Michael Hartman writes: "One of the most fun elements of super hero games are the travel powers. In this regard, Champions Online does not disappoint. There is quite a bit of variety here for most any gamer.
Zoom, Zoom Zoom - Travel Powers Starting at Level 5
travel power selection screenOne of the biggest gripes about City of Heroes was the fact that you had to slog through 14 levels before you got a travel power. In Champions Online, you receive your first travel power at level 5 - as soon as you finish the tutorial. You also get a second one at level 35, which can be picked up for fun or to supplement the one you already have. It is very nice that you do not have to sacrifice a power slot to get a second travel power.
I resisted the temptation to provide ratings for the powers, or to rank them. So much of this is personal preference that you really need to test them out in the PowerHouse for yourself."
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Champions Online is based on the popular pen-and-paper Champions RPG, giving players the power of total customization of their hero experience while they explore a vast universe of richly detailed 3D environments.
The brand-new Witch Archetype brings ranged Support through the use of Curses to harm and spells to heal in Champions Online.
There are so many travel powers in CO, it is really tough to pick at level 5. This guide really helps.
Thanks so much for the guide!
Great! I have been wondering about the differences between powers.