6.5

Console Monster: Bubble Bobble Neo! Review

Console Monster writes: "In 1986, a couple of cute dragons called Bub and Bob made an appearance in an arcade game about blowing bubbles. This adventure led to several others, including Parasol Stars, Rainbow Islands and Puzzle Bobble. Over the years, Bubble Bobble has been ported to dozens of platforms, and now with a bit of a makeover, it has arrived on Xbox LIVE Arcade.

The idea of Bubble Bobble, across a hundred different levels, is for Bub and his blue twin Bob to encase all the nasties on screen in bubbles, then burst them causing agonizing pain to whatever is inside. This pain is enough to turn monster bubbles in to fruit that can be collected for points. The more enemies burst together, the higher the reward and the better the fruit. Flavoursome grapes, yummy pineapples, mouth-watering melons; these are just a few of the succulent produce our fearsome duo get to gorge on..."

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consolemonster.com
80°

Bubble-bursting fun with Bub and Bob - Bubble Bobble vs. Bust-A-Move

"Taito's arcade library remains one of the most impressive in gaming history so let's revisit 2 of their most iconic series and see which one offers better bubble-busting games." - A.J. Maciejewski from Video Chums

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videochums.com
VideoChums1864d ago

Don't forget to vote for your favourite retro bubble-buster at the bottom of the article! 🎮😄

7.9

Impulse Gamer: Bubble Bobble Neo Review

Another classic arcade game receives a 21st century makeover on XBox Live with Bub and Bob returning in Bubble Bobble Neo. Paying homage to the original game, it's hard to believe that this franchise is over 23-years old and best of all the quirky nature of the original still remains intake in this modern remake as colourful dragons shoot bubbles out of their mouths.

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impulsegamer.com
5.0

GameFocus: Bubble Bobble NEO Review

GameFocus writes: "I honestly tried to keep my expectations low but for a while now, I've become more and more dubious about the whole retro-remake trend.

Time and again, the value-added content in retro-remakes is dwindling and they're beginning to feel more and more like cheap cash grabs. Take an existing IP, or hell, just take the existing 8 bit or 16 bit version of an IP, slap a new coat of paint on it and call it a remake. But when the new content doesn't pan out or the new paint isn't so slick, it just feels like game companies think we're stupid."

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gamefocus.ca