Given the mainstream appeal of both the original Sims franchise and the Wii, something like the MySims series was probably inevitable. Unfortunately, previous attempts at taking the social interactions, decorating skills, and character customization that made the original so compelling and simplifying them for the Wii have met with only middling success. That's what makes MySims Agents such a pleasant surprise. MySims Agents makes significant changes to the series gameplay and attempts to move beyond the shackles of its connection to the original Sims. While the resulting game isn't completely successful at establishing its own identity, MySims Agents offers plenty of family-friendly fun in the tale of a superagent on the rise in the blocky world of The Sims.
The Good:
* Enjoyable minigames
* Fun adventure-game elements
* Good storyline
The Bad:
* Lackluster writing
* Puzzles and adventures too easy to solve
* Some boring characters
PBG says some things, and then MySims Agents happens.
Gamertell has posted a positive review of EA's MySims Agents for Wii.
From the review:
"While both prior MySims games were straightforward simulation and adventure games, where you'd need to create building and furniture on request, MySims Agents breaks away from the simulation elements and is strictly an adventure game. After playing, I'm pleasantly surprised and would consider MySims Agents my favorite entry in the series."
About writes: "Kid's games. For me, the phrase brings to mind tedious exercises in bland, cloying dialogue, nonsensical stories and dumbed-down, poorly implemented gameplay; games no one over ten could enjoy. But sometimes, just sometimes, a game aimed at children is just plain fun. Such is the case with MySims Agents."