Gaming Nexus writes: "Did you ever feel that your RTS games were a little, well, socialist? I mean, you decide where all the houses go, what everyone should work on, how many units to have, and where they should be going at all times. I bet that maintenance cost even goes toward paying for universal health care!"
Does the developer succeed in creating a unique and engaging RTS that stands out from the pack, or will the changes prove to be unnecessary and hampering to the game experience?
Paradox Interactive and developer 1C Ino-Co cordially invites you to the most prestigious royal occasion of the year as the marriage of Majesty 2, the Fantasy Strategy game of regal proportions, is betrothed to its three expansions in one magnificent Majesty 2 Collection.
aradox Interactive certainly have a considerable CV under their collective belts. Games like Supreme Ruler, King Arthur and Sword of the Stars are not to be passed over lightly. They have carved a niche in the RTS market for themselves and now the pressure is on to keep that niche filled with worthwhile candidates. Do they manage this with Majesty 2: The Fantasy Kingdom Sim, the sequel to the 2000 best seller? Too bleeding right they do!