven-5311d ago

One of the questions on the minds of Call of Duty: Modern Warfare owners when it comes to Call of Duty: World at War is whether or not its worth the money, especially for those who could care less about the new campaign and will spend most of their time in the multiplayer mode fighting alongside and going at it against their fellow peeps.

While there are many similarities between the two games, there are also some distinct differences. As far as the main story goes, they are both pretty even, each delivering a fantastic story with theater-like moments that really put you into the thick of the action. It's a definite tie on which delivers the better story -- both are fantastic -- and both are probably a little too short.
What World at War Has that Modern Warfare Doesn't

The first thing to look at is what is new about the game. While there are obvious differences between weapon selection, a few new perks, and dogs of war substituted for calling in a helicopter, there are two really big things new in Call of Duty: World at War.
World at War vs Modern Warfare - The co-op campaign missions in World at War set it apart.
One great thing about World at War is
playing through the campaign missions
with a buddy.

Vehicles and Vehicle Perks. This is one of the really big additions to some game types like death matches and headquarters matches. The ability to jump in a tank, drive it around and kill the enemy creates an entirely new dynamic. Unfortunately, it can sometimes be annoying. It'd be nice if there were some non-vehicle modes of certain matches like team deathmatch for those that find the idea of getting blown up by a tank more annoying than fun -- but when all is said and done, I do think they add a bit of strategy to some maps -- it really makes you want that sticky bomb over the frag grenade and the bazooka over the bouncing betty perk.

Co-Op Mission Mode. This is definitely the big bonus of World at War for those who like to go up against the AI with a couple of their buddies. In addition to running through missions with your friends, you can also unlock a Nazi zombie mode for a nice little distraction.
World at War vs Modern Warfare - A Comparison

Multiplayer Modes. Most of the same modes in Modern Warfare have found their way into World at War, but there are a few modes that have vanished. Mercenary Team Deathmatch, Old School FFA and Cage Match are all missing in action in World at War. While Cage Match being dropped is a little understandable -- though it is fun to go one vs one at times -- and mercenary team deathmatch just ends up splitting up the team deathmatch players into two groups -- I really think they should have re-produced the Old School FFA matches. They provided an interesting alternative to regular FFA.

Among those modes new World at War are a Bootcamp mode for newbies, a Veteran mode for those level 32 and above, a Capture the Flag mode, a War mode that is Capture the Flag with momentum, and a Tactical mdoe that is for smaller groups.

Winner: World at War. Even without the old school FFA, there's enough new in World at War to give it the slight edge.

Weapon Selection. The basic types of weapons available are actually pretty similar with the ability to choose a sniper rifle, regular rifle, sub-machine gun, machine gun or shotgun. The weapons also have similar attachments, though the machine guns have tripods rather than improved grip. But, overall, I think the rifles in Modern Warfare bridge the gap between automatic and bolt-action better than in World at War, and the Modern Warfare weapons can be given a different skin to alter their appearance.

Winner: Modern Warfare. It has a slightly better variety and a bit more of a cool factor to the weapons.

Maps. This one is a pretty tough one because both games have pretty decent maps with nice little nooks and crannies that can be put to good use once you really learn the map. Also, personal preference and taste will go a long ways here. Overall, I think Modern Warfare does the best job of having well balanced maps where you can employ a variety of weapons and tactics on just about all the maps, while World at War has more variety even if some maps tend to favor certain type so of weapons a bit more than is found in Modern Warfare. It also does a good job at having expanded maps for team modes.

Winner: Tie. I'd favor Modern Warfare for strictly FFA mode, but when you add in the different team modes and the new maps World at War has that are specifically designed for those modes, it becomes too close to call.
World at War vs Modern Warfare - The perks are virtually identical with the few new additions not used as much as the old standards.
You won't find too much difference in perks
from Modern Warfare to World at War.

Perks, Challenges and Kill Streaks. If you are hoping that World at War got rid of the Martyrdom perk, you are out of luck. Martyrdom remains in the game, and the perk system as a whole is very similar to Modern Warfare. There are a few new perks -- like the ability to put on some sunglasses to protect from signal flares -- but the ones most people are going to be using -- stopping power, juggernaut, double tap, overkill, deep impact, steady aim, second chance, dead silence, etc. -- they are all still there, and you'll end up using pretty much the same basic perks. The vehicle perks are new, of course, and you can now equip a flamethrower in your first perk slot, which can be fun but you won't get it until level 65.

The challenges in the game are pretty much the same, with most being used to unlock weapon attachments, and with very similar killer, humiliation and elite challenges to complete.

The biggest change is what you get for a 7 kill streak with dogs of war replacing the helicopter. (3 kills still gives you radar and 5 kills gives you an artillery strike similar to the airstrike.) The dogs of war are very cool -- when you set them off. Otherwise, they are mainly just annoying. Think about 10 times more annoying than the helicopter. Overall, they are bit overpowered compared to the helicopter. While you can at least kill them with your gun, you can't get away from them by simply ducking into a building. And the thrill you get from seeing all of those 5s fly across your screen might not make up for the annoyance of lining someone up in your sights only to have a dog bite you -- something that can happen quite frequently.

Winner: Modern Warfare, but only slightly.

Overall. Modern Warfare wins on 2 points compared to World at War wining just one point and both being tied for maps, but if we added Co-Opt as a point of contention, World at War would win it by default, so I am going to conclude by saying that they are both pretty evenly matched.

Modern Warfare still has an edge for those that like to go it alone. Not only are the Free for All maps in Modern Warfare pretty balanced and a lot of fun, but you can also choose between regular free for all and old school free for all. (World at War does allow hardcore free for all.) World at War gets the edge if you like playing alongside a team, with slightly more variety, maps designed for team warfare, and a co-opt mode.

Rofflecopter5311d ago

It's true that many bought WaW because of CoD4. It's also true that IW made a great game that many still play. But It's also true that MW2 is the same thing that Cod 5 was. It's CoD 4, new maps, new skins, new locations. Sure they aren't ripping off another studio since they made the engine and the game, but they aren't really innovating or changing any major gameplay elements.

Customize killstreaks, new maps. What else is new?

HolyOrangeCows5311d ago

Drake: What do you need that knife for??

Tenzin (Representing IW): ''(Speaks Tibetan) Call of Duty: World @ War's reputation''

themyk5311d ago

come on man. nobody reads comments that big. all i do is take a bubble give a disagree and move on.

HDgamer5311d ago

Treyarh may have copy and pasted but they did support their game more than IW.

BattleAxe5311d ago

IW need to stop with this foolish arogance when it come to Treyarch and World at War. Treyarch did a great job and unlike IW, they managed to incorporate 4 player online campaign co-op and 4 player Nazi Zombies. And I guess according to IW, the 3 awesome map packs "don't exist " either LMAO.

Not to take anything away from CoD4, because it was a great game, but after all the trash talk about WaW, MW2 better be an epic game or IW is going to be the laughing stock of the industry.

_Tenzin5311d ago Show
Tony999Montana5311d ago

You all make interesting points, but I'm going to have to agree with Tenzin on this one..

Rifle-Man5311d ago

Hey! Quit deleting Tenzin's comments, you racists!

Darkfocus5311d ago (Edited 5311d ago )

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Raoh5311d ago

i completely forgot what this post was about after seeing your response

LOL

Bubbles

Rifle-Man5311d ago

T'was a valiant attempt to fix Picard's deformed head.

badz1495311d ago

now IW just looks like a bunch of PRICKS! at least W@W had more supports than CoD4! I'm afraid they may have also just Turned 10!

Sarcasm5311d ago

"Here come all the disagrees :) "

Hilarious considering you got 45 agrees and 4 disagrees.

mr mintleaf5310d ago

Sounds like Kotick has his hand up this guys ass like a puppet.

+ Show (19) more repliesLast reply 5310d ago
SeanScythe5312d ago

Then that means I'm playing a game in my imagination? OMG!

spacetattoo825311d ago (Edited 5311d ago )

I think we may have linked up, seems I got the same issue going on.
apparently some sort of telepathic game, involving a game that does not exist..

I've been drugged or I'm on the real next gen console, maybe you are behind everything, well either way, "GAME ON!"

DrRobotnik5312d ago

But for me storming the beaches of Normandy, and wake island over and over again, is getting pretty old. Modern maybe the same game, but it still brings something different. Something not in the history books.

Saaking5312d ago

Eh, WaW wasn't that bad. Sure not as great as MW but still a very good FPS.

R2D25311d ago Show
_Tenzin5311d ago Show
Snatcher5311d ago

I remember that all of my Online friends were hyped about that game, and all of them bought it. I sticked to Call of duty 4. They only played WAW for like 5 days, and then they went back to Call of Duty 4.

Saaking5311d ago

I think WaW has brought more to COD (zombies and co-op) than MW2 will.

themyk5311d ago

zombies were awesome but that was it.

MRMagoo1235311d ago

out of the 100 friends on my friends list 80 where playing WAW the first day it came out as was i i played it for a long time too not as long as cod4 but still long all the same.I think the only thing i didnt like really was the tanks and a couple of glitches ppl used thats about all i can think of really.

Show all comments (97)
130°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

ChasterMies8d ago

Some of these low paid video game “news” writers weren’t born before 2007.

just_looken8d ago

Here here

Those that were around before 2000's i am sure are like me that think we entered a world of non readers or those that follow without question.

I can not wait to see fallout 3 a goty game even though it was about water with non content until you add the dlc/updates then you got the performance/crashing

CrimsonWing698d ago

I don’t think anything can compare to 2023

lucasnooker8d ago

1998 - the best year in gaming! Metal gear solid, crash bandicoot 3, medievil, half life, ocarina of time, thief, tenchu, resident evil 2, Spyro, tomb raider 3, oddworld abes exodus, banjo kazooie.

It was a different breed of a gaming era. You’ll never understand what it was like back then. The aura of gaming, it was different!

KyRo8d ago (Edited 8d ago )

I second this. Gaming was a lot more varied and fun than it is today. I'm 35 so getting on compared to some here but I got to see all the changes from NES up to now but I've never felt so disappointed in any generation than I have this current gen. I was expecting more from this generation rather than prettier versions of games that came before it. Game mechanics have become so refined that alot of games feel the same and has done for a while now.

Maybe it's time to have a break for a while. I love gaming but I don't feel I get much fun in the traditional sense out of it anymore.

CrimsonWing698d ago (Edited 8d ago )

Metal Gear Solid, Resident Evil 2, Abe’s Exodus, and Ocarina of Time are the only things from that list that I liked.

Here’s the 2023 game releases that I personally liked… and big releases that I didn’t care for:

- Dead Space Remake
- Wo Long Dynatsy
- Resident Evil 4 Remake
- Diablo 4
- Fire Emblem Engage
- Hogwarts Legcay
- Street Fighter 6
- Hi-Fi Rush
- Like a Dragon: Ishin
- Octopath Traveler 2
- Final Fantasy Pixel Remasters
- Final Fanatsy XVI (actually ended up not liking this, but it was still a big deal release)
- Baldur’s Gate 3
- Armored Core VI: Fires of Rubicon
- Lies of P
- Mortal Kombat 1
- Marvel’s Spider-Man 2
- Starfield (Ended up hating this one, but big release)
- Super Mario Bros. Wonder
- Zelda: Tears of the Kingdom (I’m an old-school Zelda fan, but didn’t really enjoy this game)
- Alan Wake 2

I mean, honestly I’ve never seen a year of major IP releases like that, ever.

Profchaos8d ago (Edited 8d ago )

Isn't it just a generational thing realistically.

I've been gaming since way back and I some of my favourite games go as far back as the late 80s for me each generation has a year or two of game changing releases one after another before an inevitable dry spell.

I kind of agree gaming had a different feel games hit different because we didn't have the internet nothing got spoiled and you really had to put in the effort to beat a puzzle which could set entire groups of people looking for a solution. But most importantly games were experimental and not as cookie cutter as today even basics like controls were not universal today r2 is shoot l2 is ads garunteed you can't deviate from that in a shooter back then it could of been square, R1 or R1 and circle nothing was standard.

But as time moves on a new generation picks up their controller they are going to be interested in different things that PS1 demo disc with the t Rex blew our primitive 16 bit brains back on launch but to kids today it's laughable.
The new gen of kids coming into to hobby seem to value different things to us there seems to be a huge focus on online play, streamers, gaming personalities, and social experiences, convience of digital downloads. To me I value none of that but that's ok like my parents not liking the band's I would listen to its just the natural cycle.

Gameseeker_Frampt8d ago

Just about every year in the 7th generation was great and something we most likely won't experience again.

2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

just_looken8d ago

It still amazes me we got over 7 rockstar games ps2/ps3 but 3 for the ps3/ps4/ps5

Dragon age 1-3 and mass effect 1-3 in 7ish years what a generation.

70°

Call Of Duty: Modern Warfare 2: New Season 6 MP Map Gameplay Videos

Here is a look at the first two maps of Season 6 for Multiplayer.
La Casa involves intense action in a Vill and Koro Village is a battle in the streets where enemies lurk at all angles and shadows.

60°

MW3 shouldn’t leave Modern Warfare 2’s overlooked playlist behind

Modern Warfare 3 is set to be one of the biggest COD games yet features-wise, but it shouldn't leave out one of the best MW2 game modes in the rear view mirror.

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