This sequel to Ninja Gaiden Sigma is a remake of the 2008 Xbox 360 title that reworks some of the existing content and makes this version more of a director's cut more than anything. You take up the role of Ryu Hayabusa as you fight the evil Spider Ninja Clan as they try and resurrect the Archfiend with the help of the Demon Statue that the Hayabusa Villiage is in charge of protecting. You travel around the world hunting down the Spider Ninjas using your own brand of deadly ninja skills and a few marked improvements over the first Ninja Gaiden formula.
Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.
With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16
"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
So they give it exactly the same score at Nija Gaiden II.
Look at the breakdown.
Visuals on the PS3 score a half point higher. Why not, there isn't a reputable site in the world that doesn't agree the PS3 version looks better, has less screen tearing, and a solid frame rate.
Audio...the score here is absolute idiocy on the part of Kombo.
It has the same voice acting on the PS3 yet they cut half a point from the Audio score on the PS3 version even though the Audio is uncompressed. WTF?
Control - they cut another half point from the PS3 version. The camera still has issues but is greatly improved from the 360 version....but it gets a half point drop. No common sense at all.
Both titles are head to head on Gameplay.
Lasting appeal both titles score the same. They comment on the NG II saying "There's no replay value here for anyone other than hardcore gamers looking to prove their skill to themselves and the world. If you fit into that category, you'll be busy for months."
Meanwhile the PS3 version has 30 Team battle maps but scores exactly the same?
Sorry but these are the reasons I call bias. Some people will laugh and say, "there were two different reviewers."
In such a case I point them to the Kombo website where it says, "Kombo's Review Policy: Our reviews are written for you. Our goal is to write honest, to-the-point reviews that don't waste your time."
If a website can't be bothered to pay attention to such issues then the editor should be fired and they have no business reviewing games. It is the editor's job to tighten up such matters. This ridiculous, incompetent review easliy prevents me from ever clicking on a Kombo link again.
I understand where you are coming from, but I have to agree with the review score. The team maps are fun but eh. Heck then there are the retarded loading times, it is not even that the loading times are long it is that there are so damned many of them! The game has not really been streamlined to get rid of some of the loading screens. The addition of the new characters is awesome (Momiji is my favorite.) but they are all disjointed save for Ayane's mission. What makes that so sad is that Rachel's missions in NGS made more sense within the game itself; we arrive at the sequel where the extra missions are too few and make less sense than the last game's equivalent extra missions! It would have made more sense to make those missions unlockable if they were just going to be inserted in there the way they were. You finally beat the game and get the chapter challenge mode only to find out that you can't just pick any character you like and kick ass! You only get to use the extra characters freely in Team Missions which are clearly designed for two players! What the hell?
Then Hayashi and crew decided to alter the controls such that you now need two buttons to centre the camera when fighting. Why? It was better when block and centre camera were on one button! That stupid hint thing only works maybe 80% of the time and annoys during a fight about the same amount of time. NGS2 is a great game but there are many changes (Like the lack of gore.) that just end up annoying myself and others more than they are worth. While I do think NGS2 is a better game than NG2 I can't say that the score that they gave is wrong because even if I ignored the original NG2 there are still plenty of things not quite right with the game that justify that rating.
If you hold R1 for a fraction of a second too long it tends to go into the "hint" holding down on block tends to lessen this effect quite a bit. It's an annoying problem that they introduced into the game because they combined the wrong things onto one button. Who cares if the audio is compressed when the voice acting is so horrible? Sure Ryu is passable but I can't decide if Rachel is actually worse than she was in Ninja Gaiden Sigma. In that very small respect I can understand this game getting a slightly lower score than the original due to extra bad voice acting. It's not idiocy at all for this game to recieve the same numerical rating as NG2 unless you assume that this game must be reviewed in relationship to the original game.
Lastly you are right Ninja Gaiden isn't about story, but isn't something wrong when the last game on the Playstation 3 makes orders of magnitude more sense than this game? Isn't there a problem when the extra characters' missions fit in far less than they did in the last game and you are not even given a chance to really get to play around with those characters unlike in Sigma? I find myself asking how Hayashi and crew could have screwed those extras up when they already got it almost perfect in Sigma. It's one of my biggest disappointments about this game since the extra characters all have unique move sets and are well thought out when it comes to how they fight. Also no Test(s) of Valor....Why? Those were awesome little diversions during which you got to do what NG does best kill, kill, kill!
As for it being more refined in many ways this is true but in many other ways this game is actually a few steps back. Heck the old bug from NG2 where you can watch people's videos and get trophies is back. I got The feat of Ultimate Destruction even though I am still as of this time just under 200 short of that trophy only having done 819 successful UT's.
Also I'm not exactly sure how you can reasonably dismiss the fact that two different people reviewed each version of the game.
The odd thing is that the review is not concerned with whether the audio is compressed or not, it is concerned with how the audio makes the player feel. Does it matter if you can theoretically hear more detail in the sound when the sound itself pisses you off? While you whine about the lack of objectivity in these reviews your entire line of argument lacks objectivity! Do you think this game would have deserved the same rating for graphics if it animated as badly as Wet does? The fact of the matter is that a review is not an entirely objective endeavor because how a game makes you feel is not a scientific thing. You are honestly telling me that an art critique which is what a review of a game really is after you get past the polygons etc, etc. is supposed to be objective? Listen to yourself. You are obsessed with this game being reviewed in relationship to Ninja Gaiden 2, but that is not what should happen at all. It should be reviewed on its own.