Split-Screen: "Come to think of it, he could possibly be the only gaming industry professional who's been a part of three AAA titles that release over a little more than a month."
Alvios Games discusses the titles that inspired Vellum, including Halo 3: ODST, Mass Effect 3, Hades, and Slay the Spire.
With its smooth jazz and iconic New Mombasa streets, we need Xbox's next Halo game to return to the remarkable world of Halo 3: ODST.
Gearshift Media has shared a demo of their Halo 3: ODST Fan Remake in Unreal Engine 5 that everyone can download.
It was only a matter of time before Uncharted 2 Dev's realized to get the best graphics possible you just have to work on xbox360.
seems some1 been getting kicked around from dev to dev.
Its ok, dont feel unwanted.
Im sure Bungie and ND had a good reason to ask you to leave.
(maybe they got a new coffee boi?) lol
jk
Lol his name is multi plat
It seems to me that maybe studio's like Naughty Dog/Bungie only hired him for a specific amount of time, and when his job was done for a certain project, he moved on... or maybe he just likes moving around to constantly be a part of something new and a new environment.
Uncharted 2 has over 90 minutes of Cutscenes and Motion Capture, so I can see why this Animator was with ND for the longest because out of all these games, Uncharted 2 is defiantly the most Cinematic.
One thing for sure, with this kind of resume, he shouldn't have a hard time finding a job in Game development... but if I were him I'd find a good studio to work for and just stay put!
If this guy was a big part of Uncharted 2 why did he not stay for the release of the game he was a big part of. Can he even be paid if the game sells very well.